Player Matchup

Tyr
Tyr
Ariesmoon
Tyr
Level 148
God Stats
3W - 0L
1,798 SR
Queue Stats
16W - 1L
2,061 Elo+
Party 1
Chang'e
Chang'e
GoofyBaller916
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 1L
2,145 Elo+
Party 1
Hou Yi
Hou Yi
PurpleDoodle895
Hou Yi
Level 16
God Stats
28W - 0L
2,112 SR
Queue Stats
33W - 1L
2,141 Elo+
Party 1
Bellona
Bellona
jgould1982
Bellona
Level 5
God Stats
9W - 15L
1,752 SR
Queue Stats
28W - 52L
1,766 Elo+
Party 2
Pele
Pele
smkybrrn420
Pele
Level 121
God Stats
41W - 66L
1,374 SR
Queue Stats
462W - 542L
1,486 Elo+
Party 2
Team Averages
Level 60
1,707 SR
1,920 Elo+

VS

Team Averages
Level 15
1,509 SR
1,544 Elo+
Cthulhu
Cthulhu
AtreyuXIII
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,540 Elo+
Solo
Chiron
Chiron
ChudWeizur
Chiron
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,590 Elo+
Solo
Ra
Ra
JeffSkorrEGO
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Solo
Achilles
Achilles
RUNEBRAND
Achilles
Level 29
God Stats
13W - 16L
1,545 SR
Queue Stats
161W - 155L
1,651 Elo+
Solo
Ares
Ares
shmiga2020
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 16
12,637
1,264
21,976
15,963
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 1 / 24
11,855
1,186
25,763
13,394
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
17 / 3 / 20
13,819
1,382
32,163
14,073
5,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
jgould1982
Bellona
17
3 / 3 / 18
10,644
1,064
5,632
10,552
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 4 / 26
11,941
1,194
11,402
12,093
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtreyuXIII
Cthulhu
17
5 / 11 / 7
12,005
1,201
16,642
27,490
29,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
ChudWeizur
Chiron
14
0 / 8 / 1
8,414
841
4,572
11,259
4,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 5 / 6
12,603
1,260
18,802
16,341
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RUNEBRAND
Achilles
16
3 / 8 / 8
10,710
1,071
13,302
21,960
22,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 14 / 4
10,365
1,037
2,536
29,270
27,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
41
46
Kills
15
15
Deaths
46
104
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
4
16
5
L
Cthulhu
AtreyuXIII
Cthulhu
5
11
7
0.77
L
Chiron
ChudWeizur
Chiron
0
8
1
0.06
W
8
1
24
20
L
6
5
6
1.8
W
17
3
20
9
L
Achilles
RUNEBRAND
Achilles
3
8
8
0.88
W
Bellona
jgould1982
Bellona
3
3
18
4
L
1
14
4
0.21
W
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,936
Damage
55,854
66,075
Taken
106,320
32,342
Mitigated
90,782
18,101
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,976
10,963
290
3,515
15,963
8,405
0
8,198
7,590
0
33,457
L
Cthulhu
AtreyuXIII
Cthulhu
16,642
2,049
144
634
27,490
29,639
0
6,982
20,463
28,599
0
L
Chiron
ChudWeizur
Chiron
4,572
1,810
674
583
11,259
4,203
0
2,951
8,308
0
14,686
W
25,763
1,756
4,711
5,509
13,394
5,213
0
7,666
5,503
50,268
0
L
18,802
908
3,092
2,490
16,341
6,768
0
4,668
11,623
47,380
0
W
32,163
16,924
0
1,568
14,073
5,937
0
8,294
5,629
0
48,084
L
Achilles
RUNEBRAND
Achilles
13,302
3,760
0
719
21,960
22,688
0
7,398
14,462
0
17,952
W
Bellona
jgould1982
Bellona
5,632
2,051
0
532
10,552
8,023
0
6,212
4,215
0
12,760
L
2,536
622
0
828
29,270
27,484
0
3,764
25,231
20,597
0
W
11,402
4,414
0
1,976
12,093
4,764
0
7,610
4,408
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
54,097
173
Minions Killed
142
6
Camps Cleared
5
964,193
Distance Traveled
837,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,637
1,264
19
2
5
190,271
2
L
Cthulhu
12,005
1,201
43
4
1
185,393
0
L
Chiron
8,414
841
16
2
0
122,034
0
W
Chang'e
11,855
1,186
46
5
1
209,595
1
L
Ra
12,603
1,260
66
7
2
189,539
0
W
Hou Yi
13,819
1,382
44
4
0
181,389
1
L
Achilles
10,710
1,071
10
1
0
192,819
0
W
Bellona
10,644
1,064
27
3
0
190,840
0
L
Ares
10,365
1,037
7
1
2
147,695
1
W
Pele
11,941
1,194
37
4
0
192,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role