Player Matchup

Yemoja
Yemoja
Nek0Zane
Yemoja
Level 17
God Stats
21W - 23L
1,585 SR
Queue Stats
89W - 81L
1,409 Elo+
Party 1
Ratatoskr
Ratatoskr
SentinelPenguin
Ratatoskr
Level 24
God Stats
2W - 3L
1,479 SR
Queue Stats
2W - 6L
1,698 Elo+
Party 1
Heimdallr
Heimdallr
SugoiBoy--
Heimdallr
Level 117
God Stats
4W - 7L
1,185 SR
Queue Stats
123W - 108L
1,446 Elo+
Solo
Achilles
Achilles
Trollololol XP
Achilles
Level 46
God Stats
5W - 7L
1,514 SR
Queue Stats
400W - 390L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
missilepack
Zhong Kui
Level 83
God Stats
2W - 6L
1,500 SR
Queue Stats
316W - 296L
1,361 Elo+
Party 1
Team Averages
Level 57
1,453 SR
1,442 Elo+

VS

Team Averages
Level 55
1,472 SR
1,482 Elo+
Ah Puch
Ah Puch
HungerBeast
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Terra
Terra
Libran Sun
Terra
Level 47
God Stats
1W - 1L
1,265 SR
Queue Stats
165W - 197L
1,409 Elo+
Solo
Tyr
Tyr
Strret
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Zeerix
Tiamat
Level 108
God Stats
1W - 0L
1,667 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
velizarchko
Izanami
Level 15
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nek0Zane
Yemoja
16
1 / 4 / 3
10,171
636
7,637
18,215
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
SentinelPenguin
Ratatoskr
16
2 / 12 / 5
10,067
629
7,636
20,204
7,017
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SugoiBoy--
Heimdallr
17
2 / 5 / 8
10,267
642
12,922
22,462
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
5 / 4 / 6
11,571
723
11,481
27,759
24,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
missilepack
Zhong Kui
17
5 / 10 / 5
10,762
673
16,978
20,761
17,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HungerBeast
Ah Puch
20
14 / 0 / 13
15,233
952
35,783
12,700
5,630
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
16
1 / 4 / 16
10,589
662
4,815
21,751
19,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
Strret
Tyr
17
3 / 5 / 7
11,067
692
5,345
16,406
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Zeerix
Tiamat
20
12 / 0 / 15
14,551
909
33,492
12,719
14,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
velizarchko
Izanami
19
5 / 6 / 14
12,695
793
14,994
18,248
8,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
15
Kills
35
35
Deaths
15
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
HungerBeast
Ah Puch
14
0
13
20.5
W
Terra
1
4
16
2.25
L
Yemoja
Nek0Zane
Yemoja
1
4
3
0.63
L
Ratatoskr
SentinelPenguin
Ratatoskr
2
12
5
0.38
W
Tyr
Strret
Tyr
3
5
7
1.3
L
Heimdallr
SugoiBoy--
Heimdallr
2
5
8
1.2
L
Achilles
5
4
6
2
W
Tiamat
Zeerix
Tiamat
12
0
15
19.5
L
Zhong Kui
missilepack
Zhong Kui
5
10
5
0.75
W
Izanami
velizarchko
Izanami
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,654
Damage
94,429
109,401
Taken
81,824
75,785
Mitigated
62,705
14,554
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
HungerBeast
Ah Puch
35,783
2,041
0
1,429
12,700
5,630
823
5,133
7,567
72,372
0
W
Terra
4,815
668
3,720
3,945
21,751
19,305
403
6,836
14,915
12,976
0
L
Yemoja
Nek0Zane
Yemoja
7,637
854
2,326
1,010
18,215
18,387
240
13,129
4,714
22,086
0
L
Ratatoskr
SentinelPenguin
Ratatoskr
7,636
1,169
0
692
20,204
7,017
561
13,136
6,851
0
32,135
W
Tyr
Strret
Tyr
5,345
919
0
2,134
16,406
14,316
514
6,337
10,069
0
23,394
L
Heimdallr
SugoiBoy--
Heimdallr
12,922
6,487
0
4,594
22,462
8,588
472
16,951
5,212
0
46,557
L
Achilles
11,481
1,600
0
4,660
27,759
24,118
1
17,521
9,970
8,537
21,781
W
Tiamat
Zeerix
Tiamat
33,492
2,220
205
6,187
12,719
14,952
843
3,721
8,998
69,227
0
L
Zhong Kui
missilepack
Zhong Kui
16,978
2,908
0
1,272
20,761
17,675
0
12,377
8,110
37,222
0
W
Izanami
velizarchko
Izanami
14,994
8,247
0
2,853
18,248
8,502
2,598
6,128
12,117
0
54,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
64,135
290
Minions Killed
320
5
Camps Cleared
9
1,286,484
Distance Traveled
1,550,070
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,233
952
75
5
4
291,429
0
W
Terra
10,589
662
19
1
0
298,023
0
L
Yemoja
10,171
636
35
2
0
234,372
2
L
Ratatoskr
10,067
629
58
4
2
266,284
2
W
Tyr
11,067
692
38
2
2
344,925
4
L
Heimdallr
10,267
642
96
6
1
257,517
2
L
Achilles
11,571
723
43
3
1
306,643
0
W
Tiamat
14,551
909
87
5
3
334,105
1
L
Zhong Kui
10,762
673
58
4
1
221,668
0
W
Izanami
12,695
793
101
6
0
281,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role