Player Matchup

Odin
Odin
Ksi_Tyfam_eira21
Odin
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 59L
1,284 Elo+
Solo
Amaterasu
Amaterasu
TheElGrandePapa
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,187 Elo+
Solo
Raijin
Raijin
iGreen-_-4funn
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,367 Elo+
Solo
Chiron
Chiron
moist-sweater
Chiron
Level 23
God Stats
8W - 12L
1,500 SR
Queue Stats
64W - 92L
1,341 Elo+
Party 3
Ares
Ares
poonjarb
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,429 Elo+
Party 3
Team Averages
Level 17
1,500 SR
1,322 Elo+

VS

Team Averages
Level 23
1,404 SR
1,386 Elo+
Hachiman
Hachiman
D-Dos2
Hachiman
Level 18
God Stats
9W - 9L
1,739 SR
Queue Stats
66W - 75L
1,334 Elo+
Party 1
Chaac
Chaac
DozenMasterwolf
Chaac
Level 28
God Stats
5W - 8L
1,282 SR
Queue Stats
196W - 214L
1,393 Elo+
Solo
Mercury
Mercury
Roefs_02
Mercury
Level 17
God Stats
19W - 21L
1,345 SR
Queue Stats
30W - 35L
1,346 Elo+
Party 1
Bacchus
Bacchus
peter pan223
Bacchus
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 25L
1,420 Elo+
Party 2
Chang'e
Chang'e
tripp0404
Chang'e
Level 10
God Stats
1W - 2L
1,155 SR
Queue Stats
29W - 24L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,047
318
4,086
8,379
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TheElGrandePapa
Amaterasu
13
1 / 3 / 4
8,063
424
7,018
15,309
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 5 / 1
8,679
457
11,957
16,359
5,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 1
7,529
396
7,050
8,733
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 4 / 1
7,550
397
3,938
13,522
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D-Dos2
Hachiman
14
3 / 1 / 3
9,013
474
9,366
12,147
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 1
8,837
465
4,154
5,560
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Roefs_02
Mercury
19
9 / 1 / 3
11,309
595
8,223
10,974
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
peter pan223
Bacchus
14
7 / 1 / 5
8,778
462
9,007
9,134
10,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
tripp0404
Chang'e
13
1 / 5 / 7
8,317
438
8,448
12,609
4,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D-Dos2
Hachiman
3
1
3
4.5
W
1
0
1
1.5
L
0
6
2
0.17
W
Mercury
Roefs_02
Mercury
9
1
3
10.5
L
Amaterasu
TheElGrandePapa
Amaterasu
1
3
4
1
L
5
5
1
1.1
L
1
3
1
0.5
W
Bacchus
peter pan223
Bacchus
7
1
5
9.5
L
Ares
1
4
1
0.38
W
Chang'e
tripp0404
Chang'e
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
39,198
62,302
Taken
50,424
31,320
Mitigated
26,914
15,213
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D-Dos2
Hachiman
9,366
6,188
0
5,328
12,147
4,148
2,496
3,944
8,153
0
43,119
W
4,154
775
0
2,390
5,560
4,141
1,280
229
5,256
0
41,656
L
4,086
1,900
0
338
8,379
5,519
293
2,861
5,493
0
10,826
W
Mercury
Roefs_02
Mercury
8,223
5,642
0
5,057
10,974
4,393
0
1,194
9,630
0
99,607
L
Amaterasu
TheElGrandePapa
Amaterasu
7,018
3,866
68
2,942
15,309
6,487
105
5,151
10,083
0
41,796
L
11,957
1,957
195
6,238
16,359
5,831
873
7,901
8,358
56,293
0
L
7,050
2,762
863
3,692
8,733
3,344
45
652
8,081
0
39,275
W
Bacchus
peter pan223
Bacchus
9,007
1,513
346
739
9,134
10,177
66
3,599
5,466
25,087
0
L
Ares
3,938
447
0
877
13,522
10,139
148
890
12,532
21,909
0
W
Chang'e
tripp0404
Chang'e
8,448
1,939
657
3,784
12,609
4,055
1,442
6,929
5,580
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
46,254
245
Minions Killed
406
0
Camps Cleared
0
1,727,266
Distance Traveled
1,821,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,013
474
76
4
0
296,392
0
W
Chaac
8,837
465
75
4
0
365,955
4
L
Odin
6,047
318
8
0
0
300,557
0
W
Mercury
11,309
595
166
9
0
443,728
0
L
Amaterasu
8,063
424
61
3
0
380,424
1
L
Raijin
8,679
457
79
4
0
283,304
0
L
Chiron
7,529
396
70
4
0
385,075
1
W
Bacchus
8,778
462
39
2
0
380,763
0
L
Ares
7,550
397
27
1
0
377,906
2
W
Chang'e
8,317
438
50
3
0
334,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role