Player Matchup

Artemis
Artemis
Callaway530
Artemis
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Tiamat
Tiamat
Ernest0 Z
Tiamat
Level 52
God Stats
0W - 6L
1,106 SR
Queue Stats
24W - 70L
1,179 Elo+
Party 1
Sol
Sol
ForKingWayno
Sol
Level 62
God Stats
11W - 10L
1,573 SR
Queue Stats
16W - 14L
1,390 Elo+
Solo
Loki
Loki
x100NinjaBabies
Loki
Level 41
God Stats
1W - 1L
1,685 SR
Queue Stats
42W - 91L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
xXxkAmeKaZiexXx
Cthulhu
Level 57
God Stats
29W - 26L
1,397 SR
Queue Stats
179W - 172L
1,304 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,302 Elo+

VS

Team Averages
Level 56
1,323 SR
1,398 Elo+
Sylvanus
Sylvanus
CloakedOne02
Sylvanus
Level 48
God Stats
2W - 3L
1,341 SR
Queue Stats
355W - 389L
1,424 Elo+
Party 2
Chaac
Chaac
Jiirou64
Chaac
Level 81
God Stats
1W - 3L
1,251 SR
Queue Stats
111W - 144L
1,342 Elo+
Solo
Hades
Hades
Salty Mamba1
Hades
Level 27
God Stats
52W - 53L
1,419 SR
Queue Stats
253W - 291L
1,440 Elo+
Party 2
Izanami
Izanami
ShadowofAkuma507
Izanami
Level 37
God Stats
7W - 4L
1,438 SR
Queue Stats
137W - 199L
1,379 Elo+
Solo
Set
Set
WolfGang2001
Set
Level 88
God Stats
4W - 8L
1,165 SR
Queue Stats
205W - 196L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Callaway530
Artemis
8
1 / 2 / 3
4,729
525
3,872
4,698
966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Ernest0 Z
Tiamat
8
1 / 3 / 1
4,553
506
2,232
5,232
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 1 / 0
3,276
364
0
487
46
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
4,579
509
1,753
6,562
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 1
5,716
635
6,216
7,468
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloakedOne02
Sylvanus
8
0 / 3 / 3
5,147
572
2,257
6,988
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Jiirou64
Chaac
9
0 / 1 / 1
5,299
589
966
5,090
3,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 0 / 1
4,936
548
2,445
4,240
1,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 2
4,750
528
2,651
4,313
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
6 / 2 / 0
5,987
665
5,632
5,216
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
9
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Callaway530
Artemis
1
2
3
1.25
W
Sylvanus
CloakedOne02
Sylvanus
0
3
3
0.5
L
Tiamat
Ernest0 Z
Tiamat
1
3
1
0.5
L
0
1
0
0
W
Chaac
Jiirou64
Chaac
0
1
1
0.5
W
1
0
1
1.5
W
1
1
2
2
W
6
2
0
3
L
0
2
1
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
13,951
24,447
Taken
25,847
7,653
Mitigated
11,100
6,901
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Callaway530
Artemis
3,872
2,582
246
830
4,698
966
156
1,223
3,475
0
18,316
W
Sylvanus
CloakedOne02
Sylvanus
2,257
1,037
1,500
2,244
6,988
2,576
0
3,083
3,905
13,999
0
L
Tiamat
Ernest0 Z
Tiamat
2,232
351
0
1,087
5,232
2,256
0
1,778
3,454
13,056
0
L
0
0
0
0
487
46
0
0
487
621
0
W
Chaac
Jiirou64
Chaac
966
108
0
786
5,090
3,321
1,151
163
4,887
0
20,326
W
2,445
193
0
1,505
4,240
1,606
577
1,369
2,615
16,150
0
W
2,651
1,847
0
519
4,313
1,836
0
2,469
1,844
0
19,117
W
5,632
2,845
474
1,728
5,216
1,761
0
1,020
4,148
0
18,028
L
1,753
372
0
2,186
6,562
1,523
0
667
5,895
0
17,901
L
6,216
236
357
2,195
7,468
2,862
0
1,034
6,434
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
26,119
155
Minions Killed
177
0
Camps Cleared
0
707,406
Distance Traveled
782,974
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,729
525
36
4
0
164,937
0
W
Sylvanus
5,147
572
16
2
0
145,229
0
L
Tiamat
4,553
506
19
2
0
165,780
2
L
Sol
3,276
364
0
0
0
11,315
0
W
Chaac
5,299
589
46
5
0
132,766
0
W
Hades
4,936
548
28
3
0
171,674
1
W
Izanami
4,750
528
41
5
0
133,140
0
W
Set
5,987
665
46
5
0
200,165
0
L
Loki
4,579
509
42
5
0
193,040
1
L
Cthulhu
5,716
635
58
6
0
172,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role