Player Matchup

Izanami
Izanami
Bryvan
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,729 Elo+
Solo
Yemoja
Yemoja
SageThePrince
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 18L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sharinban
Fenrir
Level 155
God Stats
17W - 11L
1,446 SR
Queue Stats
188W - 124L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
allry
Kukulkan
Level 14
God Stats
1W - 1L
1,168 SR
Queue Stats
49W - 20L
1,608 Elo+
Party 1
Tiamat
Tiamat
zoomanco
Tiamat
Level 64
God Stats
6W - 4L
1,446 SR
Queue Stats
175W - 135L
1,619 Elo+
Party 1
Team Averages
Level 51
1,412 SR
1,620 Elo+

VS

Team Averages
Level 16
1,675 SR
1,540 Elo+
Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
M4GN3T0SKZ
Fenrir
Level 28
God Stats
4W - 2L
1,747 SR
Queue Stats
52W - 50L
1,544 Elo+
Solo
Nu Wa
Nu Wa
NagaRoyalGuard1
Nu Wa
Level 23
God Stats
18W - 14L
1,914 SR
Queue Stats
133W - 116L
1,581 Elo+
Solo
Neith
Neith
Raccxn
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
rD1no
Bastet
Level 7
God Stats
1W - 2L
1,713 SR
Queue Stats
14W - 19L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bryvan
Izanami
8
0 / 2 / 3
4,899
445
2,774
6,337
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 2
5,934
539
3,562
6,069
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Sharinban
Fenrir
12
8 / 0 / 2
7,240
658
7,961
7,292
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
allry
Kukulkan
10
1 / 1 / 0
5,475
498
584
5,100
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
zoomanco
Tiamat
12
3 / 1 / 1
6,937
631
4,376
4,885
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 3
4,906
446
2,756
7,340
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
M4GN3T0SKZ
Fenrir
12
1 / 2 / 0
5,895
536
2,054
6,913
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 2 / 1
6,341
576
4,728
3,764
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Raccxn
Neith
7
1 / 4 / 3
4,807
437
5,701
6,247
1,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
rD1no
Bastet
9
1 / 3 / 1
5,255
478
2,214
7,301
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
6
6
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Izanami
Bryvan
Izanami
0
2
3
0.75
L
Fenrir
M4GN3T0SKZ
Fenrir
1
2
0
0.5
L
3
2
1
1.75
L
Neith
Raccxn
Neith
1
4
3
0.63
W
2
2
2
1.5
W
Fenrir
Sharinban
Fenrir
8
0
2
9
W
Kukulkan
allry
Kukulkan
1
1
0
1
L
Bastet
rD1no
Bastet
1
3
1
0.5
W
Tiamat
zoomanco
Tiamat
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
17,453
29,683
Taken
31,565
11,476
Mitigated
12,128
10,491
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,756
177
0
1,706
7,340
3,783
0
1,316
6,024
11,378
0
W
Izanami
Bryvan
Izanami
2,774
1,888
0
1,341
6,337
1,526
1,095
1,395
4,925
0
22,268
L
Fenrir
M4GN3T0SKZ
Fenrir
2,054
744
0
2,429
6,913
3,505
0
2,970
3,568
0
23,806
L
4,728
696
0
660
3,764
945
0
173
3,591
34,464
0
L
Neith
Raccxn
Neith
5,701
2,128
0
2,175
6,247
1,775
190
2,540
3,679
0
21,641
W
3,562
903
992
1,173
6,069
2,334
355
1,268
4,761
18,331
0
W
Fenrir
Sharinban
Fenrir
7,961
2,279
0
3,368
7,292
2,651
0
1,973
5,159
0
33,443
W
Kukulkan
allry
Kukulkan
584
41
0
1,544
5,100
1,530
45
2,021
2,911
24,082
0
L
Bastet
rD1no
Bastet
2,214
539
0
2,564
7,301
2,120
0
1,066
6,181
0
22,602
W
Tiamat
zoomanco
Tiamat
4,376
998
0
2,073
4,885
3,435
344
372
4,327
35,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
27,204
269
Minions Killed
243
0
Camps Cleared
0
985,047
Distance Traveled
996,176
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,906
446
11
1
0
202,525
1
W
Izanami
4,899
445
45
4
0
178,487
2
L
Fenrir
5,895
536
82
7
0
204,184
0
L
Nu Wa
6,341
576
62
6
0
199,708
5
L
Neith
4,807
437
34
3
0
180,273
0
W
Yemoja
5,934
539
32
3
0
193,213
1
W
Fenrir
7,240
658
65
6
0
234,078
1
W
Kukulkan
5,475
498
45
4
0
187,453
1
L
Bastet
5,255
478
54
5
0
209,486
4
W
Tiamat
6,937
631
82
7
0
191,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role