Player Matchup

Loki
Loki
Diegui10dies
Loki
Level 99
God Stats
8W - 5L
1,674 SR
Queue Stats
52W - 62L
1,385 Elo+
Party 1
Izanami
Izanami
Gonzalosil26
Izanami
Level 25
God Stats
25W - 19L
1,686 SR
Queue Stats
65W - 73L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Mr AnDeRonN
Guan Yu
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 55L
1,412 Elo+
Solo
Ares
Ares
cuby_yt
Ares
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,371 Elo+
Party 1
Ra
Ra
hulkbaster
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,513 Elo+
Party 1
Team Averages
Level 35
1,572 SR
1,421 Elo+

VS

Team Averages
Level 13
1,425 SR
1,353 Elo+
Ah Muzen Cab
Ah Muzen Cab
HollowReaper009
Ah Muzen Cab
Level 14
God Stats
4W - 6L
1,338 SR
Queue Stats
88W - 79L
1,329 Elo+
Party 3
Fenrir
Fenrir
MKT_Agus0978
Fenrir
Level 16
God Stats
1W - 6L
1,256 SR
Queue Stats
10W - 23L
1,416 Elo+
Party 2
Hercules
Hercules
iWishiWasDGrohl
Hercules
Level 22
God Stats
10W - 15L
1,506 SR
Queue Stats
75W - 86L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
n4ch1enz0
Sun Wukong
Level 5
God Stats
1W - 3L
1,527 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 2
Horus
Horus
tfmegatron124
Horus
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 74L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
10,701
629
13,352
8,167
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Gonzalosil26
Izanami
14
2 / 0 / 5
8,579
505
7,344
11,715
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Mr AnDeRonN
Guan Yu
15
8 / 1 / 4
9,280
546
5,698
8,993
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
cuby_yt
Ares
12
3 / 6 / 4
8,359
492
4,969
14,082
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 7 / 5
7,681
452
3,701
7,803
2,873
Shoes

Shoes

+6%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HollowReaper009
Ah Muzen Cab
11
1 / 4 / 0
6,734
396
4,558
6,707
1,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
8 / 6 / 0
8,810
518
10,449
14,779
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
11
3 / 5 / 1
7,310
430
7,900
15,522
12,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
n4ch1enz0
Sun Wukong
13
2 / 4 / 7
8,440
496
3,693
9,055
3,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 4 / 1
6,401
377
1,289
7,545
2,573
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
14
15
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Izanami
Gonzalosil26
Izanami
2
0
5
4.5
L
Ah Muzen Cab
HollowReaper009
Ah Muzen Cab
1
4
0
0.25
L
Fenrir
8
6
0
1.33
W
Guan Yu
Mr AnDeRonN
Guan Yu
8
1
4
10
W
Ares
cuby_yt
Ares
3
6
4
0.83
W
0
7
5
0.36
L
Hercules
3
5
1
0.7
L
Sun Wukong
n4ch1enz0
Sun Wukong
2
4
7
1.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
27,889
50,760
Taken
53,608
29,184
Mitigated
27,911
15,603
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,352
4,834
0
3,931
8,167
3,464
1,554
0
8,167
0
77,369
W
Izanami
Gonzalosil26
Izanami
7,344
5,805
0
6,742
11,715
4,304
3,262
0
11,715
0
51,872
L
Ah Muzen Cab
HollowReaper009
Ah Muzen Cab
4,558
1,170
318
2,164
6,707
1,739
678
36
6,621
0
33,854
L
Fenrir
10,449
2,775
0
3,518
14,779
7,261
548
1,557
13,122
0
46,556
W
Guan Yu
Mr AnDeRonN
Guan Yu
5,698
960
621
2,213
8,993
9,021
870
0
8,993
0
31,217
W
Ares
cuby_yt
Ares
4,969
646
0
1,082
14,082
9,522
153
0
14,082
25,155
0
W
3,701
695
361
653
7,803
2,873
60
0
7,803
25,036
0
L
Hercules
7,900
3,701
54
2,060
15,522
12,569
0
4,415
11,057
0
33,755
L
Sun Wukong
n4ch1enz0
Sun Wukong
3,693
335
0
1,214
9,055
3,769
332
2,662
6,318
0
32,137
L
1,289
604
89
223
7,545
2,573
364
0
7,470
0
17,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
37,695
390
Minions Killed
275
0
Camps Cleared
0
1,685,880
Distance Traveled
1,452,111
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,701
629
135
8
0
386,434
0
W
Izanami
8,579
505
111
7
0
329,042
4
L
Ah Muzen Cab
6,734
396
64
4
0
253,266
0
L
Fenrir
8,810
518
62
4
0
289,446
5
W
Guan Yu
9,280
546
71
4
0
342,913
0
W
Ares
8,359
492
40
2
0
339,114
3
W
Ra
7,681
452
33
2
0
288,377
0
L
Hercules
7,310
430
41
2
0
340,511
6
L
Sun Wukong
8,440
496
73
4
0
286,437
1
L
Horus
6,401
377
35
2
0
282,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role