Player Matchup

Ne Zha
Ne Zha
BadderRELLIK
Ne Zha
Level 149
God Stats
11W - 2L
1,731 SR
Queue Stats
230W - 162L
1,707 Elo+
Party 1
Anhur
Anhur
JoyconUser69
Anhur
Level 159
God Stats
9W - 2L
1,500 SR
Queue Stats
580W - 390L
1,774 Elo+
Party 1
Nu Wa
Nu Wa
Jusunio
Nu Wa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,804 Elo+
Party 1
Athena
Athena
Kvng Final
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,804 Elo+
Party 1
Chaac
Chaac
Sympaloo
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 1
Team Averages
Level 117
1,546 SR
1,779 Elo+

VS

Team Averages
Level 77
1,485 SR
1,518 Elo+
Izanami
Izanami
Aventado Aztek
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,503 Elo+
Solo
King Arthur
King Arthur
Strawce
King Arthur
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
242W - 212L
1,538 Elo+
Party 2
Cupid
Cupid
Strawcess
Cupid
Level 105
God Stats
4W - 5L
1,462 SR
Queue Stats
210W - 171L
1,540 Elo+
Party 2
Kali
Kali
TaichiTheRabbit
Kali
Level 42
God Stats
12W - 10L
1,640 SR
Queue Stats
257W - 263L
1,525 Elo+
Solo
Anubis
Anubis
kiNG2Oo9R
Anubis
Level 47
God Stats
154W - 158L
1,539 SR
Queue Stats
214W - 231L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 1 / 2
6,908
691
5,632
7,495
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 2
5,831
583
4,984
4,220
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Jusunio
Nu Wa
11
3 / 0 / 3
6,054
605
6,518
3,525
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Kvng Final
Athena
9
1 / 2 / 4
5,434
543
2,519
7,677
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Sympaloo
Chaac
9
0 / 0 / 2
5,046
505
2,212
5,307
2,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,335
534
3,477
5,818
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Strawce
King Arthur
10
1 / 2 / 0
5,658
566
3,816
6,868
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Strawcess
Cupid
8
1 / 4 / 0
4,655
466
1,812
7,150
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 2
5,096
510
2,070
7,309
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
kiNG2Oo9R
Anubis
9
1 / 3 / 0
4,970
497
3,783
5,461
2,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ne Zha
5
1
2
6
W
4
0
2
5
W
Nu Wa
Jusunio
Nu Wa
3
0
3
4.5
W
Athena
Kvng Final
Athena
1
2
4
1.5
L
King Arthur
Strawce
King Arthur
1
2
0
0.5
L
Cupid
Strawcess
Cupid
1
4
0
0.25
W
Chaac
Sympaloo
Chaac
0
0
2
1
L
0
1
2
1
L
Anubis
kiNG2Oo9R
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
14,958
28,224
Taken
32,606
9,230
Mitigated
10,590
12,830
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,477
2,073
0
0
5,818
1,720
453
2,613
3,117
0
30,690
W
Ne Zha
5,632
3,525
0
2,729
7,495
2,097
540
1,191
6,210
0
41,727
W
4,984
2,779
0
2,439
4,220
882
0
0
4,220
0
28,359
W
Nu Wa
Jusunio
Nu Wa
6,518
1,052
84
1,311
3,525
806
352
1,509
2,016
35,529
0
W
Athena
Kvng Final
Athena
2,519
662
0
2,826
7,677
2,730
123
749
6,928
14,372
0
L
King Arthur
Strawce
King Arthur
3,816
191
0
2,254
6,868
3,379
0
1,584
4,905
0
22,270
L
Cupid
Strawcess
Cupid
1,812
390
36
2,304
7,150
1,301
0
432
6,692
0
14,971
W
Chaac
Sympaloo
Chaac
2,212
224
366
3,075
5,307
2,715
718
334
4,773
0
15,868
L
2,070
615
0
2,894
7,309
2,086
0
1,515
5,667
0
19,843
L
Anubis
kiNG2Oo9R
Anubis
3,783
346
0
1,712
5,461
2,104
0
2,319
2,916
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
25,714
263
Minions Killed
230
0
Camps Cleared
0
925,111
Distance Traveled
860,940
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,335
534
51
5
0
158,931
6
W
Ne Zha
6,908
691
85
9
0
199,975
0
W
Anhur
5,831
583
54
5
0
166,451
0
W
Nu Wa
6,054
605
65
7
0
186,632
0
W
Athena
5,434
543
22
2
0
180,795
0
L
King Arthur
5,658
566
50
5
0
176,415
2
L
Cupid
4,655
466
22
2
0
172,026
1
W
Chaac
5,046
505
37
4
0
191,258
0
L
Kali
5,096
510
56
6
0
208,593
3
L
Anubis
4,970
497
51
5
0
144,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role