Player Matchup

Apollo
Apollo
Androssee
Apollo
Level 19
God Stats
8W - 5L
1,637 SR
Queue Stats
125W - 129L
1,536 Elo+
Solo
Izanami
Izanami
Detta249
Izanami
Level 28
God Stats
11W - 7L
1,587 SR
Queue Stats
132W - 127L
1,561 Elo+
Solo
Achilles
Achilles
Fearman2
Achilles
Level 28
God Stats
19W - 20L
1,707 SR
Queue Stats
352W - 362L
1,573 Elo+
Solo
Anubis
Anubis
XANTH870
Anubis
Level 26
God Stats
14W - 8L
1,500 SR
Queue Stats
400W - 347L
1,258 Elo+
Solo
Cu Chulainn
Cu Chulainn
vbirrdy
Cu Chulainn
Level 29
God Stats
22W - 9L
1,724 SR
Queue Stats
46W - 31L
1,700 Elo+
Solo
Team Averages
Level 26
1,631 SR
1,526 Elo+

VS

Team Averages
Level 22
1,530 SR
1,577 Elo+
Cerberus
Cerberus
Creasmana
Cerberus
Level 26
God Stats
5W - 4L
1,648 SR
Queue Stats
48W - 47L
1,600 Elo+
Party 1
Achilles
Achilles
Noivul
Achilles
Level 23
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 42L
1,556 Elo+
Solo
Sol
Sol
Spunbun
Sol
Level 20
God Stats
1W - 1L
1,696 SR
Queue Stats
71W - 50L
1,597 Elo+
Party 1
Thanatos
Thanatos
Zancos
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,626 Elo+
Party 1
Ullr
Ullr
scarfxce
Ullr
Level 19
God Stats
6W - 6L
1,517 SR
Queue Stats
43W - 35L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Androssee
Apollo
9
4 / 3 / 3
5,816
529
4,759
5,702
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Detta249
Izanami
10
3 / 0 / 4
6,154
559
5,428
4,564
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Fearman2
Achilles
9
5 / 1 / 3
5,984
544
4,194
5,758
3,313
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
XANTH870
Anubis
11
2 / 2 / 5
6,375
580
4,101
4,606
1,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
vbirrdy
Cu Chulainn
13
4 / 0 / 2
7,201
655
6,130
6,668
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Creasmana
Cerberus
10
0 / 3 / 0
5,419
493
2,057
7,641
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Noivul
Achilles
8
2 / 3 / 2
5,391
490
2,442
8,101
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
8
1 / 3 / 2
5,300
482
5,619
6,394
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Zancos
Thanatos
8
2 / 5 / 3
5,455
496
3,485
8,980
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
9
0 / 4 / 2
5,319
484
3,130
6,289
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
5
6
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Androssee
Apollo
4
3
3
1.83
L
Cerberus
Creasmana
Cerberus
0
3
0
0
W
Izanami
Detta249
Izanami
3
0
4
5
W
Achilles
Fearman2
Achilles
5
1
3
6.5
L
Achilles
Noivul
Achilles
2
3
2
1
L
Sol
1
3
2
0.67
W
Anubis
XANTH870
Anubis
2
2
5
2.25
L
Thanatos
Zancos
Thanatos
2
5
3
0.7
L
Ullr
0
4
2
0.25
W
Cu Chulainn
vbirrdy
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
16,733
27,298
Taken
37,405
11,951
Mitigated
12,235
7,007
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Androssee
Apollo
4,759
2,605
0
0
5,702
1,419
0
766
4,936
0
23,148
L
Cerberus
Creasmana
Cerberus
2,057
328
0
2,345
7,641
2,825
0
253
7,388
26,710
0
W
Izanami
Detta249
Izanami
5,428
3,997
0
2,370
4,564
1,453
0
675
3,889
0
35,604
W
Achilles
Fearman2
Achilles
4,194
328
0
435
5,758
3,313
81
396
5,362
0
8,764
L
Achilles
Noivul
Achilles
2,442
585
0
2,975
8,101
4,173
95
1,583
6,518
0
11,241
L
Sol
5,619
1,257
0
2,570
6,394
1,276
1,221
1,462
4,932
22,511
0
W
Anubis
XANTH870
Anubis
4,101
771
0
1,669
4,606
1,969
478
2,582
2,024
33,191
0
L
Thanatos
Zancos
Thanatos
3,485
1,105
0
5,631
8,980
2,362
0
803
8,177
0
21,692
L
Ullr
3,130
1,149
0
1,471
6,289
1,599
0
0
6,289
0
31,078
W
Cu Chulainn
vbirrdy
Cu Chulainn
6,130
1,262
0
2,533
6,668
3,797
0
3,257
3,411
0
44,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
26,884
266
Minions Killed
257
0
Camps Cleared
0
1,021,896
Distance Traveled
1,012,755
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,816
529
42
4
0
205,506
4
L
Cerberus
5,419
493
87
8
0
199,309
1
W
Izanami
6,154
559
65
6
0
204,653
2
W
Achilles
5,984
544
4
0
0
201,547
1
L
Achilles
5,391
490
16
1
0
216,350
2
L
Sol
5,300
482
45
4
0
189,007
4
W
Anubis
6,375
580
69
6
0
188,933
0
L
Thanatos
5,455
496
50
5
0
209,618
0
L
Ullr
5,319
484
59
5
0
198,471
3
W
Cu Chulainn
7,201
655
86
8
0
221,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role