Player Matchup

Nemesis
Nemesis
CatfishBenny
Nemesis
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EPOCHfail
Cthulhu
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
Jaimeelgato
Izanami
Level 28
God Stats
1W - 3L
1,764 SR
Queue Stats
46W - 57L
1,382 Elo+
Party 3
Erlang Shen
Erlang Shen
sac3105
Erlang Shen
Level 28
God Stats
35W - 34L
1,536 SR
Queue Stats
440W - 516L
1,338 Elo+
Party 3
Yemoja
Yemoja
РоКуРоО
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,278 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,400 Elo+

VS

Team Averages
Level 19
1,474 SR
1,488 Elo+
Neith
Neith
PeaPeaPea
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,445 Elo+
Party 2
Olorun
Olorun
Sirloop12
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,637 Elo+
Solo
Bellona
Bellona
ertperk
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
talgumi
Thanatos
Level 27
God Stats
12W - 7L
1,372 SR
Queue Stats
89W - 81L
1,415 Elo+
Solo
Ymir
Ymir
yoloplayz
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatfishBenny
Nemesis
10
1 / 6 / 1
6,335
352
2,644
11,814
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
EPOCHfail
Cthulhu
13
2 / 3 / 1
7,574
421
9,036
17,766
16,838
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jaimeelgato
Izanami
14
4 / 4 / 0
8,840
491
9,300
15,530
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
sac3105
Erlang Shen
11
0 / 8 / 4
7,137
397
6,870
16,522
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 0
7,779
432
5,038
8,815
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PeaPeaPea
Neith
16
7 / 2 / 7
9,864
548
13,753
11,719
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Sirloop12
Olorun
15
2 / 2 / 8
9,222
512
14,243
13,285
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ertperk
Bellona
14
3 / 3 / 3
8,914
495
10,991
13,287
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
talgumi
Thanatos
18
7 / 0 / 0
10,773
599
9,253
11,745
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
14
4 / 3 / 6
8,664
481
5,496
11,808
10,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
23
23
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CatfishBenny
Nemesis
1
6
1
0.25
L
Cthulhu
EPOCHfail
Cthulhu
2
3
1
0.83
L
Izanami
Jaimeelgato
Izanami
4
4
0
1
W
Neith
PeaPeaPea
Neith
7
2
7
5.25
W
Olorun
Sirloop12
Olorun
2
2
8
3
W
Bellona
ertperk
Bellona
3
3
3
1.5
L
Erlang Shen
sac3105
Erlang Shen
0
8
4
0.25
W
Thanatos
talgumi
Thanatos
7
0
0
7
W
Ymir
4
3
6
2.33
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
53,736
70,447
Taken
61,844
40,501
Mitigated
37,745
24,536
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CatfishBenny
Nemesis
2,644
1,785
0
2,520
11,814
4,279
0
3,609
8,180
0
14,281
L
Cthulhu
EPOCHfail
Cthulhu
9,036
751
0
6,614
17,766
16,838
90
4,236
13,130
28,643
0
L
Izanami
Jaimeelgato
Izanami
9,300
7,194
0
6,120
15,530
5,373
1,140
6,553
8,927
0
54,444
W
Neith
PeaPeaPea
Neith
13,753
7,850
0
7,123
11,719
4,590
4,291
3,429
8,290
0
62,666
W
Olorun
Sirloop12
Olorun
14,243
4,933
346
7,312
13,285
4,847
1,639
2,074
11,211
52,340
0
W
Bellona
ertperk
Bellona
10,991
4,091
0
1,172
13,287
12,073
1,298
5,720
7,567
97
36,932
L
Erlang Shen
sac3105
Erlang Shen
6,870
4,274
99
4,727
16,522
7,499
0
2,366
14,031
0
40,635
W
Thanatos
talgumi
Thanatos
9,253
4,459
0
10,617
11,745
5,697
0
744
11,001
0
89,757
W
Ymir
5,496
1,167
0
431
11,808
10,538
430
2,107
9,701
21,937
0
L
5,038
1,729
3,028
1,428
8,815
6,512
70
3,072
5,693
21,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
47,437
279
Minions Killed
429
0
Camps Cleared
0
1,407,609
Distance Traveled
1,639,131
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,335
352
29
2
0
250,976
0
L
Cthulhu
7,574
421
49
3
0
308,087
2
L
Izanami
8,840
491
100
6
0
303,162
1
W
Neith
9,864
548
113
6
0
297,786
0
W
Olorun
9,222
512
90
5
0
302,625
1
W
Bellona
8,914
495
56
3
0
367,543
2
L
Erlang Shen
7,137
397
65
4
0
243,905
0
W
Thanatos
10,773
599
137
8
0
373,941
1
W
Ymir
8,664
481
33
2
0
297,236
2
L
Yemoja
7,779
432
36
2
0
301,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role