Player Matchup

Artemis
Artemis
Confra
Artemis
Level 13
God Stats
8W - 4L
1,760 SR
Queue Stats
69W - 65L
1,403 Elo+
Party 2
Ymir
Ymir
Kratoskl
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Loki
Loki
Oeren7
Loki
Level 7
God Stats
3W - 4L
1,372 SR
Queue Stats
43W - 54L
1,375 Elo+
Solo
He Bo
He Bo
Yrinvan
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 133L
1,484 Elo+
Party 2
Mulan
Mulan
vazTheKing_gg_
Mulan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,552 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,378 Elo+

VS

Team Averages
Level 25
1,578 SR
1,475 Elo+
Sol
Sol
BigNs
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,211 Elo+
Party 1
King Arthur
King Arthur
HeitorDeTroia
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 1
Artemis
Artemis
Jessiialves
Artemis
Level 28
God Stats
35W - 20L
1,892 SR
Queue Stats
297W - 298L
1,506 Elo+
Solo
Thoth
Thoth
thedarkn2NA
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
zLübcke
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Confra
Artemis
16
2 / 10 / 6
9,852
985
17,347
20,443
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 6 / 6
9,668
967
4,670
15,788
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Oeren7
Loki
13
0 / 7 / 3
8,318
832
3,093
14,870
5,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Yrinvan
He Bo
15
4 / 10 / 3
10,356
1,036
11,991
15,404
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 6
10,058
1,006
7,847
16,465
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BigNs
Sol
18
13 / 1 / 17
12,168
1,217
16,911
14,065
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
HeitorDeTroia
King Arthur
16
6 / 4 / 16
10,349
1,035
15,519
14,211
17,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Jessiialves
Artemis
17
6 / 3 / 17
11,118
1,112
14,008
9,602
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 0 / 23
11,969
1,197
16,984
4,124
1,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
zLübcke
Cthulhu
17
3 / 2 / 21
10,599
1,060
11,356
12,987
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
10
Kills
36
37
Deaths
10
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sol
BigNs
Sol
13
1
17
21.5
L
Artemis
Confra
Artemis
2
10
6
0.5
W
King Arthur
HeitorDeTroia
King Arthur
6
4
16
3.5
W
Artemis
Jessiialves
Artemis
6
3
17
4.83
L
Ymir
1
6
6
0.67
L
Loki
Oeren7
Loki
0
7
3
0.21
L
He Bo
Yrinvan
He Bo
4
10
3
0.55
W
8
0
23
19.5
L
3
4
6
1.5
W
Cthulhu
zLübcke
Cthulhu
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
74,778
82,970
Taken
54,989
48,634
Mitigated
44,595
6,435
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BigNs
Sol
16,911
4,516
0
7,494
14,065
6,229
0
3,628
10,437
31,369
0
L
Artemis
Confra
Artemis
17,347
10,785
0
3,020
20,443
8,160
0
12,500
7,893
0
35,161
W
King Arthur
HeitorDeTroia
King Arthur
15,519
3,474
0
0
14,211
17,817
0
4,093
9,097
385
20,880
W
Artemis
Jessiialves
Artemis
14,008
6,771
0
2,095
9,602
4,406
0
3,731
5,846
0
33,024
L
Ymir
4,670
495
0
690
15,788
16,343
0
7,833
7,864
14,535
0
L
Loki
Oeren7
Loki
3,093
1,030
0
0
14,870
5,378
0
6,334
8,366
0
9,991
L
He Bo
Yrinvan
He Bo
11,991
874
0
0
15,404
5,474
0
9,196
5,960
20,963
0
W
16,984
2,301
0
964
4,124
1,541
0
694
3,380
36,088
0
L
7,847
1,134
0
2,725
16,465
13,279
0
9,100
7,215
310
23,410
W
Cthulhu
zLübcke
Cthulhu
11,356
941
1,200
550
12,987
14,602
0
4,813
8,054
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
56,203
125
Minions Killed
181
6
Camps Cleared
3
745,269
Distance Traveled
908,456
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,168
1,217
34
3
1
207,224
0
L
Artemis
9,852
985
35
4
2
150,075
1
W
King Arthur
10,349
1,035
12
1
0
184,334
0
W
Artemis
11,118
1,112
47
5
1
152,734
0
L
Ymir
9,668
967
26
3
0
101,018
2
L
Loki
8,318
832
10
1
1
158,312
0
L
He Bo
10,356
1,036
21
2
1
166,742
0
W
Thoth
11,969
1,197
42
4
0
179,276
2
L
Mulan
10,058
1,006
33
3
2
169,122
2
W
Cthulhu
10,599
1,060
46
5
1
184,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role