Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Astroyjax
Xing Tian
Level 146
God Stats
8W - 6L
1,679 SR
Queue Stats
396W - 358L
1,534 Elo+
Party 2
Hercules
Hercules
CommonEnemy79
Hercules
Level 111
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 82L
1,500 Elo+
Solo
Izanami
Izanami
ImJRC-
Izanami
Level 125
God Stats
93W - 64L
1,773 SR
Queue Stats
270W - 253L
1,549 Elo+
Party 2
Zeus
Zeus
PomfKitty
Zeus
Level 129
God Stats
60W - 48L
1,559 SR
Queue Stats
106W - 97L
1,505 Elo+
Solo
Team Averages
Level 123
1,602 SR
1,518 Elo+

VS

Team Averages
Level 118
1,539 SR
1,525 Elo+
Skadi
Skadi
DaFreakShaniqua
Skadi
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Odin
Odin
SchwiftyXXL
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,460 Elo+
Party 1
Tiamat
Tiamat
SkoomaMerchant
Tiamat
Level 99
God Stats
30W - 29L
1,489 SR
Queue Stats
71W - 58L
1,523 Elo+
Party 1
Neith
Neith
Wyatt Cranks
Neith
Level 118
God Stats
30W - 20L
1,427 SR
Queue Stats
221W - 181L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
xl Bark lx
Cthulhu
Level 127
God Stats
7W - 4L
1,778 SR
Queue Stats
84W - 66L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 1 / 2
4,970
710
3,024
3,982
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Astroyjax
Xing Tian
10
2 / 4 / 0
5,668
810
2,820
8,133
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
CommonEnemy79
Hercules
10
0 / 1 / 2
5,351
764
2,476
5,193
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ImJRC-
Izanami
13
0 / 2 / 1
5,707
815
3,627
6,086
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
11
2 / 1 / 1
5,548
793
3,539
2,576
768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,357
1,051
4,382
3,025
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
6,005
858
2,492
4,130
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 1 / 1
6,201
886
3,919
3,391
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 4
5,829
833
2,659
5,368
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xl Bark lx
Cthulhu
12
0 / 0 / 8
6,488
927
5,127
4,410
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
9
9
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
2
1
L
Xing Tian
Astroyjax
Xing Tian
2
4
0
0.5
L
Hercules
CommonEnemy79
Hercules
0
1
2
1
W
5
0
1
5.5
L
Izanami
ImJRC-
Izanami
0
2
1
0.25
L
Zeus
2
1
1
2.5
W
1
1
5
3.5
W
2
1
1
2.5
W
1
2
4
1.5
W
Cthulhu
xl Bark lx
Cthulhu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
18,579
25,970
Taken
20,324
14,203
Mitigated
10,052
4,727
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,024
416
0
179
3,982
2,314
0
1,486
2,373
0
12,034
L
Xing Tian
Astroyjax
Xing Tian
2,820
0
0
960
8,133
4,521
0
2,311
5,567
9,868
0
L
Hercules
CommonEnemy79
Hercules
2,476
283
0
1,626
5,193
3,676
0
1,931
3,056
0
9,549
W
4,382
2,616
0
954
3,025
960
794
855
2,078
0
22,555
L
Izanami
ImJRC-
Izanami
3,627
2,371
0
1,372
6,086
2,924
0
2,160
3,732
0
26,729
L
Zeus
3,539
91
0
590
2,576
768
2
877
1,635
10,742
0
W
2,492
722
0
878
4,130
2,359
202
1,187
2,813
0
9,053
W
3,919
373
0
1,179
3,391
1,545
428
657
2,666
12,056
0
W
2,659
1,315
0
1,806
5,368
1,972
156
2,190
3,118
0
18,139
W
Cthulhu
xl Bark lx
Cthulhu
5,127
317
0
1,042
4,410
3,216
160
1,172
3,204
18,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
31,880
148
Minions Killed
186
6
Camps Cleared
4
649,744
Distance Traveled
712,262
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,970
710
22
3
2
148,745
1
L
Xing Tian
5,668
810
11
2
0
131,637
0
L
Hercules
5,351
764
20
3
0
141,653
3
W
Skadi
7,357
1,051
54
8
3
135,383
0
L
Izanami
5,707
815
66
9
4
128,817
2
L
Zeus
5,548
793
29
4
0
98,892
2
W
Odin
6,005
858
21
3
0
161,395
0
W
Tiamat
6,201
886
38
5
1
122,481
2
W
Neith
5,829
833
35
5
0
116,211
0
W
Cthulhu
6,488
927
38
5
0
176,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role