Player Matchup

Danzaburou
Danzaburou
Amaru-_-Ka
Danzaburou
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Raijin
Raijin
Enclume
Raijin
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,471 Elo+
Party 1
Ymir
Ymir
TluanseR
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,490 Elo+

VS

Team Averages
Level 60
1,460 SR
1,353 Elo+
Cthulhu
Cthulhu
Cynotz
Cthulhu
Level 29
God Stats
2W - 1L
1,166 SR
Queue Stats
5W - 5L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
GodKillerSRB
Kukulkan
Level 24
God Stats
3W - 0L
1,714 SR
Queue Stats
4W - 3L
1,245 Elo+
Party 2
Cupid
Cupid
SayClone
Cupid
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 259L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amaru-_-Ka
Danzaburou
10
2 / 11 / 3
8,547
777
4,045
12,238
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Enclume
Raijin
10
2 / 9 / 1
7,371
670
8,017
10,663
3,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
1 / 9 / 2
6,903
628
1,858
12,082
10,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cynotz
Cthulhu
12
4 / 2 / 17
8,582
780
7,926
10,395
11,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
GodKillerSRB
Kukulkan
13
11 / 1 / 12
9,779
889
7,923
3,968
1,463
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
SayClone
Cupid
14
14 / 2 / 12
10,364
942
15,256
9,769
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
29
29
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amaru-_-Ka
Danzaburou
2
11
3
0.32
W
Cthulhu
Cynotz
Cthulhu
4
2
17
6.25
L
Raijin
Enclume
Raijin
2
9
1
0.28
W
Kukulkan
GodKillerSRB
Kukulkan
11
1
12
17
W
Cupid
SayClone
Cupid
14
2
12
10
L
Ymir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
31,105
34,983
Taken
24,132
18,562
Mitigated
16,353
1,490
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amaru-_-Ka
Danzaburou
4,045
1,852
0
1,036
12,238
4,638
0
6,444
5,794
0
8,076
W
Cthulhu
Cynotz
Cthulhu
7,926
866
533
648
10,395
11,265
269
4,089
6,306
17,432
0
L
Raijin
Enclume
Raijin
8,017
1,543
0
454
10,663
3,585
0
4,141
6,522
23,949
0
W
Kukulkan
GodKillerSRB
Kukulkan
7,923
897
0
0
3,968
1,463
836
1,066
2,902
40,058
0
W
Cupid
SayClone
Cupid
15,256
11,122
237
4,578
9,769
3,625
1,555
4,788
4,981
0
42,067
L
Ymir
1,858
812
0
0
12,082
10,339
0
5,267
6,815
6,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
28,725
49
Minions Killed
122
0
Camps Cleared
0
404,387
Distance Traveled
563,431
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,547
777
11
1
0
131,150
1
W
Cthulhu
8,582
780
13
1
0
194,836
2
L
Raijin
7,371
670
26
2
0
137,358
1
W
Kukulkan
9,779
889
63
6
0
199,978
2
W
Cupid
10,364
942
46
4
0
168,617
2
L
Ymir
6,903
628
12
1
0
135,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role