Player Matchup

Baron Samedi
Baron Samedi
AverageJoe108
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,654 Elo+
Party 2
Chang'e
Chang'e
Clxttz
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
Jolticute
Sun Wukong
Level 13
God Stats
0W - 3L
1,266 SR
Queue Stats
19W - 18L
1,429 Elo+
Party 2
Neith
Neith
Kozakurra
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 2
Susano
Susano
SpiritTak3r
Susano
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,373 Elo+
Party 2
Team Averages
Level 13
1,453 SR
1,402 Elo+

VS

Team Averages
Level 30
1,515 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
Kmight2004
Tsukuyomi
Level 38
God Stats
18W - 13L
1,565 SR
Queue Stats
255W - 300L
1,386 Elo+
Party 1
Sol
Sol
Maple05
Sol
Level 37
God Stats
79W - 41L
1,579 SR
Queue Stats
531W - 534L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
Red914
Kuzenbo
Level 59
God Stats
13W - 13L
1,427 SR
Queue Stats
464W - 455L
1,447 Elo+
Party 1
Izanami
Izanami
ScornfulRat
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Slider1161
Cthulhu
Level 13
God Stats
8W - 9L
1,505 SR
Queue Stats
54W - 67L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AverageJoe108
Baron Samedi
9
0 / 4 / 0
4,967
497
4,158
5,949
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Clxttz
Chang'e
5
0 / 6 / 0
4,127
413
1,449
6,055
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Jolticute
Sun Wukong
9
2 / 2 / 2
5,554
555
3,136
6,319
3,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Kozakurra
Neith
9
1 / 2 / 0
4,924
492
3,446
5,595
1,349
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
8
4 / 5 / 0
5,540
554
4,278
7,169
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kmight2004
Tsukuyomi
11
5 / 3 / 4
6,447
645
5,318
6,662
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
6 / 0 / 2
6,731
673
4,912
5,634
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Red914
Kuzenbo
9
2 / 1 / 3
5,929
593
3,492
5,796
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ScornfulRat
Izanami
9
1 / 3 / 1
5,195
520
2,338
5,398
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Slider1161
Cthulhu
9
5 / 1 / 5
5,635
564
3,662
6,448
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
19
19
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AverageJoe108
Baron Samedi
0
4
0
0
L
Chang'e
Clxttz
Chang'e
0
6
0
0
L
Sun Wukong
Jolticute
Sun Wukong
2
2
2
1.5
W
Tsukuyomi
Kmight2004
Tsukuyomi
5
3
4
2.33
L
Neith
Kozakurra
Neith
1
2
0
0.5
W
Sol
6
0
2
7
W
Kuzenbo
Red914
Kuzenbo
2
1
3
3.5
W
Izanami
ScornfulRat
Izanami
1
3
1
0.5
W
Cthulhu
Slider1161
Cthulhu
5
1
5
7.5
L
Susano
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,467
Damage
19,722
31,087
Taken
29,938
10,834
Mitigated
12,828
7,827
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AverageJoe108
Baron Samedi
4,158
574
0
2,031
5,949
2,169
120
3,007
2,942
24,797
0
L
Chang'e
Clxttz
Chang'e
1,449
301
0
584
6,055
1,832
0
2,169
3,836
9,311
0
L
Sun Wukong
Jolticute
Sun Wukong
3,136
543
0
1,510
6,319
3,528
0
2,208
3,886
0
17,977
W
Tsukuyomi
Kmight2004
Tsukuyomi
5,318
1,899
0
574
6,662
2,122
296
1,353
5,281
0
32,911
L
Neith
Kozakurra
Neith
3,446
1,977
0
2,404
5,595
1,349
0
1,296
4,299
0
20,108
W
Sol
4,912
1,212
0
3,803
5,634
1,580
1,008
3,181
2,162
28,145
0
W
Kuzenbo
Red914
Kuzenbo
3,492
1,255
0
1,572
5,796
4,435
0
185
5,602
18,192
0
W
Izanami
ScornfulRat
Izanami
2,338
2,289
0
1,670
5,398
1,359
284
0
5,398
0
21,628
W
Cthulhu
Slider1161
Cthulhu
3,662
673
0
2,578
6,448
3,332
171
560
5,888
12,690
0
L
Susano
4,278
1,259
0
1,298
7,169
1,956
0
3,084
4,058
0
17,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
29,937
189
Minions Killed
194
0
Camps Cleared
0
859,056
Distance Traveled
924,485
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,967
497
50
5
0
162,668
0
L
Chang'e
4,127
413
18
2
0
176,151
1
L
Sun Wukong
5,554
555
34
3
0
186,194
2
W
Tsukuyomi
6,447
645
61
6
0
209,347
1
L
Neith
4,924
492
49
5
0
160,081
0
W
Sol
6,731
673
44
4
0
196,379
3
W
Kuzenbo
5,929
593
23
2
0
185,905
2
W
Izanami
5,195
520
43
4
0
153,821
2
W
Cthulhu
5,635
564
23
2
0
179,033
0
L
Susano
5,540
554
38
4
0
173,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role