Player Matchup

Cupid
Cupid
 
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LyricalMite7787
Loki
Level 20
God Stats
23W - 25L
1,639 SR
Queue Stats
54W - 61L
1,672 Elo+
Solo
Yemoja
Yemoja
Sbro Gillie
Yemoja
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 19L
1,345 Elo+
Solo
Mulan
Mulan
TheVampaug
Mulan
Level 10
God Stats
8W - 5L
1,836 SR
Queue Stats
57W - 28L
1,581 Elo+
Solo
Raijin
Raijin
thirstybread2006
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,563 Elo+
Party 1
Team Averages
Level 16
1,595 SR
1,532 Elo+

VS

Team Averages
Level 16
1,615 SR
1,529 Elo+
Cerberus
Cerberus
B00M3R TRAP
Cerberus
Level 12
God Stats
3W - 1L
1,842 SR
Queue Stats
26W - 26L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bubblegum_krisis
Tsukuyomi
Level 17
God Stats
28W - 22L
1,795 SR
Queue Stats
275W - 257L
1,652 Elo+
Solo
Raijin
Raijin
PAWGERS201
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,495 Elo+
Solo
Anubis
Anubis
creampyenana
Anubis
Level 21
God Stats
74W - 91L
1,437 SR
Queue Stats
112W - 156L
1,347 Elo+
Solo
Hachiman
Hachiman
sir340x
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 5 / 7
10,449
950
8,023
12,011
5,094
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 6
10,543
958
6,464
10,967
4,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
16
0 / 2 / 5
9,829
894
5,854
10,625
6,506
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
17
5 / 5 / 7
11,100
1,009
18,709
23,779
18,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 7 / 8
10,815
983
9,921
13,616
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

136

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B00M3R TRAP
Cerberus
18
4 / 1 / 11
12,347
1,122
6,018
8,876
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
19
13 / 2 / 9
14,056
1,278
29,008
16,620
13,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
PAWGERS201
Raijin
17
2 / 1 / 14
10,699
973
13,220
8,363
3,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
2 / 6 / 10
10,221
929
7,725
9,820
4,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
sir340x
Hachiman
18
1 / 4 / 13
10,624
966
8,968
10,833
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
14
Kills
22
22
Deaths
14
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
7
1.3
W
Cerberus
B00M3R TRAP
Cerberus
4
1
11
9.5
W
Tsukuyomi
13
2
9
8.75
L
3
3
6
2
W
Raijin
PAWGERS201
Raijin
2
1
14
9
L
Yemoja
0
2
5
1.25
L
Mulan
5
5
7
1.7
W
Anubis
2
6
10
1.17
W
Hachiman
sir340x
Hachiman
1
4
13
1.88
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
64,939
70,998
Taken
54,512
40,579
Mitigated
32,211
10,575
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,023
3,860
473
952
12,011
5,094
0
3,936
8,075
0
21,655
W
Cerberus
B00M3R TRAP
Cerberus
6,018
403
0
1,966
8,876
7,313
0
2,308
6,443
34,110
0
W
Tsukuyomi
29,008
9,718
0
2,556
16,620
13,121
0
3,131
13,264
0
54,328
L
6,464
837
0
0
10,967
4,432
0
2,291
8,676
0
26,057
W
Raijin
PAWGERS201
Raijin
13,220
1,257
0
0
8,363
3,211
0
3,957
4,306
30,525
0
L
Yemoja
5,854
1,852
1,856
1,177
10,625
6,506
0
5,457
5,168
25,719
0
L
Mulan
18,709
3,379
0
6,117
23,779
18,564
0
12,002
11,777
0
39,097
W
Anubis
7,725
250
251
682
9,820
4,774
0
2,872
6,823
20,407
0
W
Hachiman
sir340x
Hachiman
8,968
5,240
0
2,456
10,833
3,792
0
3,507
7,274
0
22,354
L
9,921
509
0
0
13,616
5,983
0
3,277
10,339
31,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
57,947
204
Minions Killed
240
6
Camps Cleared
8
965,718
Distance Traveled
910,709
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,449
950
32
3
0
186,718
0
W
Cerberus
12,347
1,122
66
6
3
209,908
0
W
Tsukuyomi
14,056
1,278
43
4
4
247,136
0
L
Loki
10,543
958
33
3
3
225,564
0
W
Raijin
10,699
973
49
4
0
136,261
0
L
Yemoja
9,829
894
47
4
1
144,238
1
L
Mulan
11,100
1,009
38
3
1
214,549
2
W
Anubis
10,221
929
44
4
0
120,549
3
W
Hachiman
10,624
966
38
3
1
196,855
0
L
Raijin
10,815
983
54
5
1
194,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role