Player Matchup

Izanami
Izanami
Bronze III
GreenScreen24
Izanami
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,442 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Shadowkiller326
Sylvanus
Bronze III
Level 154
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,442 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Uglax
Kukulkan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,442 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,532 SR
1,442 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,637 SR
1,429 MMR
Chaac
Chaac
Silver I
JAMMERTIME6969
Chaac
Silver I
Level 155
God Stats
4W - 3L
1,656 SR
Queue Stats
34W - 33L
1,521 MMR
Party 2
Hera
Hera
Bronze III
JoeDirté
Hera
Bronze III
Level 155
God Stats
2W - 0L
1,591 SR
Queue Stats
5W - 3L
1,556 MMR
Party 2
Ymir
Ymir
Silver II
psychoguns13
Ymir
Silver II
Level 141
God Stats
1W - 0L
1,664 SR
Queue Stats
18W - 19L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 7 / 6
13,845
577
15,199
23,791
8,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
1 / 7 / 8
13,445
560
13,285
33,534
29,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Uglax
Kukulkan
19
6 / 5 / 1
15,545
648
17,371
17,585
6,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusPersephoneAphroditeCthulhuZeus

VS

Bans
ScyllaAthenaBaron SamediCupidMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
15,634
651
26,342
25,134
25,612
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
20
6 / 4 / 7
15,573
649
25,809
12,682
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 14
15,959
665
12,478
26,664
29,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
19
19
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
6
0.71
W
9
1
8
13
W
Hera
6
4
7
2.38
L
Sylvanus
1
7
8
0.71
L
Kukulkan
Uglax
Kukulkan
6
5
1
1.3
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
64,629
74,910
Taken
64,480
44,029
Mitigated
61,114
26,963
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
15,199
10,886
747
3,506
23,791
8,120
916
11,310
12,481
0
100,262
W
26,342
4,507
0
10,596
25,134
25,612
555
13,318
11,440
0
94,237
W
Hera
25,809
6,962
286
3,467
12,682
6,477
1,507
5,953
6,467
114,858
0
L
Sylvanus
13,285
813
6,272
13,106
33,534
29,342
372
17,475
16,059
30,504
0
L
Kukulkan
Uglax
Kukulkan
17,371
938
618
2,714
17,585
6,567
162
9,538
8,047
78,824
0
W
12,478
1,950
0
4,109
26,664
29,025
726
10,842
15,320
47,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
47,166
269
Minions Killed
306
0
Camps Cleared
0
1,204,653
Distance Traveled
1,312,532
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,845
577
113
5
0
367,623
2
W
Chaac
15,634
651
100
4
0
481,659
4
W
Hera
15,573
649
153
6
0
419,554
2
L
Sylvanus
13,445
560
19
1
0
428,004
6
L
Kukulkan
15,545
648
137
6
0
409,026
3
W
Ymir
15,959
665
53
2
0
411,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role