Player Matchup

Cthulhu
Cthulhu
Black-SAND66
Cthulhu
Level 22
God Stats
25W - 20L
1,516 SR
Queue Stats
295W - 316L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
IQ Violet
Guan Yu
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 17L
1,278 Elo+
Party 3
Medusa
Medusa
J3II3Y
Medusa
Level 17
God Stats
50W - 36L
1,635 SR
Queue Stats
471W - 453L
1,415 Elo+
Party 3
Kali
Kali
LORD_NERO444
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Party 1
Osiris
Osiris
Liamneil7
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,341 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,371 Elo+

VS

Team Averages
Level 16
1,536 SR
1,423 Elo+
Ra
Ra
Ace_Jeffy
Ra
Level 5
God Stats
2W - 0L
1,644 SR
Queue Stats
6W - 6L
1,313 Elo+
Party 2
Chang'e
Chang'e
Adrianthemkplayr
Chang'e
Level 17
God Stats
18W - 13L
1,487 SR
Queue Stats
235W - 205L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dvpedits
Tsukuyomi
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
134W - 103L
1,522 Elo+
Party 2
Raijin
Raijin
TYROUGEN
Raijin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 35L
1,325 Elo+
Solo
Bellona
Bellona
TheRainbowCauk
Bellona
Level 18
God Stats
2W - 3L
1,546 SR
Queue Stats
150W - 130L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black-SAND66
Cthulhu
18
1 / 9 / 8
11,024
1,002
16,091
25,044
25,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
IQ Violet
Guan Yu
17
1 / 10 / 6
10,363
942
7,510
15,967
8,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
J3II3Y
Medusa
18
10 / 7 / 2
14,190
1,290
29,978
19,772
8,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 8 / 6
10,084
917
4,119
10,509
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Liamneil7
Osiris
15
0 / 8 / 4
9,374
852
4,852
14,857
11,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 23
11,918
1,083
15,726
12,901
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
10 / 1 / 24
12,795
1,163
15,985
11,959
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Dvpedits
Tsukuyomi
18
9 / 5 / 22
12,137
1,103
16,834
13,519
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
TYROUGEN
Raijin
19
12 / 2 / 19
13,044
1,186
18,983
12,036
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 28
11,677
1,062
10,278
17,705
10,137
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
156
12
Kills
40
42
Deaths
12
26
Assists
116
Player
Kills
Deaths
Assists
KDA
W
7
4
23
4.63
W
10
1
24
22
L
Cthulhu
Black-SAND66
Cthulhu
1
9
8
0.56
W
Tsukuyomi
Dvpedits
Tsukuyomi
9
5
22
4
L
Guan Yu
IQ Violet
Guan Yu
1
10
6
0.4
L
Medusa
J3II3Y
Medusa
10
7
2
1.57
L
0
8
6
0.38
L
Osiris
Liamneil7
Osiris
0
8
4
0.25
W
Raijin
TYROUGEN
Raijin
12
2
19
10.75
W
2
0
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,550
Damage
77,806
86,149
Taken
68,120
57,605
Mitigated
31,241
9,194
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
2,750
4,192
2,329
12,901
7,292
0
3,044
9,707
27,220
0
W
15,985
4,006
8,862
4,159
11,959
4,689
0
3,274
8,560
31,063
0
L
Cthulhu
Black-SAND66
Cthulhu
16,091
1,028
9
1,089
25,044
25,033
0
15,530
9,514
32,251
0
W
Tsukuyomi
Dvpedits
Tsukuyomi
16,834
8,190
0
1,016
13,519
4,648
0
3,073
10,346
0
30,019
L
Guan Yu
IQ Violet
Guan Yu
7,510
1,120
1,563
1,265
15,967
8,684
0
8,545
7,422
0
21,186
L
Medusa
J3II3Y
Medusa
29,978
17,169
0
4,646
19,772
8,306
0
11,366
8,406
0
64,762
L
4,119
1,395
0
539
10,509
4,576
0
6,325
4,184
0
8,435
L
Osiris
Liamneil7
Osiris
4,852
739
0
83
14,857
11,006
0
8,928
5,929
1,688
8,269
W
Raijin
TYROUGEN
Raijin
18,983
2,817
0
0
12,036
4,475
0
2,719
9,217
40,250
0
W
10,278
2,856
0
1,156
17,705
10,137
0
4,299
13,181
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,035
Gold Earned
61,571
151
Minions Killed
197
3
Camps Cleared
5
718,025
Distance Traveled
947,184
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,918
1,083
30
3
2
155,581
0
W
Chang'e
12,795
1,163
29
3
0
209,820
0
L
Cthulhu
11,024
1,002
26
2
0
178,132
1
W
Tsukuyomi
12,137
1,103
29
3
0
153,138
0
L
Guan Yu
10,363
942
26
2
0
126,837
0
L
Medusa
14,190
1,290
86
8
1
188,759
0
L
Kali
10,084
917
6
1
1
84,701
0
L
Osiris
9,374
852
7
1
1
139,596
1
W
Raijin
13,044
1,186
56
5
3
195,367
1
W
Bellona
11,677
1,062
53
5
0
233,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role