Player Matchup

Cabrakan
Cabrakan
Megzie18
Cabrakan
Level 40
God Stats
4W - 3L
1,660 SR
Queue Stats
14W - 20L
1,380 Elo+
Solo
Cernunnos
Cernunnos
bydan29
Cernunnos
Level 40
God Stats
2W - 6L
1,453 SR
Queue Stats
53W - 55L
1,419 Elo+
Party 1
Izanami
Izanami
danilobji
Izanami
Level 63
God Stats
0W - 2L
1,693 SR
Queue Stats
19W - 31L
1,400 Elo+
Party 1
Horus
Horus
fZ-ClAsSiFIeD-fZ
Horus
Level 28
God Stats
67W - 76L
1,563 SR
Queue Stats
283W - 360L
1,444 Elo+
Party 1
Hera
Hera
lostcomenceni
Hera
Level 28
God Stats
7W - 15L
1,471 SR
Queue Stats
110W - 144L
1,351 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,399 Elo+

VS

Team Averages
Level 70
1,461 SR
1,478 Elo+
Cernunnos
Cernunnos
BROWNS ELF
Cernunnos
Level 107
God Stats
9W - 7L
1,311 SR
Queue Stats
270W - 258L
1,511 Elo+
Solo
Agni
Agni
BellicisArtibus
Agni
Level 88
God Stats
3W - 6L
1,410 SR
Queue Stats
283W - 286L
1,458 Elo+
Solo
Chaac
Chaac
Ongoingcobra11
Chaac
Level 38
God Stats
4W - 0L
1,976 SR
Queue Stats
30W - 25L
1,582 Elo+
Solo
Loki
Loki
corrupt412
Loki
Level 32
God Stats
2W - 3L
1,100 SR
Queue Stats
85W - 82L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
xXD3WR1T0SXx
Erlang Shen
Level 83
God Stats
19W - 16L
1,507 SR
Queue Stats
54W - 47L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Megzie18
Cabrakan
20
4 / 7 / 10
14,089
1,006
17,504
27,837
24,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
bydan29
Cernunnos
20
2 / 6 / 10
13,441
960
15,004
17,611
8,314
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
danilobji
Izanami
19
7 / 18 / 5
13,986
999
29,494
32,263
14,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 7 / 10
13,576
970
12,420
25,224
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 11
13,592
971
12,831
11,792
9,094
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BROWNS ELF
Cernunnos
20
14 / 5 / 19
17,751
1,268
34,843
26,370
14,030
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 14
15,798
1,128
26,582
13,758
5,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 1 / 25
15,804
1,129
20,455
21,745
32,568
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
4 / 3 / 8
12,673
905
9,470
7,261
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
xXD3WR1T0SXx
Erlang Shen
20
6 / 6 / 22
14,350
1,025
15,395
26,384
20,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
19
Kills
43
43
Deaths
19
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BROWNS ELF
Cernunnos
14
5
19
4.7
W
11
4
14
4.5
L
Cabrakan
Megzie18
Cabrakan
4
7
10
1.29
W
8
1
25
20.5
L
Cernunnos
bydan29
Cernunnos
2
6
10
1.17
W
4
3
8
2.67
L
Izanami
danilobji
Izanami
7
18
5
0.53
L
3
7
10
1.14
L
3
5
11
1.7
W
Erlang Shen
xXD3WR1T0SXx
Erlang Shen
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,253
Damage
106,745
114,727
Taken
95,518
76,151
Mitigated
75,486
17,253
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BROWNS ELF
Cernunnos
34,843
26,171
0
5,059
26,370
14,030
0
4,552
21,693
0
79,181
W
26,582
2,588
0
0
13,758
5,740
0
5,950
7,708
55,142
0
L
Cabrakan
Megzie18
Cabrakan
17,504
1,733
2,137
3,263
27,837
24,383
0
11,344
16,349
51,768
0
W
20,455
2,975
0
7,844
21,745
32,568
0
8,549
12,978
1,094
43,956
L
Cernunnos
bydan29
Cernunnos
15,004
6,270
0
1,679
17,611
8,314
0
3,323
14,163
0
63,166
W
9,470
2,311
0
1,292
7,261
2,648
0
1,661
5,550
0
23,340
L
Izanami
danilobji
Izanami
29,494
18,563
279
2,696
32,263
14,412
0
4,154
27,960
0
59,152
L
12,420
6,544
1,913
3,952
25,224
19,948
0
5,630
19,422
0
23,697
L
12,831
3,064
362
972
11,792
9,094
0
2,789
8,833
23,428
0
W
Erlang Shen
xXD3WR1T0SXx
Erlang Shen
15,395
5,699
0
3,072
26,384
20,500
0
9,623
16,539
0
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,684
Gold Earned
76,376
282
Minions Killed
293
5
Camps Cleared
12
1,170,011
Distance Traveled
1,123,593
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,751
1,268
105
8
8
213,471
0
W
Agni
15,798
1,128
69
5
1
266,712
5
L
Cabrakan
14,089
1,006
82
6
2
234,539
0
W
Chaac
15,804
1,129
53
4
2
289,270
3
L
Cernunnos
13,441
960
105
8
1
210,680
0
W
Loki
12,673
905
41
3
0
107,706
0
L
Izanami
13,986
999
58
4
1
216,314
0
L
Horus
13,576
970
24
2
1
281,558
3
L
Hera
13,592
971
13
1
0
226,920
0
W
Erlang Shen
14,350
1,025
25
2
1
246,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role