Player Matchup

Artemis
Artemis
ABloodyWanka
Artemis
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
409W - 380L
1,557 Elo+
Party 3
Eset
Eset
KanDiVasi
Eset
Level 28
God Stats
170W - 157L
1,493 SR
Queue Stats
983W - 1,048L
1,459 Elo+
Solo
Cthulhu
Cthulhu
NECR0ANGEL0
Cthulhu
Level 1
God Stats
7W - 11L
1,500 SR
Queue Stats
184W - 206L
1,500 Elo+
Party 3
Merlin
Merlin
Pöty
Merlin
Level 15
God Stats
13W - 8L
1,454 SR
Queue Stats
17W - 18L
1,450 Elo+
Solo
Bellona
Bellona
TaterOtter
Bellona
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 3
Team Averages
Level 10
1,489 SR
1,493 Elo+

VS

Team Averages
Level 15
1,480 SR
1,339 Elo+
Cupid
Cupid
Alexnf83
Cupid
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 1
Chaac
Chaac
Pour2Fours
Chaac
Level 24
God Stats
31W - 27L
1,555 SR
Queue Stats
325W - 287L
1,444 Elo+
Party 2
Raijin
Raijin
Vextatius
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,116 Elo+
Solo
Ymir
Ymir
XeRo Pryde
Ymir
Level 13
God Stats
44W - 24L
1,660 SR
Queue Stats
93W - 75L
1,420 Elo+
Party 2
Tiamat
Tiamat
ranu2235
Tiamat
Level 29
God Stats
5W - 5L
1,186 SR
Queue Stats
33W - 35L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ABloodyWanka
Artemis
20
16 / 7 / 18
15,397
1,184
41,910
18,418
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
20
5 / 6 / 20
13,062
1,005
20,407
11,126
3,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
NECR0ANGEL0
Cthulhu
20
5 / 10 / 23
14,024
1,079
10,443
24,141
19,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Pöty
Merlin
20
13 / 6 / 18
14,549
1,119
30,185
18,311
6,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TaterOtter
Bellona
20
7 / 4 / 25
14,630
1,125
20,263
19,158
15,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alexnf83
Cupid
20
0 / 15 / 18
12,268
944
5,330
25,621
11,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
25 / 9 / 6
19,365
1,490
39,487
39,858
23,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Vextatius
Raijin
17
0 / 12 / 8
11,371
875
5,169
19,011
6,963
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
1 / 5 / 20
13,713
1,055
12,600
26,904
32,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
ranu2235
Tiamat
20
7 / 5 / 16
14,461
1,112
21,413
23,329
15,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
101
46
Kills
33
33
Deaths
46
104
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
ABloodyWanka
Artemis
16
7
18
3.57
L
Cupid
Alexnf83
Cupid
0
15
18
0.6
W
Eset
5
6
20
2.5
W
Cthulhu
NECR0ANGEL0
Cthulhu
5
10
23
1.65
L
Chaac
25
9
6
3.11
W
Merlin
Pöty
Merlin
13
6
18
3.67
W
Bellona
TaterOtter
Bellona
7
4
25
4.88
L
Raijin
Vextatius
Raijin
0
12
8
0.33
L
1
5
20
2.2
L
Tiamat
ranu2235
Tiamat
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,208
Damage
83,999
91,154
Taken
134,723
51,904
Mitigated
88,571
15,914
Healing
26,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ABloodyWanka
Artemis
41,910
28,807
0
3,996
18,418
6,626
0
7,663
10,451
0
63,863
L
Cupid
Alexnf83
Cupid
5,330
3,546
288
2,592
25,621
11,154
0
13,016
12,380
0
13,979
W
Eset
20,407
1,653
2,457
1,840
11,126
3,248
0
3,183
7,855
39,017
0
W
Cthulhu
NECR0ANGEL0
Cthulhu
10,443
2,066
90
592
24,141
19,981
0
9,919
13,821
18,599
0
L
Chaac
39,487
19,745
0
17,630
39,858
23,190
0
14,007
25,391
0
70,016
W
Merlin
Pöty
Merlin
30,185
1,926
430
2,642
18,311
6,839
0
7,936
10,123
54,765
0
W
Bellona
TaterOtter
Bellona
20,263
10,302
0
3,867
19,158
15,210
0
9,084
9,722
336
37,822
L
Raijin
Vextatius
Raijin
5,169
1,104
0
756
19,011
6,963
0
11,032
7,797
19,434
0
L
12,600
2,339
0
0
26,904
32,212
0
12,432
14,073
44,147
0
L
Tiamat
ranu2235
Tiamat
21,413
2,940
0
4,810
23,329
15,052
0
10,175
13,020
30,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,662
Gold Earned
71,178
202
Minions Killed
201
6
Camps Cleared
6
1,055,929
Distance Traveled
1,070,297
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,397
1,184
40
3
0
169,263
1
L
Cupid
12,268
944
10
1
0
186,312
0
W
Eset
13,062
1,005
45
3
3
235,581
3
W
Cthulhu
14,024
1,079
20
2
0
197,020
2
L
Chaac
19,365
1,490
67
5
3
267,231
0
W
Merlin
14,549
1,119
52
4
0
225,242
0
W
Bellona
14,630
1,125
45
3
3
228,823
1
L
Raijin
11,371
875
35
3
3
159,550
2
L
Ymir
13,713
1,055
69
5
0
217,187
0
L
Tiamat
14,461
1,112
20
2
0
240,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role