Player Matchup

Sun Wukong
Sun Wukong
IronFox950
Sun Wukong
Level 46
God Stats
33W - 33L
1,480 SR
Queue Stats
141W - 159L
1,389 Elo+
Party 2
Nemesis
Nemesis
Lucky1XG
Nemesis
Level 29
God Stats
6W - 14L
1,376 SR
Queue Stats
64W - 85L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
QueenWolfie7767
Nu Wa
Level 57
God Stats
14W - 23L
1,303 SR
Queue Stats
179W - 252L
1,270 Elo+
Party 2
Izanami
Izanami
SpiritRider0601
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,227 Elo+
Party 3
Yemoja
Yemoja
Zenetiic
Yemoja
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,561 Elo+
Party 3
Team Averages
Level 42
1,432 SR
1,369 Elo+

VS

Team Averages
Level 38
1,384 SR
1,301 Elo+
Nike
Nike
JP_RU
Nike
Level 45
God Stats
9W - 11L
1,406 SR
Queue Stats
47W - 58L
1,360 Elo+
Party 1
Set
Set
PhantomsChannelG
Set
Level 53
God Stats
9W - 16L
1,433 SR
Queue Stats
23W - 42L
1,212 Elo+
Party 1
Chaac
Chaac
balma999
Chaac
Level 29
God Stats
1W - 4L
1,237 SR
Queue Stats
33W - 47L
1,258 Elo+
Party 1
Heimdallr
Heimdallr
chiqui_1206
Heimdallr
Level 26
God Stats
30W - 24L
1,387 SR
Queue Stats
59W - 55L
1,305 Elo+
Party 1
Anubis
Anubis
jeembur
Anubis
Level 39
God Stats
37W - 31L
1,456 SR
Queue Stats
211W - 227L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IronFox950
Sun Wukong
12
2 / 4 / 1
7,698
453
11,422
16,357
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Lucky1XG
Nemesis
14
3 / 5 / 1
8,447
497
9,218
15,550
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 10 / 1
7,718
454
4,571
15,166
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 2
6,337
373
2,901
11,036
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Zenetiic
Yemoja
11
1 / 4 / 3
7,307
430
3,077
11,366
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JP_RU
Nike
14
2 / 3 / 0
8,668
510
9,512
14,049
12,736
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
7 / 2 / 5
9,313
548
8,319
9,425
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
balma999
Chaac
13
7 / 3 / 3
8,188
482
5,510
10,385
9,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Heimdallr
chiqui_1206
Heimdallr
14
2 / 2 / 6
8,879
522
7,605
7,726
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jeembur
Anubis
16
12 / 0 / 6
10,297
606
19,970
9,327
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
30
30
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IronFox950
Sun Wukong
2
4
1
0.63
W
Nike
JP_RU
Nike
2
3
0
0.67
L
Nemesis
Lucky1XG
Nemesis
3
5
1
0.7
W
7
2
5
4.75
L
3
10
1
0.35
L
0
7
2
0.14
L
Yemoja
Zenetiic
Yemoja
1
4
3
0.63
W
Chaac
balma999
Chaac
7
3
3
2.83
W
Heimdallr
chiqui_1206
Heimdallr
2
2
6
2.5
W
Anubis
jeembur
Anubis
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
50,916
69,475
Taken
50,912
31,313
Mitigated
32,511
11,014
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IronFox950
Sun Wukong
11,422
3,743
0
4,951
16,357
10,736
665
2,998
12,723
0
46,947
W
Nike
JP_RU
Nike
9,512
2,621
0
5,335
14,049
12,736
61
28
13,396
0
46,776
L
Nemesis
Lucky1XG
Nemesis
9,218
3,179
0
1,649
15,550
5,861
249
4,020
11,380
0
50,588
W
8,319
3,391
0
2,883
9,425
3,973
2,568
1,069
8,183
0
51,031
L
4,571
1,228
0
690
15,166
3,274
917
9,266
5,900
28,754
0
L
2,901
1,662
0
1,459
11,036
3,067
272
1,821
9,215
0
25,380
L
Yemoja
Zenetiic
Yemoja
3,077
562
835
1,430
11,366
8,375
182
1,865
9,501
18,761
0
W
Chaac
balma999
Chaac
5,510
370
612
966
10,385
9,092
1,060
1,764
8,468
0
19,948
W
Heimdallr
chiqui_1206
Heimdallr
7,605
2,422
366
3,074
7,726
2,799
1,799
2,087
5,591
0
42,253
W
Anubis
jeembur
Anubis
19,970
245
0
6,026
9,327
3,911
2,173
2,198
6,851
63,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
45,345
278
Minions Killed
375
0
Camps Cleared
0
1,602,432
Distance Traveled
1,588,425
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,698
453
62
4
0
335,241
1
W
Nike
8,668
510
83
5
0
317,069
4
L
Nemesis
8,447
497
86
5
0
418,348
1
W
Set
9,313
548
92
5
0
341,457
0
L
Nu Wa
7,718
454
55
3
0
231,177
0
L
Izanami
6,337
373
48
3
0
273,126
0
L
Yemoja
7,307
430
27
2
0
344,540
0
W
Chaac
8,188
482
29
2
0
325,074
0
W
Heimdallr
8,879
522
78
5
0
280,668
0
W
Anubis
10,297
606
93
5
0
324,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role