Player Matchup

Hou Yi
Hou Yi
Gold III
Gansit0
Hou Yi
Gold III
Level 160
God Stats
1W - 0L
1,817 SR
Queue Stats
5W - 1L
1,791 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,817 SR
1,791 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,597 SR
1,744 MMR
Izanami
Izanami
Gold III
Stoneking1998
Izanami
Gold III
Level 116
God Stats
3W - 4L
1,597 SR
Queue Stats
95W - 94L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gansit0
Hou Yi
15
6 / 0 / 0
9,232
1,026
8,398
7,513
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AnubisSkadiHe BoUllrSet

VS

Bans
AnhurPoseidonBakasuraChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 6 / 0
6,703
745
3,372
10,228
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Gansit0
Hou Yi
6
0
0
6
L
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,398
Damage
3,372
7,513
Taken
10,228
3,029
Mitigated
3,761
3,974
Healing
1,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Gansit0
Hou Yi
8,398
4,972
0
3,974
7,513
3,029
296
375
7,138
0
60,378
L
Izanami
3,372
2,025
0
1,707
10,228
3,761
0
40
10,188
0
34,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,232
Gold Earned
6,703
106
Minions Killed
73
0
Camps Cleared
0
148,836
Distance Traveled
154,142
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,232
1,026
106
12
0
148,836
1
L
Izanami
6,703
745
73
8
0
154,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role