Player Matchup

Baron Samedi
Baron Samedi
CFC-Javier
Baron Samedi
Level 104
God Stats
5W - 6L
1,621 SR
Queue Stats
270W - 256L
1,597 Elo+
Party 2
Bacchus
Bacchus
Carlo-CFC
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 118L
1,556 Elo+
Party 2
Fenrir
Fenrir
Pr1m3D3caY
Fenrir
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 16L
1,391 Elo+
Party 2
Team Averages
Level 75
1,540 SR
1,515 Elo+

VS

Team Averages
Level 9
1,255 SR
1,101 Elo+
Cthulhu
Cthulhu
Don_Gato007
Cthulhu
Level 7
God Stats
0W - 4L
1,240 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 1
Ratatoskr
Ratatoskr
MFA-Dahaka95
Ratatoskr
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 10L
1,115 Elo+
Party 1
Cerberus
Cerberus
tackwars58
Cerberus
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CFC-Javier
Baron Samedi
15
18 / 2 / 11
11,900
850
20,968
14,117
7,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Carlo-CFC
Bacchus
14
7 / 0 / 23
11,861
847
9,994
11,023
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Pr1m3D3caY
Fenrir
13
5 / 2 / 22
10,446
746
7,671
9,517
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don_Gato007
Cthulhu
10
2 / 9 / 0
8,438
603
8,324
14,532
10,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
MFA-Dahaka95
Ratatoskr
10
0 / 12 / 3
8,555
611
5,281
14,521
5,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
tackwars58
Cerberus
11
2 / 11 / 1
9,041
646
7,877
20,587
18,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
30
Kills
4
4
Deaths
32
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CFC-Javier
Baron Samedi
18
2
11
11.75
W
Bacchus
Carlo-CFC
Bacchus
7
0
23
18.5
L
Cthulhu
Don_Gato007
Cthulhu
2
9
0
0.22
L
Ratatoskr
MFA-Dahaka95
Ratatoskr
0
12
3
0.13
W
Fenrir
Pr1m3D3caY
Fenrir
5
2
22
8
L
Cerberus
tackwars58
Cerberus
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
21,482
34,657
Taken
49,640
24,490
Mitigated
33,537
15,161
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CFC-Javier
Baron Samedi
20,968
3,851
3,114
8,959
14,117
7,067
1,144
6,858
7,259
51,745
0
W
Bacchus
Carlo-CFC
Bacchus
9,994
2,963
0
2,405
11,023
12,887
581
3,922
7,101
29,807
0
L
Cthulhu
Don_Gato007
Cthulhu
8,324
500
0
178
14,532
10,080
0
9,779
4,753
20,656
0
L
Ratatoskr
MFA-Dahaka95
Ratatoskr
5,281
1,796
0
1,420
14,521
5,141
0
9,158
5,363
0
34,434
W
Fenrir
Pr1m3D3caY
Fenrir
7,671
3,046
0
683
9,517
4,536
468
5,543
3,974
0
23,480
L
Cerberus
tackwars58
Cerberus
7,877
1,064
0
3,335
20,587
18,316
0
13,141
7,446
22,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
26,034
116
Minions Killed
110
0
Camps Cleared
0
759,858
Distance Traveled
614,101
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,900
850
52
4
0
230,675
4
W
Bacchus
11,861
847
36
3
0
256,386
2
L
Cthulhu
8,438
603
18
1
0
219,559
0
L
Ratatoskr
8,555
611
44
3
0
209,454
0
W
Fenrir
10,446
746
28
2
0
272,797
0
L
Cerberus
9,041
646
48
3
0
185,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role