Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dizzy_IceDragon
Scylla
Level 28
God Stats
5W - 8L
1,301 SR
Queue Stats
101W - 139L
1,344 Elo+
Solo
Apollo
Apollo
I Love Lonzo
Apollo
Level 17
God Stats
3W - 4L
1,334 SR
Queue Stats
82W - 62L
1,206 Elo+
Solo
Ymir
Ymir
Inmortal_Slasher
Ymir
Level 18
God Stats
1W - 1L
1,664 SR
Queue Stats
30W - 37L
1,351 Elo+
Solo
Mercury
Mercury
SultanOfSultans
Mercury
Level 25
God Stats
7W - 10L
1,401 SR
Queue Stats
478W - 541L
1,341 Elo+
Party 1
Team Averages
Level 23
1,440 SR
1,349 Elo+

VS

Team Averages
Level 19
1,451 SR
1,419 Elo+
Kali
Kali
Faze_ardax03
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,494 Elo+
Solo
Vamana
Vamana
Puddleert
Vamana
Level 29
God Stats
34W - 34L
1,443 SR
Queue Stats
239W - 333L
1,280 Elo+
Solo
Hercules
Hercules
RHFLARJ
Hercules
Level 26
God Stats
60W - 75L
1,156 SR
Queue Stats
183W - 279L
1,321 Elo+
Solo
Tiamat
Tiamat
Sorenjerg
Tiamat
Level 6
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Trout8452
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 1
8,620
479
9,325
7,169
4,298
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 0
6,724
374
1,949
12,600
3,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
11
1 / 6 / 0
6,567
365
3,983
10,405
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 0
7,372
410
6,012
14,991
14,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 0
8,389
466
6,061
15,993
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,186
510
5,439
10,976
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Puddleert
Vamana
15
3 / 0 / 3
8,734
485
5,733
9,753
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
RHFLARJ
Hercules
13
0 / 1 / 2
8,106
450
2,213
10,351
5,968
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Sorenjerg
Tiamat
17
11 / 1 / 3
10,855
603
14,054
9,293
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Trout8452
Heimdallr
19
13 / 1 / 2
11,695
650
17,289
16,609
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
29
29
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
0
9
0
0
W
2
1
5
4.5
L
Apollo
1
6
0
0.17
L
0
7
0
0
W
Vamana
Puddleert
Vamana
3
0
3
4.5
W
Hercules
RHFLARJ
Hercules
0
1
2
1
W
Tiamat
Sorenjerg
Tiamat
11
1
3
12.5
L
3
6
0
0.5
W
Heimdallr
Trout8452
Heimdallr
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
44,728
61,158
Taken
56,982
31,348
Mitigated
32,154
6,315
Healing
24,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,325
412
0
2,320
7,169
4,298
382
0
6,894
59,444
0
L
1,949
266
0
926
12,600
3,639
673
6,581
5,642
27,436
0
W
5,439
2,969
135
3,585
10,976
4,710
876
2,244
8,732
0
55,049
L
Apollo
3,983
2,223
0
0
10,405
2,990
0
2,558
7,620
0
32,379
L
6,012
1,078
0
84
14,991
14,775
360
2,110
12,753
36,968
0
W
Vamana
Puddleert
Vamana
5,733
1,699
0
3,788
9,753
5,943
862
4,338
5,415
0
40,610
W
Hercules
RHFLARJ
Hercules
2,213
233
492
3,541
10,351
5,968
88
4,246
6,105
0
36,886
W
Tiamat
Sorenjerg
Tiamat
14,054
1,466
0
3,176
9,293
7,670
301
1,756
7,537
63,751
0
L
6,061
3,981
0
2,985
15,993
5,646
0
2,113
13,728
0
46,721
W
Heimdallr
Trout8452
Heimdallr
17,289
8,596
0
10,116
16,609
7,863
5,002
4,702
11,907
0
87,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
48,576
374
Minions Killed
512
0
Camps Cleared
0
1,771,041
Distance Traveled
1,734,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,620
479
105
6
0
359,100
0
L
Scylla
6,724
374
56
3
0
281,734
0
W
Kali
9,186
510
89
5
0
392,524
1
L
Apollo
6,567
365
48
3
0
323,941
0
L
Ymir
7,372
410
70
4
0
346,001
0
W
Vamana
8,734
485
84
5
0
371,949
0
W
Hercules
8,106
450
97
5
0
278,928
0
W
Tiamat
10,855
603
107
6
0
343,020
0
L
Mercury
8,389
466
95
5
0
460,265
0
W
Heimdallr
11,695
650
135
8
0
348,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role