Player Matchup

Fenrir
Fenrir
EheyFhey
Fenrir
Level 8
God Stats
6W - 4L
1,606 SR
Queue Stats
33W - 34L
1,373 Elo+
Party 2
Ullr
Ullr
QuerNano
Ullr
Level 15
God Stats
4W - 6L
1,459 SR
Queue Stats
35W - 35L
1,398 Elo+
Party 2
Agni
Agni
Reledu
Agni
Level 7
God Stats
2W - 2L
1,592 SR
Queue Stats
17W - 24L
1,235 Elo+
Party 2
Guan Yu
Guan Yu
TuntherDarknes
Guan Yu
Level 11
God Stats
2W - 4L
1,592 SR
Queue Stats
24W - 29L
1,256 Elo+
Party 2
Thor
Thor
empanadamagica69
Thor
Level 29
God Stats
6W - 10L
1,512 SR
Queue Stats
223W - 183L
1,531 Elo+
Solo
Team Averages
Level 14
1,552 SR
1,358 Elo+

VS

Team Averages
Level 24
1,603 SR
1,568 Elo+
Ao Kuang
Ao Kuang
M4STER3931
Ao Kuang
Level 6
God Stats
8W - 5L
1,572 SR
Queue Stats
106W - 95L
1,609 Elo+
Solo
Janus
Janus
Magikarp War
Janus
Level 35
God Stats
7W - 3L
1,747 SR
Queue Stats
86W - 83L
1,538 Elo+
Party 1
Chiron
Chiron
Sammy807
Chiron
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 133L
1,459 Elo+
Solo
Athena
Athena
Searlon
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,606 Elo+
Party 1
Hades
Hades
SmallFry_365
Hades
Level 29
God Stats
32W - 14L
1,696 SR
Queue Stats
53W - 33L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EheyFhey
Fenrir
9
1 / 7 / 5
6,829
379
4,260
12,545
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
13
2 / 5 / 2
8,111
451
4,895
9,827
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Reledu
Agni
10
0 / 11 / 1
6,194
344
2,122
10,342
3,619
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 7 / 3
7,829
435
8,542
16,237
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 4 / 2
9,437
524
10,423
10,767
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
M4STER3931
Ao Kuang
18
12 / 1 / 4
11,412
634
15,715
22,317
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 2
10,406
578
5,116
7,885
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Sammy807
Chiron
17
7 / 0 / 3
10,387
577
6,938
9,011
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Searlon
Athena
13
2 / 4 / 6
8,766
487
6,571
12,746
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 1
9,144
508
9,686
9,847
4,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
34
34
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EheyFhey
Fenrir
1
7
5
0.5
W
Ao Kuang
M4STER3931
Ao Kuang
12
1
4
14
W
8
3
2
3
L
Ullr
2
5
2
0.6
L
Agni
Reledu
Agni
0
11
1
0.05
W
Chiron
Sammy807
Chiron
7
0
3
8.5
W
Athena
Searlon
Athena
2
4
6
1.25
W
5
3
1
1.83
L
2
7
3
0.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
44,026
59,718
Taken
61,806
25,028
Mitigated
26,951
9,256
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EheyFhey
Fenrir
4,260
1,972
0
2,509
12,545
4,668
0
7,367
5,178
0
19,502
W
Ao Kuang
M4STER3931
Ao Kuang
15,715
5,677
0
16,936
22,317
8,633
21
1,264
20,928
99,574
0
W
5,116
245
0
760
7,885
2,651
135
256
7,604
63,187
0
L
Ullr
4,895
2,318
0
1,719
9,827
3,292
1,046
4,750
5,077
0
48,162
L
Agni
Reledu
Agni
2,122
310
0
275
10,342
3,619
308
8,329
2,013
17,753
0
W
Chiron
Sammy807
Chiron
6,938
1,240
567
7,860
9,011
3,261
3,308
416
8,595
0
67,307
W
Athena
Searlon
Athena
6,571
2,064
0
1,851
12,746
7,585
592
186
12,460
21,829
0
W
9,686
465
38
3,134
9,847
4,821
1,180
0
9,549
39,998
0
L
8,542
1,408
238
3,815
16,237
9,369
639
12,232
4,005
0
34,509
L
10,423
3,211
0
700
10,767
4,080
0
5,026
5,741
0
48,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
50,115
280
Minions Killed
467
0
Camps Cleared
0
1,546,136
Distance Traveled
1,659,182
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,829
379
30
2
0
365,402
1
W
Ao Kuang
11,412
634
126
7
0
373,374
0
W
Janus
10,406
578
120
7
0
344,371
3
L
Ullr
8,111
451
79
4
0
304,745
3
L
Agni
6,194
344
31
2
0
264,444
4
W
Chiron
10,387
577
111
6
0
285,130
2
W
Athena
8,766
487
33
2
0
356,255
4
W
Hades
9,144
508
77
4
0
300,052
3
L
Guan Yu
7,829
435
66
4
0
316,574
3
L
Thor
9,437
524
74
4
0
294,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role