Player Matchup

Ganesha
Ganesha
ElProcrastinator
Ganesha
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
748W - 562L
1,578 Elo+
Party 2
Neith
Neith
Kubirt
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
287W - 188L
1,601 Elo+
Party 2
Agni
Agni
PekingDucks
Agni
Level 125
God Stats
7W - 1L
1,904 SR
Queue Stats
503W - 349L
1,540 Elo+
Party 2
Bellona
Bellona
helppl
Bellona
Level 4
God Stats
4W - 2L
1,875 SR
Queue Stats
18W - 14L
1,590 Elo+
Party 2
Scylla
Scylla
sheepchreep
Scylla
Level 13
God Stats
22W - 12L
1,417 SR
Queue Stats
219W - 85L
1,601 Elo+
Party 2
Team Averages
Level 59
1,639 SR
1,582 Elo+

VS

Team Averages
Level 18
1,567 SR
1,475 Elo+
Kali
Kali
Darek90
Kali
Level 18
God Stats
2W - 1L
1,819 SR
Queue Stats
54W - 59L
1,436 Elo+
Solo
Zeus
Zeus
DevilVlad
Zeus
Level 16
God Stats
7W - 6L
1,391 SR
Queue Stats
40W - 33L
1,476 Elo+
Party 1
Horus
Horus
Moritz
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SanyFoxy
Ah Puch
Level 17
God Stats
5W - 3L
1,626 SR
Queue Stats
56W - 49L
1,473 Elo+
Party 1
Ares
Ares
o0noDuck0o
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 32
11,371
1,137
14,663
10,844
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kubirt
Neith
16
5 / 1 / 12
9,758
976
11,034
7,581
2,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 13
10,027
1,003
18,467
9,177
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
helppl
Bellona
17
15 / 3 / 11
12,302
1,230
17,332
14,118
14,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
17
9 / 0 / 18
11,398
1,140
26,161
7,043
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

327

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Darek90
Kali
13
0 / 7 / 1
7,982
798
6,265
16,933
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
1 / 7 / 2
9,007
901
10,865
16,447
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Moritz
Horus
15
3 / 6 / 3
9,663
966
6,308
22,039
21,307
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SanyFoxy
Ah Puch
15
1 / 8 / 2
9,085
909
7,057
17,708
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 4
9,768
977
9,630
23,329
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
34
Kills
6
6
Deaths
34
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
Darek90
Kali
0
7
1
0.07
L
Zeus
1
7
2
0.29
W
0
1
32
16
W
Neith
Kubirt
Neith
5
1
12
11
L
Horus
Moritz
Horus
3
6
3
0.75
W
5
1
13
11.5
L
Ah Puch
SanyFoxy
Ah Puch
1
8
2
0.25
W
Bellona
helppl
Bellona
15
3
11
6.83
L
1
6
4
0.5
W
Scylla
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,657
Damage
40,125
48,763
Taken
96,456
34,615
Mitigated
59,527
7,463
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Darek90
Kali
6,265
1,995
0
1,122
16,933
6,607
0
9,508
7,136
0
13,741
L
Zeus
10,865
1,235
0
962
16,447
4,685
0
10,016
6,155
31,964
0
W
14,663
1,853
0
1,868
10,844
10,715
0
6,351
4,268
20,663
0
W
Neith
Kubirt
Neith
11,034
6,831
0
2,621
7,581
2,992
0
5,239
2,317
0
24,281
L
Horus
Moritz
Horus
6,308
3,025
2,681
4,358
22,039
21,307
0
13,416
8,166
0
11,511
W
18,467
1,375
261
2,071
9,177
3,524
0
5,349
3,678
29,429
0
L
Ah Puch
SanyFoxy
Ah Puch
7,057
839
0
653
17,708
6,096
0
12,585
4,851
32,364
0
W
Bellona
helppl
Bellona
17,332
7,324
0
642
14,118
14,746
0
7,271
6,772
0
31,160
L
9,630
1,201
0
642
23,329
20,832
0
12,683
10,278
16,671
0
W
Scylla
26,161
1,804
0
0
7,043
2,638
0
3,342
3,651
38,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,856
Gold Earned
45,505
144
Minions Killed
118
5
Camps Cleared
4
940,811
Distance Traveled
862,842
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,982
798
15
2
3
192,485
0
L
Zeus
9,007
901
43
4
0
174,124
0
W
Ganesha
11,371
1,137
0
0
0
190,896
1
W
Neith
9,758
976
49
5
0
165,452
0
L
Horus
9,663
966
4
0
0
155,977
2
W
Agni
10,027
1,003
18
2
3
191,141
0
L
Ah Puch
9,085
909
45
5
1
160,890
0
W
Bellona
12,302
1,230
42
4
1
198,888
0
L
Ares
9,768
977
11
1
0
179,366
0
W
Scylla
11,398
1,140
35
4
1
194,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role