Player Matchup

Discordia
Discordia
Nacho_sentatept
Discordia
Level 46
God Stats
9W - 19L
1,298 SR
Queue Stats
39W - 70L
1,173 Elo+
Party 1
Nemesis
Nemesis
bautirecio
Nemesis
Level 28
God Stats
0W - 2L
1,186 SR
Queue Stats
34W - 62L
1,171 Elo+
Party 1
Fenrir
Fenrir
gonpobers
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,176 Elo+
Party 1
Team Averages
Level 30
1,328 SR
1,174 Elo+

VS

Team Averages
Level 44
1,612 SR
1,269 Elo+
Aphrodite
Aphrodite
MrStrange2689
Aphrodite
Level 43
God Stats
9W - 7L
1,579 SR
Queue Stats
40W - 40L
1,308 Elo+
Party 2
Tiamat
Tiamat
OnlyTheBest02
Tiamat
Level 60
God Stats
3W - 3L
1,480 SR
Queue Stats
247W - 280L
1,315 Elo+
Party 2
Amaterasu
Amaterasu
Towerlash4
Amaterasu
Level 28
God Stats
5W - 2L
1,776 SR
Queue Stats
114W - 228L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nacho_sentatept
Discordia
15
6 / 4 / 6
11,344
709
16,289
9,562
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
bautirecio
Nemesis
13
1 / 4 / 10
9,892
618
6,244
11,764
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
gonpobers
Fenrir
13
5 / 5 / 3
9,913
620
9,208
12,758
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrStrange2689
Aphrodite
13
0 / 4 / 9
9,711
607
7,299
11,537
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
8 / 2 / 4
11,925
745
15,521
11,536
7,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Towerlash4
Amaterasu
13
5 / 6 / 5
11,034
690
3,594
15,851
7,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
13
13
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
MrStrange2689
Aphrodite
0
4
9
1.13
L
Discordia
Nacho_sentatept
Discordia
6
4
6
2.25
W
8
2
4
5
W
Amaterasu
Towerlash4
Amaterasu
5
6
5
1.25
L
Nemesis
bautirecio
Nemesis
1
4
10
1.5
L
Fenrir
gonpobers
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
26,414
34,084
Taken
38,924
13,560
Mitigated
20,276
5,508
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
MrStrange2689
Aphrodite
7,299
572
4,503
3,470
11,537
5,703
48
4,376
7,161
28,029
0
L
Discordia
Nacho_sentatept
Discordia
16,289
884
438
866
9,562
3,049
0
5,677
3,517
61,028
0
W
15,521
969
0
1,867
11,536
7,249
462
6,331
5,205
47,156
0
W
Amaterasu
Towerlash4
Amaterasu
3,594
1,370
0
0
15,851
7,324
430
5,606
10,245
0
17,437
L
Nemesis
bautirecio
Nemesis
6,244
1,243
0
1,871
11,764
5,914
0
7,767
3,683
0
29,220
L
Fenrir
gonpobers
Fenrir
9,208
908
0
2,333
12,758
4,597
0
8,935
3,445
0
21,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
32,670
142
Minions Killed
159
0
Camps Cleared
0
874,717
Distance Traveled
881,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,711
607
58
4
0
270,945
0
L
Discordia
11,344
709
96
6
0
281,953
1
W
Tiamat
11,925
745
74
5
0
305,371
0
W
Amaterasu
11,034
690
27
2
0
305,627
0
L
Nemesis
9,892
618
35
2
0
308,043
1
L
Fenrir
9,913
620
11
1
0
284,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role