Player Matchup

Baba Yaga
Baba Yaga
Dr PaImer
Baba Yaga
Level 141
God Stats
1W - 1L
1,714 SR
Queue Stats
154W - 164L
1,529 Elo+
Party 3
Heimdallr
Heimdallr
LACatfish08
Heimdallr
Level 61
God Stats
0W - 2L
1,221 SR
Queue Stats
94W - 103L
1,475 Elo+
Party 3
Chaac
Chaac
PotatoNation103
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Ganesha
Ganesha
Sitdun
Ganesha
Level 18
God Stats
2W - 3L
1,338 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
YAxBOY TJV
Hun Batz
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 71L
1,500 Elo+
Party 3
Team Averages
Level 74
1,455 SR
1,480 Elo+

VS

Team Averages
Level 74
1,380 SR
1,371 Elo+
Danzaburou
Danzaburou
CountSlothula7
Danzaburou
Level 29
God Stats
31W - 47L
1,415 SR
Queue Stats
122W - 143L
1,331 Elo+
Party 2
King Arthur
King Arthur
VIGL-ACE
King Arthur
Level 31
God Stats
5W - 12L
1,395 SR
Queue Stats
584W - 649L
1,333 Elo+
Party 1
Serqet
Serqet
ZenithFaya_
Serqet
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
524W - 558L
1,321 Elo+
Party 1
Sobek
Sobek
tundrahmb
Sobek
Level 111
God Stats
2W - 3L
1,291 SR
Queue Stats
221W - 239L
1,427 Elo+
Party 2
Ra
Ra
z3ROchase
Ra
Level 159
God Stats
4W - 2L
1,298 SR
Queue Stats
202W - 199L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dr PaImer
Baba Yaga
20
12 / 4 / 2
13,996
538
34,155
20,897
10,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
LACatfish08
Heimdallr
17
1 / 10 / 6
10,428
401
11,307
19,462
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 7 / 4
10,691
411
13,572
24,057
29,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Sitdun
Ganesha
15
0 / 7 / 7
10,257
395
7,640
22,255
28,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Hun Batz
YAxBOY TJV
Hun Batz
18
4 / 7 / 7
11,340
436
14,166
21,150
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CountSlothula7
Danzaburou
20
15 / 3 / 5
16,618
639
24,640
27,471
15,600
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
VIGL-ACE
King Arthur
20
6 / 3 / 13
13,858
533
17,180
33,869
32,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
18
2 / 6 / 4
12,689
488
5,769
16,672
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
tundrahmb
Sobek
19
6 / 6 / 16
14,313
551
9,591
27,736
39,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 17
14,772
568
28,149
33,842
16,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
21
Kills
35
35
Deaths
21
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CountSlothula7
Danzaburou
15
3
5
5.83
L
Baba Yaga
Dr PaImer
Baba Yaga
12
4
2
3.25
L
Heimdallr
LACatfish08
Heimdallr
1
10
6
0.4
L
4
7
4
0.86
L
Ganesha
Sitdun
Ganesha
0
7
7
0.5
W
King Arthur
VIGL-ACE
King Arthur
6
3
13
4.17
L
Hun Batz
YAxBOY TJV
Hun Batz
4
7
7
1.07
W
Serqet
2
6
4
0.67
W
Sobek
tundrahmb
Sobek
6
6
16
2.33
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,840
Damage
85,329
107,821
Taken
139,590
84,525
Mitigated
110,499
20,584
Healing
63,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CountSlothula7
Danzaburou
24,640
16,070
0
17,071
27,471
15,600
7,669
7,675
19,722
0
140,785
L
Baba Yaga
Dr PaImer
Baba Yaga
34,155
1,073
0
6,760
20,897
10,144
0
7,944
12,254
109,910
0
L
Heimdallr
LACatfish08
Heimdallr
11,307
4,924
0
2,198
19,462
7,664
403
8,875
10,587
0
79,369
L
13,572
2,492
0
5,324
24,057
29,592
0
3,922
19,310
0
51,179
L
Ganesha
Sitdun
Ganesha
7,640
1,000
0
1,804
22,255
28,278
91
8,068
14,187
24,493
0
W
King Arthur
VIGL-ACE
King Arthur
17,180
1,815
0
11,339
33,869
32,694
1,180
8,343
24,724
509
75,126
L
Hun Batz
YAxBOY TJV
Hun Batz
14,166
2,717
0
4,498
21,150
8,847
0
9,268
11,625
108
83,233
W
Serqet
5,769
1,681
0
1,157
16,672
6,742
797
3,070
13,446
0
80,495
W
Sobek
tundrahmb
Sobek
9,591
1,322
0
7,422
27,736
39,001
338
9,104
18,204
26,550
0
W
28,149
3,235
6,577
20,370
33,842
16,462
2,164
15,186
18,008
127,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
72,250
529
Minions Killed
595
0
Camps Cleared
0
2,213,753
Distance Traveled
2,450,543
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,618
639
161
6
0
504,778
1
L
Baba Yaga
13,996
538
145
6
0
472,406
0
L
Heimdallr
10,428
401
139
5
0
415,732
3
L
Chaac
10,691
411
92
4
0
431,407
0
L
Ganesha
10,257
395
13
1
0
398,770
0
W
King Arthur
13,858
533
94
4
0
484,118
0
L
Hun Batz
11,340
436
140
5
0
495,438
2
W
Serqet
12,689
488
126
5
0
442,861
4
W
Sobek
14,313
551
22
1
0
492,735
6
W
Ra
14,772
568
192
7
0
526,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role