Player Matchup

Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Big5limeZay_
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,120 Elo+
Party 1
Nu Wa
Nu Wa
MisticGoddes216
Nu Wa
Level 37
God Stats
24W - 26L
1,477 SR
Queue Stats
45W - 67L
1,253 Elo+
Solo
Team Averages
Level 37
1,492 SR
1,291 Elo+

VS

Team Averages
Level 25
1,361 SR
1,210 Elo+
Anubis
Anubis
Calibuds413
Anubis
Level 18
God Stats
31W - 54L
1,295 SR
Queue Stats
44W - 77L
1,186 Elo+
Solo
Danzaburou
Danzaburou
OGS_Warman
Danzaburou
Level 37
God Stats
6W - 7L
1,325 SR
Queue Stats
48W - 48L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
Raine_182
Cthulhu
Level 19
God Stats
3W - 3L
1,463 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 2
10,750
717
7,783
11,653
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Big5limeZay_
Erlang Shen
12
2 / 6 / 2
9,763
651
6,299
11,733
6,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 3 / 3
10,129
675
9,619
12,173
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 1 / 0
5,772
385
0
1,054
225
Danzaburou
OGS_Warman
Danzaburou
15
5 / 3 / 3
10,544
703
11,887
14,339
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Raine_182
Cthulhu
15
4 / 2 / 4
9,940
663
11,818
12,929
8,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
9
11
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
2
2
W
Erlang Shen
Big5limeZay_
Erlang Shen
2
6
2
0.5
L
Anubis
0
1
0
0
W
1
3
3
0.83
L
Danzaburou
OGS_Warman
Danzaburou
5
3
3
2.17
L
Cthulhu
Raine_182
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
23,705
35,559
Taken
28,322
15,466
Mitigated
14,219
10,477
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,783
5,991
1,374
3,809
11,653
3,935
1,187
2,761
8,892
0
36,659
W
Erlang Shen
Big5limeZay_
Erlang Shen
6,299
2,493
628
2,312
11,733
6,166
808
2,806
8,579
0
31,361
L
Anubis
0
0
0
0
1,054
225
0
513
541
0
0
W
9,619
4,216
124
2,230
12,173
5,365
1,280
6,339
5,834
50,507
0
L
Danzaburou
OGS_Warman
Danzaburou
11,887
4,471
0
1,752
14,339
5,380
0
3,720
10,619
0
53,954
L
Cthulhu
Raine_182
Cthulhu
11,818
320
52
2,437
12,929
8,614
0
5,518
7,411
41,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
26,256
180
Minions Killed
136
0
Camps Cleared
0
734,020
Distance Traveled
525,223
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,750
717
51
3
0
235,386
1
W
Erlang Shen
9,763
651
36
2
0
275,991
2
L
Anubis
5,772
385
0
0
0
0
0
W
Nu Wa
10,129
675
93
6
0
222,643
0
L
Danzaburou
10,544
703
78
5
0
246,132
1
L
Cthulhu
9,940
663
58
4
0
279,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role