Player Matchup

Bakasura
Bakasura
BrotherBread1
Bakasura
Level 64
God Stats
1W - 7L
1,091 SR
Queue Stats
454W - 437L
1,429 Elo+
Party 2
Apollo
Apollo
Brothercar2
Apollo
Level 27
God Stats
34W - 39L
1,603 SR
Queue Stats
217W - 252L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
LessDivine
Nu Wa
Level 12
God Stats
24W - 33L
1,469 SR
Queue Stats
367W - 449L
1,309 Elo+
Party 2
Ymir
Ymir
StoptheLokiMains
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
TrueKirb
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,431 Elo+

VS

Team Averages
Level 16
1,429 SR
1,390 Elo+
Tiamat
Tiamat
AverageJoe108
Tiamat
Level 26
God Stats
2W - 0L
1,646 SR
Queue Stats
15W - 5L
1,605 Elo+
Party 3
Odin
Odin
DARIUSSSSSSSSS
Odin
Level 19
God Stats
12W - 16L
1,500 SR
Queue Stats
31W - 52L
1,411 Elo+
Solo
Artio
Artio
Jolticute
Artio
Level 13
God Stats
13W - 8L
1,500 SR
Queue Stats
19W - 18L
1,356 Elo+
Party 3
Neith
Neith
Kozakurra
Neith
Level 6
God Stats
2W - 2L
1,420 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 3
Serqet
Serqet
SpiritTak3r
Serqet
Level 14
God Stats
2W - 2L
1,078 SR
Queue Stats
14W - 11L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrotherBread1
Bakasura
12
6 / 4 / 1
7,375
567
4,552
11,347
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
4 / 1 / 0
7,381
568
3,491
5,230
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
0 / 7 / 3
5,779
445
2,725
8,987
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 7
6,147
473
6,087
10,625
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
1 / 5 / 1
5,864
451
5,101
6,228
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,181
629
10,107
6,329
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 0
8,347
642
6,245
9,113
5,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Jolticute
Artio
10
2 / 2 / 2
6,393
492
2,118
9,422
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Kozakurra
Neith
10
2 / 4 / 3
6,190
476
3,637
6,487
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
11
3 / 2 / 6
7,087
545
3,657
7,025
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
21
22
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Bakasura
BrotherBread1
Bakasura
6
4
1
1.63
L
Apollo
4
1
0
4
W
8
0
0
8
W
Artio
Jolticute
Artio
2
2
2
1.5
W
Neith
Kozakurra
Neith
2
4
3
0.88
L
Nu Wa
0
7
3
0.21
W
Serqet
3
2
6
3
L
0
5
7
0.7
L
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
25,764
42,417
Taken
38,376
17,606
Mitigated
17,908
5,526
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,107
1,844
0
2,153
6,329
4,940
772
1,579
4,280
49,396
0
L
Bakasura
BrotherBread1
Bakasura
4,552
3,445
0
2,178
11,347
3,963
0
3,041
7,853
0
35,874
L
Apollo
3,491
1,968
0
1,520
5,230
1,930
584
333
4,897
0
42,440
W
6,245
3,075
0
1,625
9,113
5,125
209
1,270
7,646
0
27,508
W
Artio
Jolticute
Artio
2,118
426
543
2,406
9,422
3,943
198
2,834
6,528
15,843
0
W
Neith
Kozakurra
Neith
3,637
2,131
0
1,786
6,487
1,905
0
2,036
4,446
0
19,321
L
Nu Wa
2,725
840
0
772
8,987
2,691
824
3,560
5,047
20,385
0
W
Serqet
3,657
1,962
0
1,941
7,025
1,995
734
821
5,995
0
26,813
L
6,087
1,630
0
1,056
10,625
7,068
334
4,180
6,285
18,393
0
L
Thor
5,101
2,672
0
0
6,228
1,954
84
546
5,664
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
36,198
269
Minions Killed
257
0
Camps Cleared
0
1,138,145
Distance Traveled
1,176,179
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,181
629
101
8
0
226,067
0
L
Bakasura
7,375
567
70
5
0
245,649
3
L
Apollo
7,381
568
91
7
0
244,216
1
W
Odin
8,347
642
48
4
0
208,254
0
W
Artio
6,393
492
16
1
0
243,681
3
W
Neith
6,190
476
40
3
0
226,581
0
L
Nu Wa
5,779
445
39
3
0
203,941
1
W
Serqet
7,087
545
52
4
0
271,596
3
L
Ymir
6,147
473
33
3
0
207,303
4
L
Thor
5,864
451
36
3
0
237,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role