Player Matchup

Scylla
Scylla
Albatii
Scylla
Level 27
God Stats
17W - 10L
1,574 SR
Queue Stats
82W - 68L
1,493 Elo+
Party 2
Bacchus
Bacchus
RawPowah
Bacchus
Level 27
God Stats
6W - 3L
1,744 SR
Queue Stats
18W - 7L
1,659 Elo+
Party 2
Apollo
Apollo
Vicleon
Apollo
Level 89
God Stats
1W - 2L
1,160 SR
Queue Stats
49W - 38L
1,519 Elo+
Party 2
Team Averages
Level 48
1,493 SR
1,557 Elo+

VS

Team Averages
Level 47
1,500 SR
1,413 Elo+
Ares
Ares
LilToxicKid
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Sol
Sol
Mechomana
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1
Hou Yi
Hou Yi
demontium
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Albatii
Scylla
15
5 / 4 / 11
11,552
680
9,556
11,325
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
RawPowah
Bacchus
14
3 / 2 / 13
11,892
700
8,780
19,332
28,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Vicleon
Apollo
15
8 / 1 / 8
12,131
714
12,909
17,576
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
9,902
582
8,328
15,814
15,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 8 / 5
9,623
566
5,143
11,392
4,372
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
demontium
Hou Yi
15
6 / 3 / 0
11,640
685
11,847
10,073
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
7
7
Deaths
16
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Albatii
Scylla
5
4
11
2.63
L
1
5
5
0.7
L
0
8
5
0.31
W
Bacchus
RawPowah
Bacchus
3
2
13
4.75
W
Apollo
Vicleon
Apollo
8
1
8
12
L
Hou Yi
demontium
Hou Yi
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
25,318
48,233
Taken
37,279
40,625
Mitigated
24,540
19,001
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Albatii
Scylla
9,556
1,134
0
4,678
11,325
4,468
248
3,480
7,845
51,839
0
L
8,328
734
0
80
15,814
15,610
0
7,056
8,482
20,622
0
L
5,143
1,832
0
1,621
11,392
4,372
826
5,490
5,752
28,977
0
W
Bacchus
RawPowah
Bacchus
8,780
1,093
0
3,430
19,332
28,112
51
4,381
14,951
22,817
0
W
Apollo
Vicleon
Apollo
12,909
7,118
0
10,893
17,576
8,045
3,324
6,108
11,468
0
70,422
L
Hou Yi
demontium
Hou Yi
11,847
4,264
0
512
10,073
4,558
836
5,236
4,677
0
65,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
31,165
200
Minions Killed
162
0
Camps Cleared
0
949,615
Distance Traveled
894,999
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,552
680
79
5
0
306,183
2
L
Ares
9,902
582
23
1
0
310,155
2
L
Sol
9,623
566
39
2
0
282,614
1
W
Bacchus
11,892
700
18
1
0
321,590
0
W
Apollo
12,131
714
103
6
0
321,842
0
L
Hou Yi
11,640
685
100
6
0
302,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role