Player Matchup

Erlang Shen
Erlang Shen
Gold V
AxelPousa123456
Erlang Shen
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 126L
1,430 MMR
Party 3
Merlin
Merlin
Bronze III
BlindBerto
Merlin
Bronze III
Level 148
God Stats
4W - 1L
1,792 SR
Queue Stats
33W - 17L
1,529 MMR
Party 1
Apollo
Apollo
Bronze III
Majolner
Apollo
Bronze III
Level 146
God Stats
2W - 1L
1,743 SR
Queue Stats
8W - 6L
1,529 MMR
Party 1
Fenrir
Fenrir
Gold II
Xurpreme
Fenrir
Gold II
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 161L
1,528 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
iNpR_Fermin
Kumbhakarna
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,617 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,607 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,494 SR
1,518 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bellona
Bellona
Gold IV
Crunui
Bellona
Gold IV
Level 117
God Stats
4W - 7L
1,535 SR
Queue Stats
324W - 328L
1,524 MMR
Party 4
Ao Kuang
Ao Kuang
Silver I
FRUKDAPA
Ao Kuang
Silver I
Level 84
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 10L
1,488 MMR
Party 2
Cerberus
Cerberus
Gold II
KILLAxKEV500
Cerberus
Gold II
Level 142
God Stats
9W - 9L
1,609 SR
Queue Stats
85W - 80L
1,514 MMR
Solo
Artemis
Artemis
Silver II
agrostide
Artemis
Silver II
Level 69
God Stats
5W - 3L
1,345 SR
Queue Stats
6W - 5L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AxelPousa123456
Erlang Shen
17
0 / 4 / 20
12,296
473
8,363
27,421
24,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
BlindBerto
Merlin
20
19 / 6 / 6
17,632
678
31,433
15,939
5,400
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Majolner
Apollo
20
3 / 7 / 16
13,776
530
16,530
22,702
8,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Xurpreme
Fenrir
20
7 / 6 / 6
14,198
546
14,146
24,864
17,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
iNpR_Fermin
Kumbhakarna
20
7 / 4 / 17
14,905
573
18,264
23,861
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaZeusSetCthulhuDanzaburou

VS

Bans
ScyllaDiscordiaTsukuyomiKukulkanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 10 / 7
12,612
485
18,423
23,883
14,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Crunui
Bellona
18
4 / 8 / 6
11,946
459
18,628
34,495
30,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
FRUKDAPA
Ao Kuang
20
11 / 6 / 9
13,305
512
15,374
25,259
11,154
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
KILLAxKEV500
Cerberus
17
5 / 6 / 13
12,140
467
17,220
30,277
36,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
agrostide
Artemis
18
1 / 6 / 7
11,116
428
10,080
13,784
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
36
Kills
27
27
Deaths
36
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
10
7
0.95
W
Erlang Shen
AxelPousa123456
Erlang Shen
0
4
20
2.5
W
Merlin
BlindBerto
Merlin
19
6
6
3.67
L
Bellona
Crunui
Bellona
4
8
6
0.88
L
Ao Kuang
FRUKDAPA
Ao Kuang
11
6
9
2.58
L
Cerberus
KILLAxKEV500
Cerberus
5
6
13
1.92
W
Apollo
Majolner
Apollo
3
7
16
1.57
W
Fenrir
Xurpreme
Fenrir
7
6
6
1.67
L
Artemis
agrostide
Artemis
1
6
7
0.75
W
Kumbhakarna
iNpR_Fermin
Kumbhakarna
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,736
Damage
79,725
114,787
Taken
127,698
66,882
Mitigated
97,358
40,990
Healing
38,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,423
936
0
6,977
23,883
14,450
0
12,082
11,493
102,679
0
W
Erlang Shen
AxelPousa123456
Erlang Shen
8,363
3,306
0
10,522
27,421
24,455
170
13,042
14,379
0
28,649
W
Merlin
BlindBerto
Merlin
31,433
1,844
281
3,905
15,939
5,400
1,441
10,225
5,714
117,926
0
L
Bellona
Crunui
Bellona
18,628
8,038
0
10,405
34,495
30,355
1,045
11,361
22,866
0
73,548
L
Ao Kuang
FRUKDAPA
Ao Kuang
15,374
3,824
491
12,679
25,259
11,154
785
11,788
13,225
68,791
0
L
Cerberus
KILLAxKEV500
Cerberus
17,220
1,046
0
6,308
30,277
36,169
32
8,817
21,168
50,632
0
W
Apollo
Majolner
Apollo
16,530
10,201
0
7,774
22,702
8,303
6,371
12,450
10,252
0
126,951
W
Fenrir
Xurpreme
Fenrir
14,146
3,144
0
8,962
24,864
17,410
1,074
7,076
17,788
0
74,715
L
Artemis
agrostide
Artemis
10,080
3,635
0
1,231
13,784
5,230
960
4,391
9,249
0
64,293
W
Kumbhakarna
iNpR_Fermin
Kumbhakarna
18,264
2,236
0
9,546
23,861
11,314
566
9,213
14,648
116,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,807
Gold Earned
61,119
645
Minions Killed
541
0
Camps Cleared
0
2,364,776
Distance Traveled
2,163,873
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,612
485
140
5
0
369,247
1
W
Erlang Shen
12,296
473
26
1
0
508,360
7
W
Merlin
17,632
678
177
7
0
449,163
6
L
Bellona
11,946
459
113
4
0
432,816
0
L
Ao Kuang
13,305
512
106
4
0
474,345
5
L
Cerberus
12,140
467
61
2
0
457,677
13
W
Apollo
13,776
530
165
6
0
446,902
2
W
Fenrir
14,198
546
124
5
0
436,817
5
L
Artemis
11,116
428
121
5
0
429,788
4
W
Kumbhakarna
14,905
573
153
6
0
523,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role