Player Matchup

Zhong Kui
Zhong Kui
AmoSoloTe
Zhong Kui
Level 11
God Stats
1W - 1L
1,460 SR
Queue Stats
18W - 19L
1,487 Elo+
Party 2
Ymir
Ymir
CLS-PHOENIX
Ymir
Level 19
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 8L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xanfride
Tsukuyomi
Level 88
God Stats
0W - 1L
1,559 SR
Queue Stats
17W - 13L
1,451 Elo+
Party 2
Team Averages
Level 39
1,592 SR
1,473 Elo+

VS

Team Averages
Level 47
1,569 SR
1,598 Elo+
Kali
Kali
Emiya02x
Kali
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
110W - 103L
1,619 Elo+
Party 1
Hera
Hera
VariousTrollz
Hera
Level 28
God Stats
1W - 1L
1,559 SR
Queue Stats
135W - 101L
1,605 Elo+
Party 1
Chaac
Chaac
austinyoung95
Chaac
Level 51
God Stats
161W - 125L
1,647 SR
Queue Stats
188W - 168L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmoSoloTe
Zhong Kui
13
4 / 6 / 2
10,165
726
8,961
16,015
9,289
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
7,928
566
3,366
10,746
9,804
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xanfride
Tsukuyomi
12
2 / 3 / 2
8,840
631
8,569
10,805
3,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
3 / 4 / 6
10,081
720
3,711
11,609
4,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 5
11,163
797
16,763
11,414
5,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 9
10,893
778
8,985
13,930
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmoSoloTe
Zhong Kui
4
6
2
0.83
L
0
5
2
0.2
W
Kali
3
4
6
1.5
W
7
2
5
4.75
W
4
1
9
8.5
L
Tsukuyomi
xanfride
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
29,459
37,566
Taken
36,953
22,967
Mitigated
22,605
4,410
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmoSoloTe
Zhong Kui
8,961
557
0
2,809
16,015
9,289
0
6,317
9,698
43,148
0
L
3,366
272
0
210
10,746
9,804
120
5,421
5,325
10,197
0
W
Kali
3,711
2,383
0
2,200
11,609
4,246
1,363
3,344
8,265
0
45,401
W
16,763
4,711
935
5,496
11,414
5,538
769
4,222
7,192
61,936
0
W
8,985
1,142
582
8,214
13,930
12,821
277
5,443
8,487
0
28,766
L
Tsukuyomi
xanfride
Tsukuyomi
8,569
1,903
0
1,391
10,805
3,874
0
5,080
5,725
0
46,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,137
126
Minions Killed
173
0
Camps Cleared
0
666,547
Distance Traveled
780,046
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,165
726
50
4
0
187,988
1
L
Ymir
7,928
566
19
1
0
212,021
0
W
Kali
10,081
720
40
3
0
254,883
0
W
Hera
11,163
797
95
7
0
224,281
2
W
Chaac
10,893
778
38
3
0
300,882
2
L
Tsukuyomi
8,840
631
57
4
0
266,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role