Player Matchup

Ravana
Ravana
Darmisu
Ravana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,675 Elo+
Party 1
Hercules
Hercules
RoboQQ
Hercules
Level 18
God Stats
2W - 0L
1,907 SR
Queue Stats
9W - 2L
1,675 Elo+
Party 1
Kukulkan
Kukulkan
Zerazad
Kukulkan
Level 23
God Stats
2W - 7L
1,236 SR
Queue Stats
17W - 34L
1,347 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,565 Elo+

VS

Team Averages
Level 20
1,523 SR
1,558 Elo+
He Bo
He Bo
Canodmcm1
He Bo
Level 14
God Stats
0W - 2L
1,436 SR
Queue Stats
42W - 31L
1,474 Elo+
Solo
Hel
Hel
Rexinius
Hel
Level 29
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
TheHypernacho
Tiamat
Level 16
God Stats
22W - 5L
1,769 SR
Queue Stats
179W - 84L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Darmisu
Ravana
11
7 / 0 / 7
8,188
819
5,492
5,790
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
RoboQQ
Hercules
11
9 / 1 / 7
8,129
813
7,297
7,394
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Zerazad
Kukulkan
9
1 / 0 / 12
6,929
693
4,090
3,573
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Canodmcm1
He Bo
8
0 / 7 / 1
6,222
622
2,903
7,646
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 0
5,533
553
1,780
5,921
1,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
6,947
695
5,389
5,096
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Canodmcm1
He Bo
0
7
1
0.07
W
Ravana
Darmisu
Ravana
7
0
7
10.5
L
0
7
0
0
W
Hercules
RoboQQ
Hercules
9
1
7
12.5
L
1
3
0
0.33
W
Kukulkan
Zerazad
Kukulkan
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
10,072
16,757
Taken
18,663
11,000
Mitigated
7,230
3,074
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Canodmcm1
He Bo
2,903
187
0
476
7,646
2,205
0
1,699
5,772
16,657
0
W
Ravana
Darmisu
Ravana
5,492
2,075
0
929
5,790
3,894
506
3,168
2,519
0
21,275
L
1,780
279
698
638
5,921
1,621
0
1,461
4,310
4,074
0
W
Hercules
RoboQQ
Hercules
7,297
2,502
0
1,968
7,394
6,080
394
3,896
3,290
0
18,185
L
5,389
277
0
630
5,096
3,404
72
966
4,130
24,659
0
W
Kukulkan
Zerazad
Kukulkan
4,090
274
0
177
3,573
1,026
620
2,531
828
22,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
18,702
97
Minions Killed
77
0
Camps Cleared
0
563,621
Distance Traveled
461,168
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,222
622
29
3
0
155,969
0
W
Ravana
8,188
819
32
3
0
193,577
0
L
Hel
5,533
553
8
1
0
126,367
0
W
Hercules
8,129
813
24
2
0
211,592
3
L
Tiamat
6,947
695
40
4
0
178,832
2
W
Kukulkan
6,929
693
41
4
0
158,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role