Player Matchup

Tiamat
Tiamat
Li-Sensei-
Tiamat
Level 16
God Stats
2W - 3L
1,533 SR
Queue Stats
26W - 33L
1,476 Elo+
Solo
Fenrir
Fenrir
MistakingElk73
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
PinchePelon
Achilles
Level 17
God Stats
40W - 39L
1,508 SR
Queue Stats
125W - 124L
1,476 Elo+
Solo
Kukulkan
Kukulkan
StormElmo
Kukulkan
Level 4
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Ymir
Ymir
TripleDIENASTY
Ymir
Level 24
God Stats
32W - 24L
1,696 SR
Queue Stats
203W - 201L
1,567 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,536 Elo+

VS

Team Averages
Level 14
1,559 SR
1,633 Elo+
Susano
Susano
Hunterererer
Susano
Level 17
God Stats
7W - 2L
1,794 SR
Queue Stats
91W - 70L
1,600 Elo+
Party 1
Ganesha
Ganesha
Splurt_The_Gurt
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,870 Elo+
Party 1
Neith
Neith
marijuandreisha
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
somebodypackitup
Horus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,712 Elo+
Party 1
Raijin
Raijin
thalisW
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Li-Sensei-
Tiamat
18
9 / 14 / 9
12,799
1,067
26,334
24,719
14,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 17 / 14
10,850
904
4,447
24,290
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
PinchePelon
Achilles
19
8 / 2 / 13
13,354
1,113
19,684
20,969
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
StormElmo
Kukulkan
18
1 / 7 / 14
11,435
953
11,665
17,046
4,838
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 6 / 9
12,836
1,070
15,331
20,511
9,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
17 / 4 / 17
14,262
1,189
23,118
18,775
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 6 / 37
12,901
1,075
34,445
20,650
17,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
1 / 8 / 16
11,551
963
8,660
13,634
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
24 / 1 / 11
15,809
1,317
19,189
19,848
30,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
thalisW
Raijin
18
4 / 7 / 15
11,554
963
12,011
14,409
8,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
142
26
Kills
46
46
Deaths
26
59
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Susano
17
4
17
6.38
L
Tiamat
Li-Sensei-
Tiamat
9
14
9
0.96
L
0
17
14
0.41
L
Achilles
PinchePelon
Achilles
8
2
13
7.25
W
0
6
37
3.08
L
Kukulkan
StormElmo
Kukulkan
1
7
14
1.14
L
8
6
9
2.08
W
1
8
16
1.13
W
24
1
11
29.5
W
Raijin
thalisW
Raijin
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,461
Damage
97,423
107,535
Taken
87,316
52,697
Mitigated
73,568
6,638
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
23,118
7,680
0
2,753
18,775
9,986
0
11,698
6,922
0
40,956
L
Tiamat
Li-Sensei-
Tiamat
26,334
3,405
0
4,242
24,719
14,182
0
11,763
12,956
42,884
0
L
4,447
2,552
0
956
24,290
10,066
0
8,954
15,336
0
9,817
L
Achilles
PinchePelon
Achilles
19,684
10,823
0
724
20,969
14,467
0
10,329
10,640
0
41,063
W
34,445
4,610
0
1,114
20,650
17,791
0
12,463
8,087
50,193
0
L
Kukulkan
StormElmo
Kukulkan
11,665
3,594
0
716
17,046
4,838
0
8,878
8,168
33,681
0
L
15,331
5,181
0
0
20,511
9,144
0
6,532
13,979
36,696
0
W
8,660
5,675
0
1,771
13,634
6,314
0
8,533
5,026
0
23,674
W
19,189
8,015
2,677
5,595
19,848
30,615
0
11,373
8,147
0
33,768
W
Raijin
thalisW
Raijin
12,011
1,676
0
959
14,409
8,862
0
9,263
5,042
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
66,077
166
Minions Killed
178
6
Camps Cleared
1
950,755
Distance Traveled
866,823
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,262
1,189
49
4
0
199,090
0
L
Tiamat
12,799
1,067
28
2
0
207,295
0
L
Fenrir
10,850
904
9
1
0
163,249
1
L
Achilles
13,354
1,113
38
3
6
215,967
2
W
Ganesha
12,901
1,075
7
1
0
190,371
0
L
Kukulkan
11,435
953
48
4
0
156,586
0
L
Ymir
12,836
1,070
43
4
0
207,658
0
W
Neith
11,551
963
42
4
0
147,924
1
W
Horus
15,809
1,317
43
4
0
210,464
0
W
Raijin
11,554
963
37
3
1
118,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role