Player Matchup

Eset
Eset
BCABruno
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,710 Elo+
Party 1
Tyr
Tyr
Hammywaifu
Tyr
Level 25
God Stats
4W - 2L
1,650 SR
Queue Stats
80W - 63L
1,585 Elo+
Party 1
Rama
Rama
Kingkeem97
Rama
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 86L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
SiscoIV
Erlang Shen
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 58L
1,506 Elo+
Party 2
Scylla
Scylla
mizulala
Scylla
Level 25
God Stats
2W - 3L
1,415 SR
Queue Stats
73W - 61L
1,585 Elo+
Party 1
Team Averages
Level 49
1,513 SR
1,584 Elo+

VS

Team Averages
Level 49
1,431 SR
1,538 Elo+
Freya
Freya
FadedOnDaGas
Freya
Level 19
God Stats
4W - 13L
1,500 SR
Queue Stats
563W - 685L
1,471 Elo+
Solo
Thor
Thor
Picowire
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Merlin
Merlin
ZeblinHost
Merlin
Level 144
God Stats
15W - 8L
1,158 SR
Queue Stats
577W - 584L
1,585 Elo+
Party 3
Medusa
Medusa
ragingtater
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 45L
1,572 Elo+
Party 3
Ullr
Ullr
whiitehot
Ullr
Level 26
God Stats
0W - 3L
1,498 SR
Queue Stats
39W - 36L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
8 / 3 / 13
10,371
864
18,186
12,133
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 3 / 13
10,675
890
12,176
21,136
20,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 11
9,424
785
6,343
11,376
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SiscoIV
Erlang Shen
17
1 / 1 / 20
9,710
809
6,338
9,247
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
mizulala
Scylla
17
9 / 2 / 10
10,478
873
12,938
10,642
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,014
668
5,614
11,884
4,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
14
3 / 7 / 4
8,932
744
5,452
11,619
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ZeblinHost
Merlin
16
2 / 5 / 5
8,872
739
15,231
10,069
4,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
4 / 7 / 3
9,985
832
14,245
14,606
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
14
1 / 5 / 5
8,030
669
6,213
11,263
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
30
Kills
11
12
Deaths
30
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
8
3
13
4.83
L
1
6
3
0.42
W
8
3
13
4.83
W
4
3
11
3.17
L
Thor
3
7
4
0.71
W
Erlang Shen
SiscoIV
Erlang Shen
1
1
20
11
L
Merlin
ZeblinHost
Merlin
2
5
5
0.9
W
Scylla
mizulala
Scylla
9
2
10
7
L
Medusa
4
7
3
0.79
L
Ullr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
46,755
64,534
Taken
59,441
41,954
Mitigated
24,408
28,668
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
18,186
528
3,909
3,000
12,133
5,859
1,009
6,220
5,913
31,037
0
L
5,614
1,041
942
1,542
11,884
4,570
0
6,566
5,080
10,649
0
W
12,176
673
3,007
5,189
21,136
20,458
447
3,886
17,250
0
23,110
W
6,343
3,649
0
2,703
11,376
5,470
1,809
3,395
7,981
0
17,087
L
Thor
5,452
1,212
1,273
1,872
11,619
4,327
0
6,102
5,389
0
10,700
W
Erlang Shen
SiscoIV
Erlang Shen
6,338
1,563
2,740
3,019
9,247
5,307
1,113
2,685
6,562
0
14,698
L
Merlin
ZeblinHost
Merlin
15,231
563
1,740
957
10,069
4,392
0
3,605
6,360
34,311
0
W
Scylla
mizulala
Scylla
12,938
55
2,928
2,173
10,642
4,860
1,085
4,659
5,983
31,819
0
L
Medusa
14,245
6,114
1,589
2,209
14,606
6,417
0
9,348
5,038
0
25,570
L
Ullr
6,213
1,084
787
1,912
11,263
4,702
0
4,661
6,450
0
14,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
43,833
119
Minions Killed
103
0
Camps Cleared
0
1,218,648
Distance Traveled
1,066,562
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,371
864
23
2
0
242,065
0
L
Freya
8,014
668
15
1
0
196,182
3
W
Tyr
10,675
890
11
1
0
258,274
0
W
Rama
9,424
785
25
2
0
200,201
0
L
Thor
8,932
744
6
1
0
228,587
0
W
Erlang Shen
9,710
809
14
1
0
270,690
1
L
Merlin
8,872
739
40
3
0
200,545
0
W
Scylla
10,478
873
46
4
0
247,418
0
L
Medusa
9,985
832
28
2
0
218,151
1
L
Ullr
8,030
669
14
1
0
223,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role