Player Matchup

Scylla
Scylla
Dizzy_IceDragon
Scylla
Level 28
God Stats
5W - 8L
1,227 SR
Queue Stats
101W - 139L
1,336 Elo+
Solo
Fenrir
Fenrir
DriZzyMWolf
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,087 Elo+
Party 1
Raijin
Raijin
Leynsty-Atomic
Raijin
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 28L
1,020 Elo+
Party 1
Apollo
Apollo
WLF-Darkness
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,020 Elo+
Party 1
Nemesis
Nemesis
cheip_harold
Nemesis
Level 5
God Stats
0W - 4L
1,244 SR
Queue Stats
3W - 19L
1,020 Elo+
Party 1
Team Averages
Level 9
1,394 SR
1,097 Elo+

VS

Team Averages
Level 12
1,292 SR
1,158 Elo+
Nemesis
Nemesis
Ks_TyZeh
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,006 Elo+
Party 3
Cupid
Cupid
ScUbAsTeVe20778
Cupid
Level 14
God Stats
17W - 20L
1,238 SR
Queue Stats
65W - 74L
1,266 Elo+
Party 2
Neith
Neith
ThE xEcUtIoNeR7
Neith
Level 20
God Stats
5W - 9L
1,222 SR
Queue Stats
62W - 73L
1,258 Elo+
Party 2
Ymir
Ymir
jpillon3600
Ymir
Level 16
God Stats
14W - 14L
1,446 SR
Queue Stats
75W - 72L
1,254 Elo+
Solo
Fenrir
Fenrir
pacobenlloch
Fenrir
Level 4
God Stats
1W - 4L
1,054 SR
Queue Stats
6W - 13L
1,006 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,700
433
17,353
18,670
8,319
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
2 / 19 / 0
9,501
352
5,934
25,233
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
3 / 15 / 5
10,394
385
16,834
23,054
10,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
16
2 / 15 / 0
10,548
391
9,345
21,278
8,740
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
cheip_harold
Nemesis
15
0 / 13 / 2
9,506
352
3,532
18,831
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ks_TyZeh
Nemesis
16
6 / 8 / 19
11,473
425
10,028
17,580
6,275
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
16 / 0 / 11
13,396
496
16,782
11,386
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 21
12,568
465
13,508
10,633
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
28 / 0 / 13
14,326
531
26,479
21,658
10,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
6 / 6 / 15
11,174
414
9,887
16,324
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
14
Kills
64
69
Deaths
16
11
Assists
79
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
L
Fenrir
2
19
0
0.11
W
Nemesis
Ks_TyZeh
Nemesis
6
8
19
1.94
L
3
15
5
0.37
W
16
0
11
21.5
W
8
2
21
9.25
L
Apollo
2
15
0
0.13
L
Nemesis
cheip_harold
Nemesis
0
13
2
0.08
W
28
0
13
34.5
W
Fenrir
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,998
Damage
76,684
107,066
Taken
77,581
45,026
Mitigated
32,390
8,596
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,353
2,063
0
4,748
18,670
8,319
1,075
4,818
13,761
57,296
0
L
Fenrir
5,934
1,249
0
2,374
25,233
9,415
204
4,406
20,827
0
29,523
W
Nemesis
Ks_TyZeh
Nemesis
10,028
2,919
293
4,173
17,580
6,275
718
7,217
10,363
0
36,320
L
16,834
3,019
0
858
23,054
10,713
939
5,384
17,670
54,320
0
W
16,782
9,806
0
2,336
11,386
4,342
4,045
5,348
6,038
0
72,269
W
13,508
5,593
0
1,167
10,633
4,049
4,609
5,102
5,531
0
66,539
L
Apollo
9,345
5,354
0
0
21,278
8,740
1,228
6,979
14,299
0
66,443
L
Nemesis
cheip_harold
Nemesis
3,532
812
0
616
18,831
7,839
948
4,892
13,939
0
30,620
W
26,479
3,968
1,470
7,896
21,658
10,608
884
9,353
12,305
55,706
0
W
Fenrir
9,887
2,580
0
3,641
16,324
7,116
1,157
7,167
9,157
0
25,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
62,937
339
Minions Killed
381
0
Camps Cleared
0
1,895,411
Distance Traveled
2,260,966
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,700
433
95
4
0
371,722
0
L
Fenrir
9,501
352
38
1
0
359,937
2
W
Nemesis
11,473
425
35
1
0
446,364
2
L
Raijin
10,394
385
57
2
0
331,965
2
W
Cupid
13,396
496
124
5
0
438,354
0
W
Neith
12,568
465
114
4
0
416,500
0
L
Apollo
10,548
391
105
4
0
406,376
1
L
Nemesis
9,506
352
44
2
0
425,411
2
W
Ymir
14,326
531
68
3
0
470,334
1
W
Fenrir
11,174
414
40
1
0
489,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role