Player Matchup

Athena
Athena
Antony8991
Athena
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
253W - 277L
1,546 Elo+
Party 1
Mulan
Mulan
CarrotCakee
Mulan
Level 36
God Stats
2W - 2L
1,320 SR
Queue Stats
27W - 37L
1,403 Elo+
Solo
Neith
Neith
Ffizee
Neith
Level 102
God Stats
3W - 2L
1,419 SR
Queue Stats
221W - 240L
1,533 Elo+
Party 1
Ra
Ra
Reeces14
Ra
Level 49
God Stats
8W - 9L
1,585 SR
Queue Stats
198W - 229L
1,588 Elo+
Party 1
Mercury
Mercury
rhyskj08
Mercury
Level 116
God Stats
27W - 10L
1,889 SR
Queue Stats
263W - 284L
1,535 Elo+
Party 1
Team Averages
Level 78
1,543 SR
1,521 Elo+

VS

Team Averages
Level 80
1,622 SR
1,493 Elo+
Bakasura
Bakasura
Alexgs1742
Bakasura
Level 27
God Stats
20W - 20L
1,514 SR
Queue Stats
88W - 128L
1,496 Elo+
Party 3
Artio
Artio
Lelorizor
Artio
Level 152
God Stats
10W - 7L
1,698 SR
Queue Stats
138W - 120L
1,509 Elo+
Solo
Amaterasu
Amaterasu
SASIKA39
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Samuel1313
Ra
Level 86
God Stats
2W - 4L
1,732 SR
Queue Stats
80W - 97L
1,535 Elo+
Party 3
Apollo
Apollo
eltneen2
Apollo
Level 16
God Stats
6W - 7L
1,666 SR
Queue Stats
26W - 21L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Antony8991
Athena
15
2 / 3 / 14
10,756
538
8,076
21,836
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 4
9,691
485
7,019
11,343
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ffizee
Neith
19
8 / 1 / 9
12,391
620
17,449
14,909
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 8
11,514
576
8,934
8,875
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
rhyskj08
Mercury
20
12 / 3 / 8
12,988
649
22,037
17,969
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexgs1742
Bakasura
15
2 / 7 / 3
8,961
448
5,575
15,277
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Lelorizor
Artio
13
1 / 3 / 5
8,712
436
5,711
16,856
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SASIKA39
Amaterasu
17
3 / 2 / 2
10,139
507
8,706
17,951
14,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 8 / 6
10,760
538
15,842
15,197
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
eltneen2
Apollo
15
2 / 7 / 3
9,436
472
8,534
18,063
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
27
Kills
11
11
Deaths
27
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alexgs1742
Bakasura
2
7
3
0.5
W
Athena
Antony8991
Athena
2
3
14
3
W
1
4
4
0.75
W
Neith
Ffizee
Neith
8
1
9
12.5
L
Artio
Lelorizor
Artio
1
3
5
1.17
W
4
0
8
8
L
Amaterasu
SASIKA39
Amaterasu
3
2
2
2
L
3
8
6
0.75
L
Apollo
eltneen2
Apollo
2
7
3
0.5
W
Mercury
rhyskj08
Mercury
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,515
Damage
44,368
74,932
Taken
83,344
45,134
Mitigated
46,243
30,309
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alexgs1742
Bakasura
5,575
4,116
1,059
2,328
15,277
5,896
0
4,054
11,027
0
56,878
W
Athena
Antony8991
Athena
8,076
2,729
0
3,971
21,836
19,176
209
5,848
15,424
37,558
0
W
7,019
993
0
1,574
11,343
7,272
811
3,483
7,860
687
37,945
W
Neith
Ffizee
Neith
17,449
9,551
0
9,295
14,909
6,278
2,595
4,354
10,335
0
91,605
L
Artio
Lelorizor
Artio
5,711
380
1,450
5,244
16,856
12,015
0
3,092
13,623
33,136
0
W
8,934
1,304
5,260
5,009
8,875
3,839
474
3,701
5,174
76,627
0
L
Amaterasu
SASIKA39
Amaterasu
8,706
1,963
0
5,965
17,951
14,553
0
3,310
14,090
966
57,858
L
15,842
1,524
2,128
3,329
15,197
6,649
315
4,251
10,758
75,372
0
L
Apollo
eltneen2
Apollo
8,534
3,925
0
6,052
18,063
7,130
0
2,359
15,696
0
51,586
W
Mercury
rhyskj08
Mercury
22,037
11,972
0
5,200
17,969
8,569
796
6,733
10,996
0
114,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,340
Gold Earned
48,008
579
Minions Killed
483
0
Camps Cleared
0
2,061,960
Distance Traveled
1,915,091
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,961
448
103
5
0
447,553
0
W
Athena
10,756
538
37
2
0
408,088
9
W
Mulan
9,691
485
76
4
0
387,291
0
W
Neith
12,391
620
141
7
0
352,126
0
L
Artio
8,712
436
51
3
0
417,531
6
W
Ra
11,514
576
168
8
0
450,799
7
L
Amaterasu
10,139
507
116
6
0
343,743
1
L
Ra
10,760
538
128
6
0
379,598
3
L
Apollo
9,436
472
85
4
0
326,666
0
W
Mercury
12,988
649
157
8
0
463,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role