Player Matchup

Poseidon
Poseidon
ApolloArcher171
Poseidon
Level 26
God Stats
3W - 3L
1,273 SR
Queue Stats
5W - 5L
1,169 Elo+
Solo
Cthulhu
Cthulhu
J_Jeanbrak
Cthulhu
Level 8
God Stats
17W - 13L
1,596 SR
Queue Stats
69W - 75L
1,293 Elo+
Solo
Guan Yu
Guan Yu
LordMaskedSaiyan
Guan Yu
Level 7
God Stats
16W - 9L
1,418 SR
Queue Stats
23W - 27L
1,093 Elo+
Solo
Neith
Neith
PoutinePoutine
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
o905
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,019 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,215 Elo+

VS

Team Averages
Level 18
1,428 SR
1,202 Elo+
Ymir
Ymir
DLYNCHMOB63
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,061 Elo+
Solo
Loki
Loki
Demonic X N1nja
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,291 Elo+
Solo
Anubis
Anubis
FlyGuyGrinds
Anubis
Level 6
God Stats
0W - 4L
1,261 SR
Queue Stats
226W - 224L
1,199 Elo+
Solo
Cthulhu
Cthulhu
IBloodBeastI
Cthulhu
Level 18
God Stats
0W - 1L
1,390 SR
Queue Stats
15W - 14L
1,074 Elo+
Solo
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 28
God Stats
74W - 72L
1,488 SR
Queue Stats
78W - 80L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 6 / 17
12,566
967
30,765
13,330
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
J_Jeanbrak
Cthulhu
19
5 / 6 / 18
12,694
976
16,403
17,602
17,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 21
15,314
1,178
19,291
16,460
12,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 1 / 14
14,031
1,079
29,381
16,748
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
o905
Ares
20
1 / 2 / 30
13,885
1,068
10,787
13,438
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 6
11,935
918
9,740
29,165
33,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 6 / 7
12,579
968
21,228
20,927
10,584
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
0 / 8 / 5
10,667
821
2,418
13,836
5,900
Cthulhu
IBloodBeastI
Cthulhu
18
0 / 5 / 10
11,392
876
17,424
34,031
37,298
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
LOSTNARWAL
Fenrir
17
11 / 6 / 3
13,342
1,026
19,160
21,657
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
48
38
Kills
17
17
Deaths
39
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
6
17
2.58
L
1
14
6
0.29
L
5
6
7
1.42
L
Anubis
0
8
5
0.31
L
Cthulhu
IBloodBeastI
Cthulhu
0
5
10
1
W
Cthulhu
J_Jeanbrak
Cthulhu
5
6
18
2.33
L
Fenrir
LOSTNARWAL
Fenrir
11
6
3
2.08
W
13
2
21
11.75
W
12
1
14
19
W
Ares
o905
Ares
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,627
Damage
69,970
77,578
Taken
119,616
55,608
Mitigated
100,158
23,109
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
30,765
5,610
1,004
715
13,330
5,115
0
5,347
7,933
47,038
0
L
9,740
1,638
0
1,063
29,165
33,583
0
14,410
14,703
32,373
0
L
21,228
7,954
200
2,241
20,927
10,584
0
11,381
9,496
0
43,155
L
Anubis
2,418
835
0
0
13,836
5,900
0
5,030
8,703
10,772
0
L
Cthulhu
IBloodBeastI
Cthulhu
17,424
1,263
185
5,946
34,031
37,298
0
16,395
17,405
41,119
0
W
Cthulhu
J_Jeanbrak
Cthulhu
16,403
2,298
2,073
569
17,602
17,529
0
6,785
10,632
35,885
0
L
Fenrir
LOSTNARWAL
Fenrir
19,160
3,943
0
846
21,657
12,793
0
10,296
10,263
0
24,947
W
19,291
4,547
4,188
3,191
16,460
12,138
0
6,481
9,854
0
30,727
W
29,381
19,318
267
9,533
16,748
7,208
0
6,295
10,353
0
65,827
W
Ares
o905
Ares
10,787
1,467
0
1,569
13,438
13,618
0
4,089
9,224
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
59,915
228
Minions Killed
190
7
Camps Cleared
1
1,145,719
Distance Traveled
950,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,566
967
51
4
0
228,168
0
L
Ymir
11,935
918
50
4
0
162,825
2
L
Loki
12,579
968
45
3
0
225,946
0
L
Anubis
10,667
821
20
2
0
121,432
2
L
Cthulhu
11,392
876
70
5
0
199,417
0
W
Cthulhu
12,694
976
45
3
0
202,378
2
L
Fenrir
13,342
1,026
5
0
1
241,187
3
W
Guan Yu
15,314
1,178
27
2
0
262,598
0
W
Neith
14,031
1,079
83
6
7
211,126
1
W
Ares
13,885
1,068
22
2
0
241,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role