Player Matchup

Awilix
Awilix
ClovenTrack620
Awilix
Level 41
God Stats
326W - 315L
1,522 SR
Queue Stats
459W - 484L
1,515 Elo+
Solo
Ares
Ares
Padwannawaffle0
Ares
Level 89
God Stats
4W - 4L
1,662 SR
Queue Stats
112W - 113L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
PapaScarce
Heimdallr
Level 42
God Stats
12W - 20L
1,411 SR
Queue Stats
44W - 54L
1,441 Elo+
Solo
Cerberus
Cerberus
TrapKid4200
Cerberus
Level 18
God Stats
4W - 2L
1,630 SR
Queue Stats
19W - 22L
1,545 Elo+
Party 2
Chang'e
Chang'e
akaXxALLSUMOxX
Chang'e
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,465 Elo+
Party 2
Team Averages
Level 45
1,545 SR
1,493 Elo+

VS

Team Averages
Level 62
1,456 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Curbearr
Sun Wukong
Level 48
God Stats
18W - 18L
1,498 SR
Queue Stats
177W - 149L
1,360 Elo+
Party 1
Serqet
Serqet
Gold_Manny03
Serqet
Level 44
God Stats
3W - 7L
1,361 SR
Queue Stats
84W - 90L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Kalomanz
Nu Wa
Level 43
God Stats
4W - 5L
1,447 SR
Queue Stats
241W - 278L
1,476 Elo+
Solo
Bacchus
Bacchus
MisterTank
Bacchus
Level 149
God Stats
179W - 146L
1,507 SR
Queue Stats
201W - 157L
1,518 Elo+
Party 1
Yemoja
Yemoja
Purpl3herb
Yemoja
Level 28
God Stats
9W - 12L
1,467 SR
Queue Stats
801W - 793L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
16,891
994
18,365
24,038
9,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 10 / 19
18,665
1,098
38,017
35,852
19,325
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
PapaScarce
Heimdallr
20
10 / 2 / 20
18,689
1,099
38,247
26,716
12,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
TrapKid4200
Cerberus
20
5 / 3 / 23
19,362
1,139
20,957
26,294
33,793
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 9 / 17
15,407
906
23,202
28,199
11,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Curbearr
Sun Wukong
20
9 / 9 / 14
16,758
986
30,348
40,454
37,188
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
20
12 / 12 / 5
17,313
1,018
25,070
25,918
10,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Kalomanz
Nu Wa
20
5 / 8 / 7
15,907
936
36,996
24,248
7,573
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MisterTank
Bacchus
20
2 / 5 / 20
15,747
926
28,845
32,862
51,901
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Purpl3herb
Yemoja
20
0 / 5 / 17
15,625
919
12,746
23,992
36,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
91
39
Kills
28
28
Deaths
39
92
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
L
Sun Wukong
Curbearr
Sun Wukong
9
9
14
1.78
L
Serqet
12
12
5
1.21
L
Nu Wa
Kalomanz
Nu Wa
5
8
7
1.06
L
Bacchus
MisterTank
Bacchus
2
5
20
2.4
W
14
10
19
2.35
W
Heimdallr
PapaScarce
Heimdallr
10
2
20
10
L
Yemoja
Purpl3herb
Yemoja
0
5
17
1.7
W
Cerberus
TrapKid4200
Cerberus
5
3
23
5.5
W
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,788
Damage
134,005
141,099
Taken
147,474
86,030
Mitigated
143,510
23,503
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,365
10,165
924
428
24,038
9,319
0
13,324
9,834
0
60,410
L
Sun Wukong
Curbearr
Sun Wukong
30,348
8,141
0
6,083
40,454
37,188
0
22,381
17,503
0
55,635
L
Serqet
25,070
10,099
0
0
25,918
10,451
0
13,742
11,425
0
45,486
L
Nu Wa
Kalomanz
Nu Wa
36,996
9,972
342
171
24,248
7,573
0
15,139
8,648
85,957
0
L
Bacchus
MisterTank
Bacchus
28,845
2,503
0
583
32,862
51,901
0
17,696
14,567
41,606
0
W
38,017
2,971
499
3,004
35,852
19,325
0
20,745
13,752
48,270
0
W
Heimdallr
PapaScarce
Heimdallr
38,247
20,595
429
4,905
26,716
12,228
0
13,392
12,681
0
98,361
L
Yemoja
Purpl3herb
Yemoja
12,746
2,919
6,557
2,539
23,992
36,397
0
11,037
12,680
30,192
0
W
Cerberus
TrapKid4200
Cerberus
20,957
1,142
0
6,561
26,294
33,793
0
15,779
10,071
53,309
0
W
23,202
403
2,835
3,918
28,199
11,365
0
13,750
14,189
41,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,014
Gold Earned
81,350
380
Minions Killed
275
9
Camps Cleared
8
1,649,567
Distance Traveled
1,847,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,891
994
92
5
4
399,662
0
L
Sun Wukong
16,758
986
74
4
2
364,655
0
L
Serqet
17,313
1,018
30
2
4
410,789
1
L
Nu Wa
15,907
936
109
6
2
324,608
0
L
Bacchus
15,747
926
33
2
0
446,165
0
W
Ares
18,665
1,098
13
1
0
318,624
0
W
Heimdallr
18,689
1,099
142
8
3
338,256
0
L
Yemoja
15,625
919
29
2
0
300,787
1
W
Cerberus
19,362
1,139
85
5
2
324,818
0
W
Chang'e
15,407
906
48
3
0
268,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role