Player Matchup

Neith
Neith
Aeraxy
Neith
Level 3
God Stats
4W - 12L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Tyr
Tyr
Lonezar
Tyr
Level 98
God Stats
6W - 7L
1,322 SR
Queue Stats
116W - 92L
1,666 Elo+
Party 2
Merlin
Merlin
truejfa
Merlin
Level 24
God Stats
1W - 0L
1,593 SR
Queue Stats
14W - 13L
1,381 Elo+
Solo
Team Averages
Level 42
1,472 SR
1,516 Elo+

VS

Team Averages
Level 18
1,567 SR
1,637 Elo+
Kukulkan
Kukulkan
NATdatBOI
Kukulkan
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 17L
1,709 Elo+
Party 1
Izanami
Izanami
NeonxIndian
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,689 Elo+
Party 1
Arachne
Arachne
SteamyHank
Arachne
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
495W - 443L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aeraxy
Neith
12
2 / 6 / 10
10,205
638
3,750
9,798
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
17
12 / 0 / 8
12,881
805
15,196
13,756
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
truejfa
Merlin
16
9 / 2 / 11
12,647
790
16,047
11,203
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NATdatBOI
Kukulkan
14
2 / 3 / 3
10,166
635
8,014
10,513
3,800
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NeonxIndian
Izanami
12
1 / 11 / 3
9,410
588
11,266
13,897
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SteamyHank
Arachne
13
5 / 9 / 1
10,339
646
7,654
19,148
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
8
8
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Aeraxy
Neith
2
6
10
1.17
W
Tyr
12
0
8
16
L
Kukulkan
NATdatBOI
Kukulkan
2
3
3
1.17
L
Izanami
NeonxIndian
Izanami
1
11
3
0.23
L
Arachne
SteamyHank
Arachne
5
9
1
0.61
W
Merlin
truejfa
Merlin
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
26,934
34,757
Taken
43,558
20,584
Mitigated
17,535
12,880
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aeraxy
Neith
3,750
2,307
0
86
9,798
2,998
0
1,507
8,291
0
14,703
W
Tyr
15,196
4,374
515
8,106
13,756
11,996
955
3,519
10,237
0
51,517
L
Kukulkan
NATdatBOI
Kukulkan
8,014
558
229
1,100
10,513
3,800
0
3,903
6,435
38,730
0
L
Izanami
NeonxIndian
Izanami
11,266
8,795
0
1,100
13,897
5,048
336
6,037
7,785
0
34,087
L
Arachne
SteamyHank
Arachne
7,654
4,662
0
6,387
19,148
8,687
0
6,135
12,688
0
31,493
W
Merlin
truejfa
Merlin
16,047
519
163
4,010
11,203
5,590
1,276
3,054
8,149
73,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
29,915
205
Minions Killed
157
0
Camps Cleared
0
818,246
Distance Traveled
705,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,205
638
33
2
0
200,704
0
W
Tyr
12,881
805
85
5
0
330,002
0
L
Kukulkan
10,166
635
57
4
0
253,059
0
L
Izanami
9,410
588
54
3
0
200,833
0
L
Arachne
10,339
646
46
3
0
251,921
1
W
Merlin
12,647
790
87
5
0
287,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role