Player Matchup

Janus
Janus
Aginor177
Janus
Level 27
God Stats
14W - 19L
1,541 SR
Queue Stats
144W - 188L
1,456 Elo+
Solo
Chaac
Chaac
H_hellsing
Chaac
Level 29
God Stats
14W - 19L
1,721 SR
Queue Stats
604W - 682L
1,404 Elo+
Solo
Jing Wei
Jing Wei
NrG Ven0m
Jing Wei
Level 26
God Stats
2W - 2L
1,777 SR
Queue Stats
60W - 68L
1,407 Elo+
Party 1
Sobek
Sobek
RUR UNIT
Sobek
Level 28
God Stats
8W - 6L
1,600 SR
Queue Stats
99W - 111L
1,443 Elo+
Party 1
Ravana
Ravana
xCoolWhipp
Ravana
Level 19
God Stats
12W - 8L
1,656 SR
Queue Stats
107W - 113L
1,458 Elo+
Solo
Team Averages
Level 26
1,659 SR
1,433 Elo+

VS

Team Averages
Level 18
1,433 SR
1,373 Elo+
Cthulhu
Cthulhu
AR_Bryan_21
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,548 Elo+
Solo
Cerberus
Cerberus
Almeraya
Cerberus
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 10L
1,128 Elo+
Solo
Artemis
Artemis
IceWyte
Artemis
Level 17
God Stats
37W - 24L
1,557 SR
Queue Stats
646W - 659L
1,423 Elo+
Solo
Anubis
Anubis
JEmiliano428
Anubis
Level 27
God Stats
6W - 5L
1,595 SR
Queue Stats
91W - 114L
1,463 Elo+
Solo
Bellona
Bellona
Ocasek
Bellona
Level 14
God Stats
0W - 5L
1,233 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aginor177
Janus
18
6 / 0 / 4
11,612
528
9,067
4,770
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
1 / 0 / 4
11,789
536
8,090
9,918
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
NrG Ven0m
Jing Wei
17
4 / 1 / 6
10,347
470
13,629
15,401
6,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
RUR UNIT
Sobek
16
5 / 0 / 10
11,236
511
7,288
15,307
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
xCoolWhipp
Ravana
20
11 / 0 / 6
12,448
566
10,406
8,784
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR_Bryan_21
Cthulhu
13
1 / 3 / 0
8,438
384
5,784
17,732
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Almeraya
Cerberus
10
0 / 4 / 1
7,137
324
3,906
11,083
4,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
IceWyte
Artemis
13
0 / 7 / 0
8,120
369
12,009
13,722
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
0 / 8 / 1
8,960
407
8,084
14,386
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Ocasek
Bellona
15
0 / 5 / 0
9,264
421
5,737
17,457
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
27
Kills
1
1
Deaths
27
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AR_Bryan_21
Cthulhu
1
3
0
0.33
W
Janus
Aginor177
Janus
6
0
4
8
L
Cerberus
Almeraya
Cerberus
0
4
1
0.13
W
Chaac
1
0
4
3
L
Artemis
IceWyte
Artemis
0
7
0
0
L
Anubis
0
8
1
0.06
W
Jing Wei
NrG Ven0m
Jing Wei
4
1
6
7
L
Bellona
Ocasek
Bellona
0
5
0
0
W
Sobek
RUR UNIT
Sobek
5
0
10
10
W
Ravana
xCoolWhipp
Ravana
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
35,520
54,180
Taken
74,380
34,795
Mitigated
39,869
26,498
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AR_Bryan_21
Cthulhu
5,784
748
0
3,975
17,732
8,749
0
1,949
15,717
47,360
0
W
Janus
Aginor177
Janus
9,067
778
214
1,669
4,770
1,464
928
2,356
2,414
62,802
0
L
Cerberus
Almeraya
Cerberus
3,906
233
0
872
11,083
4,551
0
4,189
6,828
21,048
0
W
Chaac
8,090
2,047
0
3,857
9,918
7,176
1,284
2,238
7,305
0
70,075
L
Artemis
IceWyte
Artemis
12,009
6,119
318
1,932
13,722
4,449
83
2,575
11,096
0
55,522
L
Anubis
8,084
169
207
2,346
14,386
6,453
468
3,743
10,374
59,228
0
W
Jing Wei
NrG Ven0m
Jing Wei
13,629
11,770
0
10,168
15,401
6,548
5,007
5,188
10,213
0
75,772
L
Bellona
Ocasek
Bellona
5,737
2,047
0
1,630
17,457
15,667
0
3,399
13,335
9,216
47,736
W
Sobek
RUR UNIT
Sobek
7,288
1,328
0
5,213
15,307
15,924
567
5,279
9,903
26,860
0
W
Ravana
xCoolWhipp
Ravana
10,406
4,962
0
5,377
8,784
3,683
0
4,280
4,479
0
95,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
41,919
619
Minions Killed
419
0
Camps Cleared
0
1,995,109
Distance Traveled
1,783,832
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,438
384
71
3
0
365,157
0
W
Janus
11,612
528
133
6
0
418,685
0
L
Cerberus
7,137
324
44
2
0
331,992
3
W
Chaac
11,789
536
157
7
0
380,385
0
L
Artemis
8,120
369
84
4
0
304,916
2
L
Anubis
8,960
407
107
5
0
316,884
2
W
Jing Wei
10,347
470
138
6
0
350,801
4
L
Bellona
9,264
421
113
5
0
464,883
2
W
Sobek
11,236
511
28
1
0
421,543
2
W
Ravana
12,448
566
163
7
0
423,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role