Player Matchup

Mulan
Mulan
AKumaNT6
Mulan
Level 120
God Stats
4W - 8L
1,422 SR
Queue Stats
162W - 179L
1,481 Elo+
Party 1
Sobek
Sobek
DumDum996152
Sobek
Level 49
God Stats
8W - 11L
1,708 SR
Queue Stats
92W - 109L
1,523 Elo+
Solo
Chang'e
Chang'e
ImNotAdnaan
Chang'e
Level 89
God Stats
5W - 5L
1,511 SR
Queue Stats
69W - 54L
1,549 Elo+
Party 1
King Arthur
King Arthur
ShadowXStarZ
King Arthur
Level 85
God Stats
21W - 18L
1,702 SR
Queue Stats
307W - 300L
1,532 Elo+
Party 1
Hachiman
Hachiman
TwistedChrollo__
Hachiman
Level 43
God Stats
4W - 4L
1,786 SR
Queue Stats
17W - 21L
1,504 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,518 Elo+

VS

Team Averages
Level 45
1,596 SR
1,507 Elo+
Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hafgufah
Hercules
Level 47
God Stats
2W - 3L
1,563 SR
Queue Stats
34W - 32L
1,560 Elo+
Solo
Sol
Sol
Mickey120489
Sol
Level 42
God Stats
18W - 12L
1,500 SR
Queue Stats
213W - 231L
1,434 Elo+
Solo
Cerberus
Cerberus
YoEloyy
Cerberus
Level 49
God Stats
5W - 3L
1,638 SR
Queue Stats
76W - 69L
1,528 Elo+
Solo
Fenrir
Fenrir
ikeb2funny
Fenrir
Level 42
God Stats
2W - 0L
1,779 SR
Queue Stats
108W - 97L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AKumaNT6
Mulan
13
5 / 6 / 3
8,823
464
8,857
17,133
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 4
7,088
373
6,348
16,267
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ImNotAdnaan
Chang'e
15
5 / 3 / 2
9,390
494
12,147
14,008
6,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ShadowXStarZ
King Arthur
15
1 / 5 / 1
9,143
481
9,501
18,976
18,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 2
8,860
466
7,390
8,323
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 4 / 2
9,320
491
8,407
12,242
4,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Hafgufah
Hercules
17
5 / 2 / 3
10,365
546
10,481
13,638
15,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 6
9,768
514
10,965
12,989
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
YoEloyy
Cerberus
15
2 / 0 / 11
9,696
510
8,801
14,005
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ikeb2funny
Fenrir
17
7 / 1 / 6
10,826
570
11,790
16,365
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
18
18
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
2
0.75
L
Mulan
AKumaNT6
Mulan
5
6
3
1.08
L
0
3
4
0.67
W
Hercules
Hafgufah
Hercules
5
2
3
3.25
L
Chang'e
ImNotAdnaan
Chang'e
5
3
2
2
W
2
5
6
1
L
King Arthur
ShadowXStarZ
King Arthur
1
5
1
0.3
L
1
1
2
2
W
Cerberus
YoEloyy
Cerberus
2
0
11
7.5
W
Fenrir
ikeb2funny
Fenrir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
50,444
74,707
Taken
69,239
48,855
Mitigated
41,712
23,286
Healing
26,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,407
3,937
0
6,332
12,242
4,176
0
1,357
10,885
0
59,489
L
Mulan
AKumaNT6
Mulan
8,857
1,260
0
4,007
17,133
7,434
0
5,071
12,062
0
39,916
L
6,348
573
0
5,056
16,267
13,633
0
6,325
9,942
18,302
0
W
Hercules
Hafgufah
Hercules
10,481
2,939
0
4,594
13,638
15,210
292
1,633
11,789
185
50,187
L
Chang'e
ImNotAdnaan
Chang'e
12,147
1,498
1,571
7,835
14,008
6,947
878
3,578
10,430
59,537
0
W
10,965
2,661
0
5,488
12,989
4,887
2,706
7,208
5,781
60,610
0
L
King Arthur
ShadowXStarZ
King Arthur
9,501
1,489
0
3,260
18,976
18,305
0
3,932
15,044
0
64,962
L
7,390
2,414
0
1,557
8,323
2,536
0
1,005
7,318
0
50,772
W
Cerberus
YoEloyy
Cerberus
8,801
1,185
0
5,730
14,005
10,249
0
4,038
9,967
45,650
0
W
Fenrir
ikeb2funny
Fenrir
11,790
3,348
0
4,197
16,365
7,190
264
4,259
12,106
0
77,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
49,975
395
Minions Killed
501
0
Camps Cleared
0
1,819,821
Distance Traveled
1,700,577
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,320
491
100
5
0
320,817
4
L
Mulan
8,823
464
81
4
0
374,499
3
L
Sobek
7,088
373
15
1
0
380,513
8
W
Hercules
10,365
546
105
6
0
329,395
1
L
Chang'e
9,390
494
77
4
0
363,114
0
W
Sol
9,768
514
106
6
0
333,500
5
L
King Arthur
9,143
481
123
6
0
376,575
1
L
Hachiman
8,860
466
99
5
0
325,120
0
W
Cerberus
9,696
510
81
4
0
353,178
5
W
Fenrir
10,826
570
109
6
0
363,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role