Player Matchup

Ymir
Ymir
Beule02
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CousinEddy4
Sun Wukong
Level 127
God Stats
7W - 6L
1,944 SR
Queue Stats
302W - 233L
1,718 Elo+
Party 2
Mercury
Mercury
Eurydic3
Mercury
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 89L
1,606 Elo+
Party 2
Ra
Ra
GimpAva
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 27L
1,750 Elo+
Party 2
Anhur
Anhur
KroblBeans
Anhur
Level 10
God Stats
9W - 1L
1,892 SR
Queue Stats
196W - 92L
1,705 Elo+
Party 2
Team Averages
Level 40
1,667 SR
1,656 Elo+

VS

Team Averages
Level 14
1,449 SR
1,535 Elo+
Kali
Kali
Kobelstonepl
Kali
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 174L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Silenz0
Guan Yu
Level 16
God Stats
4W - 5L
1,422 SR
Queue Stats
37W - 41L
1,532 Elo+
Solo
Izanami
Izanami
Starinka
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Chaac
Chaac
Zapatate
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
lakilol
Discordia
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
44W - 48L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beule02
Ymir
10
2 / 7 / 4
6,445
496
1,773
7,658
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
CousinEddy4
Sun Wukong
13
4 / 1 / 8
8,210
632
6,407
9,266
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Eurydic3
Mercury
16
12 / 2 / 5
9,817
755
9,440
9,075
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 11
8,727
671
5,634
4,628
1,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
12 / 0 / 4
9,090
699
12,941
10,128
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
5,918
455
2,969
12,629
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Silenz0
Guan Yu
9
1 / 6 / 0
5,482
422
2,283
9,014
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Starinka
Izanami
10
7 / 8 / 1
6,661
512
7,827
12,529
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zapatate
Chaac
4
1 / 4 / 1
4,420
340
1,459
3,974
1,520
Discordia
lakilol
Discordia
8
0 / 7 / 2
5,196
400
3,104
6,751
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
34
Kills
10
10
Deaths
34
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beule02
Ymir
2
7
4
0.57
W
Sun Wukong
CousinEddy4
Sun Wukong
4
1
8
8
W
Mercury
Eurydic3
Mercury
12
2
5
7.25
W
4
0
11
9.5
L
1
9
1
0.17
W
Anhur
12
0
4
14
L
Guan Yu
Silenz0
Guan Yu
1
6
0
0.17
L
Izanami
Starinka
Izanami
7
8
1
0.94
L
Chaac
Zapatate
Chaac
1
4
1
0.38
L
Discordia
lakilol
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
17,642
40,755
Taken
44,897
18,227
Mitigated
13,321
15,418
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beule02
Ymir
1,773
709
0
0
7,658
4,610
386
0
7,355
13,177
0
W
Sun Wukong
CousinEddy4
Sun Wukong
6,407
1,087
0
3,161
9,266
4,797
1,509
40
8,976
0
39,987
W
Mercury
Eurydic3
Mercury
9,440
5,912
0
1,678
9,075
3,630
1,733
1,270
7,730
0
67,644
W
5,634
651
479
2,873
4,628
1,763
1,592
1,015
3,613
53,960
0
L
2,969
1,329
0
2,728
12,629
2,807
0
1,796
10,833
0
15,450
W
Anhur
12,941
6,166
0
7,227
10,128
3,427
3,203
779
9,349
0
57,008
L
Guan Yu
Silenz0
Guan Yu
2,283
162
60
2,310
9,014
5,584
0
859
8,155
0
15,919
L
Izanami
Starinka
Izanami
7,827
5,998
0
1,385
12,529
2,122
0
2,375
10,154
0
27,541
L
Chaac
Zapatate
Chaac
1,459
460
0
608
3,974
1,520
0
884
3,090
0
4,214
L
Discordia
lakilol
Discordia
3,104
560
0
250
6,751
1,288
0
1,493
5,258
14,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
27,677
427
Minions Killed
141
0
Camps Cleared
0
1,193,442
Distance Traveled
899,880
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,445
496
23
2
0
235,890
0
W
Sun Wukong
8,210
632
82
6
0
234,616
0
W
Mercury
9,817
755
132
10
0
274,545
0
W
Ra
8,727
671
92
7
0
254,959
3
L
Kali
5,918
455
33
3
0
210,221
2
W
Anhur
9,090
699
98
8
0
193,432
5
L
Guan Yu
5,482
422
38
3
0
175,868
2
L
Izanami
6,661
512
44
3
0
215,672
2
L
Chaac
4,420
340
5
0
0
109,522
0
L
Discordia
5,196
400
21
2
0
188,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role