Player Matchup

Ymir
Ymir
GuiltyRaven69
Ymir
Level 7
God Stats
8W - 6L
1,575 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 1
Zeus
Zeus
Ov3R-DrIV55
Zeus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,427 Elo+
Party 1
Bellona
Bellona
PoodleMoth
Bellona
Level 20
God Stats
10W - 17L
1,374 SR
Queue Stats
38W - 44L
1,417 Elo+
Party 1
Rama
Rama
WYDalliAs
Rama
Level 24
God Stats
71W - 55L
1,519 SR
Queue Stats
96W - 91L
1,491 Elo+
Solo
Cupid
Cupid
terrorclawapex
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,513 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,466 Elo+

VS

Team Averages
Level 8
1,438 SR
1,436 Elo+
Izanami
Izanami
Dkdance
Izanami
Level 17
God Stats
27W - 25L
1,189 SR
Queue Stats
225W - 272L
1,380 Elo+
Solo
Raijin
Raijin
Sheska24
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
TiBagsi
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 3
Ymir
Ymir
UntoreX
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
wildghost00
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 31
13,769
1,252
16,341
13,862
15,519
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 0 / 26
13,314
1,210
23,425
4,198
1,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PoodleMoth
Bellona
19
5 / 1 / 31
11,852
1,077
11,168
12,691
11,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
20
17 / 2 / 23
13,425
1,220
27,544
11,071
3,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 2 / 32
12,212
1,110
29,945
11,981
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dkdance
Izanami
16
2 / 8 / 3
10,800
982
16,404
20,634
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Raijin
Sheska24
Raijin
15
0 / 11 / 1
9,087
826
5,295
16,292
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
TiBagsi
Hun Batz
16
2 / 15 / 1
10,204
928
10,580
27,692
11,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
UntoreX
Ymir
16
2 / 9 / 3
11,168
1,015
5,299
22,329
24,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
wildghost00
Cthulhu
16
1 / 9 / 4
10,093
918
10,569
28,649
29,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
19
52
Kills
7
7
Deaths
52
143
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dkdance
Izanami
2
8
3
0.44
W
10
2
31
12.75
W
14
0
26
27
W
Bellona
PoodleMoth
Bellona
5
1
31
20.5
L
Raijin
Sheska24
Raijin
0
11
1
0.05
L
Hun Batz
TiBagsi
Hun Batz
2
15
1
0.17
L
Ymir
UntoreX
Ymir
2
9
3
0.39
W
Rama
17
2
23
14.25
W
6
2
32
11
L
Cthulhu
wildghost00
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,423
Damage
48,147
53,803
Taken
115,596
36,574
Mitigated
81,026
8,503
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dkdance
Izanami
16,404
9,768
0
3,129
20,634
8,610
0
5,115
15,519
0
63,320
W
16,341
3,603
0
1,184
13,862
15,519
0
4,777
8,947
30,886
0
W
23,425
2,901
800
714
4,198
1,246
0
1,393
2,755
46,058
0
W
Bellona
PoodleMoth
Bellona
11,168
3,149
0
60
12,691
11,852
0
5,469
7,022
0
19,555
L
Raijin
Sheska24
Raijin
5,295
1,072
0
0
16,292
6,451
0
7,130
9,162
16,900
0
L
Hun Batz
TiBagsi
Hun Batz
10,580
2,151
0
545
27,692
11,563
0
9,617
18,075
0
18,426
L
Ymir
UntoreX
Ymir
5,299
794
0
678
22,329
24,412
0
9,982
12,347
26,589
0
W
Rama
27,544
26,123
0
1,618
11,071
3,820
0
4,894
5,981
0
45,983
W
29,945
16,259
409
3,718
11,981
4,137
0
3,946
7,935
0
53,071
L
Cthulhu
wildghost00
Cthulhu
10,569
603
228
600
28,649
29,990
0
7,922
20,727
29,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,572
Gold Earned
51,352
219
Minions Killed
230
5
Camps Cleared
4
1,050,669
Distance Traveled
839,866
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,800
982
106
10
2
183,547
1
W
Ymir
13,769
1,252
45
4
2
220,263
2
W
Zeus
13,314
1,210
48
4
1
213,360
0
W
Bellona
11,852
1,077
26
2
0
233,458
0
L
Raijin
9,087
826
13
1
0
104,016
0
L
Hun Batz
10,204
928
13
1
2
191,215
0
L
Ymir
11,168
1,015
49
4
0
177,108
3
W
Rama
13,425
1,220
41
4
1
192,181
1
W
Cupid
12,212
1,110
59
5
1
191,407
0
L
Cthulhu
10,093
918
49
4
0
183,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role