Player Matchup

Ymir
Ymir
VeganDuck
Ymir
Level 36
God Stats
13W - 5L
1,805 SR
Queue Stats
568W - 601L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
WlNKEY
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
esojzitro
Nu Wa
Level 35
God Stats
4W - 6L
1,188 SR
Queue Stats
572W - 613L
1,528 Elo+
Party 1
Team Averages
Level 28
1,498 SR
1,521 Elo+

VS

Team Averages
Level 30
1,449 SR
1,560 Elo+
Cupid
Cupid
PaintChip101
Cupid
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 113L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
XUREQUY_GAMES
Zhong Kui
Level 8
God Stats
4W - 5L
1,654 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo
Chaac
Chaac
aj_be_killin
Chaac
Level 68
God Stats
9W - 3L
1,192 SR
Queue Stats
416W - 417L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 1
12,075
710
9,377
23,234
32,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
WlNKEY
Cthulhu
5
0 / 1 / 1
8,151
479
653
2,173
793
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
esojzitro
Nu Wa
16
1 / 2 / 3
10,367
610
18,129
8,459
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
11,733
690
10,520
11,254
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
XUREQUY_GAMES
Zhong Kui
14
0 / 1 / 5
10,272
604
9,048
14,986
9,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 4
10,375
610
7,729
15,861
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
5
5
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Ymir
4
2
1
2.25
L
Cthulhu
WlNKEY
Cthulhu
0
1
1
0.5
W
Zhong Kui
XUREQUY_GAMES
Zhong Kui
0
1
5
2.5
W
1
2
4
1.5
L
Nu Wa
esojzitro
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
27,297
33,866
Taken
42,101
37,644
Mitigated
27,353
2,120
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,520
5,241
151
2,455
11,254
3,269
1,598
6,337
4,587
0
65,193
L
Ymir
9,377
2,045
0
555
23,234
32,587
35
5,510
17,277
32,764
0
L
Cthulhu
WlNKEY
Cthulhu
653
25
0
0
2,173
793
0
525
1,573
4,459
0
W
Zhong Kui
XUREQUY_GAMES
Zhong Kui
9,048
868
0
7,592
14,986
9,353
1,354
10,059
4,495
56,361
0
W
7,729
1,803
0
7,173
15,861
14,731
503
10,648
4,717
0
42,609
L
Nu Wa
esojzitro
Nu Wa
18,129
5,560
240
1,325
8,459
4,264
0
3,041
5,293
84,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
32,380
154
Minions Killed
231
0
Camps Cleared
0
641,635
Distance Traveled
865,300
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,733
690
88
5
0
291,965
0
L
Ymir
12,075
710
53
3
0
305,191
2
L
Cthulhu
8,151
479
4
0
0
52,191
1
W
Zhong Kui
10,272
604
83
5
0
282,499
2
W
Chaac
10,375
610
60
4
0
290,836
2
L
Nu Wa
10,367
610
97
6
0
284,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role