Player Matchup

Sun Wukong
Sun Wukong
EscapeTheNight99
Sun Wukong
Level 24
God Stats
1W - 2L
1,421 SR
Queue Stats
55W - 36L
1,524 Elo+
Solo
Neith
Neith
KnockOut09
Neith
Level 20
God Stats
20W - 25L
1,550 SR
Queue Stats
20W - 31L
1,453 Elo+
Party 2
Poseidon
Poseidon
LUC1FER4930
Poseidon
Level 24
God Stats
1W - 6L
1,304 SR
Queue Stats
21W - 36L
1,390 Elo+
Solo
Thor
Thor
Woolleyx12
Thor
Level 5
God Stats
9W - 19L
1,399 SR
Queue Stats
10W - 24L
1,322 Elo+
Party 2
Ares
Ares
sam_carney18
Ares
Level 7
God Stats
12W - 17L
1,543 SR
Queue Stats
12W - 22L
1,492 Elo+
Party 2
Team Averages
Level 16
1,443 SR
1,436 Elo+

VS

Team Averages
Level 9
1,536 SR
1,498 Elo+
Da Ji
Da Ji
MinkDaChnk424
Da Ji
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Kali
Kali
SuperMeDaddy69
Kali
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TrulyRogue
Jormungandr
Level 7
God Stats
5W - 2L
1,679 SR
Queue Stats
41W - 28L
1,578 Elo+
Party 1
Neith
Neith
daledo
Neith
Level 13
God Stats
9W - 8L
1,500 SR
Queue Stats
88W - 85L
1,410 Elo+
Solo
Tiamat
Tiamat
ult me daddy69
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EscapeTheNight99
Sun Wukong
14
1 / 10 / 2
8,441
938
9,025
20,944
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
16
3 / 9 / 4
10,333
1,148
8,868
20,077
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
LUC1FER4930
Poseidon
16
0 / 14 / 4
9,336
1,037
9,511
17,562
13,953
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 0
8,933
993
4,267
14,870
5,178
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 3
9,502
1,056
6,575
21,011
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 20
10,948
1,216
17,596
9,467
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
21 / 2 / 15
13,671
1,519
29,439
17,474
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TrulyRogue
Jormungandr
17
6 / 2 / 20
10,670
1,186
9,948
10,379
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
daledo
Neith
16
2 / 1 / 18
9,927
1,103
7,517
5,016
1,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 27
11,409
1,268
22,754
9,087
8,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
146
9
Kills
46
46
Deaths
9
13
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EscapeTheNight99
Sun Wukong
1
10
2
0.2
L
Neith
3
9
4
0.56
L
Poseidon
LUC1FER4930
Poseidon
0
14
4
0.14
W
8
3
20
6
W
21
2
15
14.25
W
Jormungandr
TrulyRogue
Jormungandr
6
2
20
8
L
3
6
0
0.5
W
Neith
daledo
Neith
2
1
18
11
L
2
7
3
0.5
W
9
1
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
87,254
94,464
Taken
51,423
56,206
Mitigated
36,417
3,638
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EscapeTheNight99
Sun Wukong
9,025
1,287
0
515
20,944
12,913
0
8,503
11,952
0
19,698
L
Neith
8,868
5,000
0
2,043
20,077
7,118
0
5,145
14,439
0
20,097
L
Poseidon
LUC1FER4930
Poseidon
9,511
1,763
147
561
17,562
13,953
0
4,879
12,211
30,923
0
W
17,596
5,424
0
1,396
9,467
10,034
0
1,524
7,793
0
25,343
W
29,439
19,591
0
11,013
17,474
8,204
0
6,266
9,761
0
36,237
W
Jormungandr
TrulyRogue
Jormungandr
9,948
1,753
0
456
10,379
8,084
0
3,121
5,633
22,663
0
L
4,267
805
0
0
14,870
5,178
0
4,553
10,060
0
7,602
W
Neith
daledo
Neith
7,517
4,891
0
304
5,016
1,988
0
1,390
3,499
0
21,367
L
6,575
257
0
372
21,011
17,044
0
8,171
12,350
11,429
0
W
22,754
3,002
431
3,854
9,087
8,107
0
3,785
5,217
41,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
56,625
109
Minions Killed
160
4
Camps Cleared
6
739,685
Distance Traveled
854,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,441
938
23
3
1
164,783
1
L
Neith
10,333
1,148
24
3
3
143,153
0
L
Poseidon
9,336
1,037
52
6
0
126,695
0
W
Da Ji
10,948
1,216
18
2
0
147,137
0
W
Kali
13,671
1,519
12
1
3
203,037
0
W
Jormungandr
10,670
1,186
35
4
0
161,096
0
L
Thor
8,933
993
7
1
0
127,928
1
W
Neith
9,927
1,103
37
4
0
154,752
0
L
Ares
9,502
1,056
3
0
0
177,126
0
W
Tiamat
11,409
1,268
58
6
3
188,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role