Player Matchup

Set
Set
Gold I
Tr1no
Set
Gold I
Level 147
God Stats
1W - 1L
1,681 SR
Queue Stats
108W - 109L
1,727 MMR
Solo
Cupid
Cupid
Gold I
Zookstorm
Cupid
Gold I
Level 155
God Stats
9W - 6L
1,683 SR
Queue Stats
145W - 129L
1,716 MMR
Party 3
Ymir
Ymir
Gold II
andreselpronob
Ymir
Gold II
Level 138
God Stats
3W - 4L
1,775 SR
Queue Stats
100W - 88L
1,715 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
whalebert
Sun Wukong
Gold I
Level 153
God Stats
7W - 5L
1,716 SR
Queue Stats
144W - 129L
1,716 MMR
Party 3
Thoth
Thoth
Gold III
widzar
Thoth
Gold III
Level 160
God Stats
12W - 12L
1,757 SR
Queue Stats
306W - 314L
1,717 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,722 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,442 SR
1,719 MMR
Chernobog
Chernobog
Silver I
GreatKonflict
Chernobog
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,612 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
ImaGrouchyDoggo
Tsukuyomi
Gold III
Level 160
God Stats
10W - 8L
1,309 SR
Queue Stats
135W - 116L
1,767 MMR
Party 1
Janus
Janus
Platinum V
LostBoy12
Janus
Platinum V
Level 69
God Stats
11W - 10L
1,640 SR
Queue Stats
64W - 52L
1,816 MMR
Party 2
Fenrir
Fenrir
Platinum III
oTHEORYo
Fenrir
Platinum III
Level 160
God Stats
2W - 1L
1,427 SR
Queue Stats
149W - 130L
1,737 MMR
Solo
Athena
Athena
Gold I
uradosser
Athena
Gold I
Level 159
God Stats
24W - 18L
1,337 SR
Queue Stats
865W - 869L
1,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Tr1no
Set
18
3 / 7 / 8
11,511
480
13,018
17,593
13,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Zookstorm
Cupid
19
3 / 4 / 5
12,818
534
11,394
17,743
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 8
11,549
481
5,679
19,538
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
whalebert
Sun Wukong
20
7 / 3 / 5
13,832
576
21,717
29,171
26,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
widzar
Thoth
17
0 / 6 / 6
11,759
490
10,893
15,999
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloDanzaburouCu ChulainnScyllaPersephone

VS

Bans
Nu WaSobekCerberusGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GreatKonflict
Chernobog
20
3 / 3 / 8
12,754
531
12,046
18,764
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ImaGrouchyDoggo
Tsukuyomi
20
5 / 3 / 9
12,783
533
26,959
22,141
15,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LostBoy12
Janus
20
7 / 4 / 6
13,650
569
11,710
13,349
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
oTHEORYo
Fenrir
19
6 / 4 / 6
12,912
538
10,239
19,012
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
uradosser
Athena
17
1 / 3 / 12
11,413
476
7,982
18,752
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
17
Kills
22
22
Deaths
17
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GreatKonflict
Chernobog
3
3
8
2.33
W
Tsukuyomi
ImaGrouchyDoggo
Tsukuyomi
5
3
9
3.17
W
Janus
LostBoy12
Janus
7
4
6
2.5
L
Set
Tr1no
Set
3
7
8
1
L
Cupid
Zookstorm
Cupid
3
4
5
1.38
L
4
2
8
4
W
Fenrir
oTHEORYo
Fenrir
6
4
6
2.25
W
Athena
uradosser
Athena
1
3
12
2.33
L
Sun Wukong
whalebert
Sun Wukong
7
3
5
3.17
L
Thoth
widzar
Thoth
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
68,936
100,044
Taken
92,018
75,436
Mitigated
54,251
28,562
Healing
36,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GreatKonflict
Chernobog
12,046
8,430
0
9,624
18,764
7,478
4,413
4,112
14,522
0
116,112
W
Tsukuyomi
ImaGrouchyDoggo
Tsukuyomi
26,959
5,304
0
10,011
22,141
15,034
554
1,259
20,776
0
101,576
W
Janus
LostBoy12
Janus
11,710
412
147
3,022
13,349
4,893
690
4,381
8,756
87,844
0
L
Set
Tr1no
Set
13,018
4,894
0
480
17,593
13,096
78
3,256
14,208
0
95,132
L
Cupid
Zookstorm
Cupid
11,394
7,583
560
8,851
17,743
7,637
4,194
3,189
14,486
0
93,769
L
5,679
677
0
3,443
19,538
22,044
62
4,706
14,688
35,319
0
W
Fenrir
oTHEORYo
Fenrir
10,239
2,462
0
10,138
19,012
9,696
985
3,197
15,701
0
88,077
W
Athena
uradosser
Athena
7,982
2,788
0
3,375
18,752
17,150
0
5,451
13,083
40,197
0
L
Sun Wukong
whalebert
Sun Wukong
21,717
3,415
0
12,620
29,171
26,591
86
4,447
24,594
0
104,448
L
Thoth
widzar
Thoth
10,893
150
164
2,444
15,999
6,068
34
3,461
12,376
81,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
63,512
688
Minions Killed
655
0
Camps Cleared
0
2,273,978
Distance Traveled
2,484,106
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,754
531
161
7
0
474,918
5
W
Tsukuyomi
12,783
533
154
6
0
504,058
5
W
Janus
13,650
569
157
7
0
468,742
1
L
Set
11,511
480
102
4
0
491,524
4
L
Cupid
12,818
534
178
7
0
411,552
10
L
Ymir
11,549
481
50
2
0
456,201
12
W
Fenrir
12,912
538
118
5
0
494,693
6
W
Athena
11,413
476
65
3
0
541,695
10
L
Sun Wukong
13,832
576
186
8
0
466,412
4
L
Thoth
11,759
490
172
7
0
448,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role