Player Matchup

Hercules
Hercules
Nappleseed
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Sonicherowolf1
Baron Samedi
Level 122
God Stats
11W - 7L
1,569 SR
Queue Stats
228W - 220L
1,447 Elo+
Party 2
Ares
Ares
The_LOL_Gamer16
Ares
Level 69
God Stats
0W - 2L
1,214 SR
Queue Stats
207W - 172L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kennyb1098
Cu Chulainn
Level 49
God Stats
7W - 13L
1,370 SR
Queue Stats
407W - 385L
1,453 Elo+
Solo
Cupid
Cupid
minioncoffin
Cupid
Level 16
God Stats
7W - 12L
1,571 SR
Queue Stats
22W - 34L
1,409 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,456 Elo+

VS

Team Averages
Level 102
1,596 SR
1,597 Elo+
Ra
Ra
BeanBurrito771
Ra
Level 43
God Stats
2W - 0L
1,271 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BlackPanther458
Sobek
Level 127
God Stats
2W - 0L
1,706 SR
Queue Stats
73W - 71L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Chillinbillin
Ne Zha
Level 105
God Stats
2W - 0L
1,624 SR
Queue Stats
44W - 28L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
TheBigMike1014
Danzaburou
Level 80
God Stats
12W - 2L
1,890 SR
Queue Stats
68W - 64L
1,616 Elo+
Party 1
Achilles
Achilles
jonjeez
Achilles
Level 155
God Stats
8W - 3L
1,492 SR
Queue Stats
211W - 140L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nappleseed
Hercules
12
1 / 4 / 1
7,249
426
4,164
12,157
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Sonicherowolf1
Baron Samedi
9
0 / 7 / 1
6,301
371
5,407
10,229
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 11 / 1
5,532
325
2,144
13,858
4,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
kennyb1098
Cu Chulainn
10
3 / 2 / 0
7,405
436
4,792
5,725
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 10 / 0
6,389
376
2,127
12,916
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,951
527
1,855
3,308
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 13
8,972
528
5,656
9,895
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 0 / 7
10,214
601
9,061
12,268
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheBigMike1014
Danzaburou
18
11 / 0 / 5
11,894
700
11,966
9,692
3,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jonjeez
Achilles
17
8 / 3 / 5
10,744
632
10,534
16,292
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
32
34
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
5
1
13
11.5
W
6
0
7
9.5
L
Hercules
Nappleseed
Hercules
1
4
1
0.38
L
Baron Samedi
Sonicherowolf1
Baron Samedi
0
7
1
0.07
W
Danzaburou
TheBigMike1014
Danzaburou
11
0
5
13.5
L
0
11
1
0.05
W
Achilles
jonjeez
Achilles
8
3
5
3.5
L
Cu Chulainn
kennyb1098
Cu Chulainn
3
2
0
1.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,634
Damage
39,072
54,885
Taken
51,455
19,944
Mitigated
34,970
10,017
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,855
162
545
1,005
3,308
1,240
1,586
1,337
1,971
40,427
0
W
5,656
474
0
2,422
9,895
10,732
493
1,431
8,464
20,816
0
W
9,061
2,907
0
6,180
12,268
4,775
0
926
11,342
0
73,972
L
Hercules
Nappleseed
Hercules
4,164
1,325
0
2,896
12,157
5,097
0
1,873
10,134
0
41,784
L
Baron Samedi
Sonicherowolf1
Baron Samedi
5,407
394
315
2,081
10,229
4,010
0
2,518
7,520
28,484
0
W
Danzaburou
TheBigMike1014
Danzaburou
11,966
6,404
0
6,782
9,692
3,975
5,614
1,208
8,484
0
90,444
L
2,144
75
136
476
13,858
4,251
0
2,495
10,648
14,583
0
W
Achilles
jonjeez
Achilles
10,534
1,814
0
5,901
16,292
14,248
960
2,649
13,318
6,948
57,570
L
Cu Chulainn
kennyb1098
Cu Chulainn
4,792
967
0
2,745
5,725
2,452
0
0
5,425
0
21,283
L
2,127
951
34
1,334
12,916
4,134
0
1,215
11,601
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
50,775
244
Minions Killed
502
0
Camps Cleared
0
1,264,160
Distance Traveled
1,711,337
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,951
527
85
5
0
338,369
0
W
Sobek
8,972
528
22
1
0
354,776
5
W
Ne Zha
10,214
601
130
8
0
393,303
0
L
Hercules
7,249
426
81
5
0
308,188
0
L
Baron Samedi
6,301
371
52
3
0
234,666
2
W
Danzaburou
11,894
700
142
8
0
293,302
1
L
Ares
5,532
325
27
2
0
291,780
0
W
Achilles
10,744
632
123
7
0
331,587
7
L
Cu Chulainn
7,405
436
43
3
0
178,506
2
L
Cupid
6,389
376
41
2
0
251,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role