Player Matchup

Tiamat
Tiamat
Hiroto2014
Tiamat
Level 18
God Stats
0W - 2L
1,497 SR
Queue Stats
94W - 93L
1,013 Elo+
Solo
Yemoja
Yemoja
HoneyDewHive
Yemoja
Level 20
God Stats
1W - 4L
1,518 SR
Queue Stats
18W - 18L
1,240 Elo+
Solo
Arachne
Arachne
PaPaGuzzler69
Arachne
Level 22
God Stats
0W - 1L
1,481 SR
Queue Stats
17W - 16L
984 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,079 Elo+

VS

Team Averages
Level 28
1,393 SR
1,058 Elo+
Zeus
Zeus
CR89
Zeus
Level 27
God Stats
4W - 0L
1,688 SR
Queue Stats
4W - 4L
1,153 Elo+
Solo
Chaac
Chaac
Chuckiee420
Chaac
Level 27
God Stats
2W - 6L
1,248 SR
Queue Stats
5W - 11L
990 Elo+
Solo
Tiamat
Tiamat
DragonKing0177
Tiamat
Level 29
God Stats
7W - 8L
1,244 SR
Queue Stats
25W - 29L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hiroto2014
Tiamat
11
3 / 9 / 2
8,421
602
6,974
14,518
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
2 / 3 / 2
8,277
591
3,716
11,743
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
8
1 / 7 / 2
7,601
543
3,144
11,771
4,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CR89
Zeus
15
14 / 0 / 4
11,787
842
21,600
6,691
2,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
0 / 3 / 6
8,115
580
1,452
5,141
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 11
10,139
724
6,055
8,982
6,076
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
19
19
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
CR89
Zeus
14
0
4
16
W
0
3
6
1
W
5
4
11
2.63
L
Tiamat
Hiroto2014
Tiamat
3
9
2
0.44
L
Yemoja
2
3
2
1
L
Arachne
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,834
Damage
29,107
38,032
Taken
20,814
24,011
Mitigated
12,120
7,077
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CR89
Zeus
21,600
1,230
0
371
6,691
2,140
1,110
3,434
2,999
60,985
0
W
1,452
729
0
686
5,141
3,904
392
2,317
2,772
0
5,616
W
6,055
1,518
1,117
2,060
8,982
6,076
891
4,411
4,345
26,358
0
L
Tiamat
Hiroto2014
Tiamat
6,974
788
0
1,496
14,518
10,235
124
11,266
3,252
28,135
0
L
Yemoja
3,716
801
2,938
1,956
11,743
8,850
0
8,340
3,403
21,726
0
L
Arachne
3,144
2,608
0
687
11,771
4,926
136
8,162
3,609
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
30,041
94
Minions Killed
132
0
Camps Cleared
0
577,636
Distance Traveled
619,544
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,787
842
95
7
0
212,002
2
W
Chaac
8,115
580
11
1
0
171,243
1
W
Tiamat
10,139
724
26
2
0
236,299
1
L
Tiamat
8,421
602
46
3
0
189,127
3
L
Yemoja
8,277
591
24
2
0
207,600
1
L
Arachne
7,601
543
24
2
0
180,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role