Player Matchup

Ymir
Ymir
GeoNexus96
Ymir
Level 144
God Stats
11W - 7L
1,668 SR
Queue Stats
174W - 157L
1,618 Elo+
Party 1
Janus
Janus
Irish-Lad98-
Janus
Level 148
God Stats
26W - 18L
1,672 SR
Queue Stats
535W - 448L
1,612 Elo+
Solo
Nemesis
Nemesis
Neopolitan-V2
Nemesis
Level 155
God Stats
2W - 2L
1,928 SR
Queue Stats
33W - 48L
1,715 Elo+
Party 1
Tsukuyomi
Tsukuyomi
its_tujefa
Tsukuyomi
Level 61
God Stats
5W - 3L
1,732 SR
Queue Stats
13W - 14L
1,643 Elo+
Solo
Rama
Rama
minimachine26
Rama
Level 157
God Stats
10W - 5L
1,441 SR
Queue Stats
404W - 346L
1,669 Elo+
Party 1
Team Averages
Level 133
1,688 SR
1,651 Elo+

VS

Team Averages
Level 129
1,666 SR
1,588 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Astate8700
Cupid
Level 112
God Stats
28W - 23L
1,806 SR
Queue Stats
295W - 270L
1,650 Elo+
Party 2
Sol
Sol
Jocquese
Sol
Level 136
God Stats
16W - 15L
1,861 SR
Queue Stats
629W - 599L
1,639 Elo+
Solo
Camazotz
Camazotz
SacredFIapjack
Camazotz
Level 127
God Stats
8W - 8L
1,660 SR
Queue Stats
242W - 204L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,387
539
1,217
6,360
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 0
5,383
538
3,077
4,841
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
12
5 / 0 / 0
6,707
671
3,019
5,753
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
its_tujefa
Tsukuyomi
12
3 / 2 / 2
6,594
659
6,199
8,184
2,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 2
6,299
630
2,996
3,710
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
5,803
580
3,218
5,401
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
 
Ratatoskr
10
2 / 3 / 0
5,755
576
2,846
6,065
1,963
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
10
0 / 2 / 1
5,724
572
2,157
5,822
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
4,342
434
679
1,000
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
9
3 / 2 / 0
5,909
591
7,000
10,738
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
6
6
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Ratatoskr
 
Ratatoskr
2
3
0
0.67
L
Cupid
0
2
1
0.25
W
0
2
4
1
W
0
2
0
0
L
1
0
0
1
W
Nemesis
5
0
0
5
L
Camazotz
3
2
0
1.5
W
Tsukuyomi
its_tujefa
Tsukuyomi
3
2
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
15,900
28,848
Taken
29,026
11,594
Mitigated
9,841
9,373
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,218
480
0
1,839
5,401
2,487
69
0
5,401
33,781
0
L
Ratatoskr
 
Ratatoskr
2,846
738
0
0
6,065
1,963
0
250
5,803
0
30,113
L
Cupid
2,157
1,140
0
2,161
5,822
1,630
0
435
5,387
0
35,317
W
1,217
255
0
994
6,360
4,176
0
437
5,923
13,988
0
W
3,077
393
0
1,477
4,841
1,057
164
0
4,841
27,488
0
L
679
229
0
515
1,000
436
0
120
880
10,818
2,077
W
Nemesis
3,019
1,302
0
1,214
5,753
1,890
595
150
5,603
0
29,033
L
Camazotz
7,000
3,010
0
6,409
10,738
3,325
0
3,231
7,261
0
29,210
W
Tsukuyomi
its_tujefa
Tsukuyomi
6,199
1,875
0
2,885
8,184
2,891
345
2,874
4,966
0
39,167
W
2,996
2,121
0
2,803
3,710
1,580
687
46
3,664
0
39,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
27,533
332
Minions Killed
291
0
Camps Cleared
0
1,069,282
Distance Traveled
878,496
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,803
580
78
8
0
185,818
3
L
Ratatoskr
5,755
576
66
7
0
209,056
0
L
Cupid
5,724
572
79
8
0
180,158
2
W
Ymir
5,387
539
22
2
0
218,594
4
W
Janus
5,383
538
70
7
0
227,406
4
L
Sol
4,342
434
22
2
0
94,747
1
W
Nemesis
6,707
671
67
7
0
241,690
2
L
Camazotz
5,909
591
46
5
0
208,717
2
W
Tsukuyomi
6,594
659
79
8
0
203,440
0
W
Rama
6,299
630
94
9
0
178,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role