Player Matchup

Discordia
Discordia
Silver II
Mr_stylosnake
Discordia
Silver II
Level 127
God Stats
1W - 0L
1,544 SR
Queue Stats
11W - 15L
1,459 MMR
Solo
Bastet
Bastet
Bronze III
O69 4 Life
Bastet
Bronze III
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 4L
1,459 MMR
Party 1
Heimdallr
Heimdallr
Silver II
OmniCheeks
Heimdallr
Silver II
Level 112
God Stats
1W - 1L
1,627 SR
Queue Stats
11W - 10L
1,456 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
aGreenTurnip
Aphrodite
Gold IV
Level 103
God Stats
5W - 6L
1,709 SR
Queue Stats
235W - 231L
1,458 MMR
Solo
Bellona
Bellona
Bronze III
xJakeStateFarm
Bellona
Bronze III
Level 114
God Stats
2W - 1L
1,452 SR
Queue Stats
49W - 40L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,577 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,517 SR
1,461 MMR
Janus
Janus
Gold V
Eternal Legaci
Janus
Gold V
Level 160
God Stats
24W - 37L
1,173 SR
Queue Stats
768W - 778L
1,317 MMR
Party 2
Sobek
Sobek
Gold V
KBxPiNGui
Sobek
Gold V
Level 123
God Stats
7W - 14L
1,432 SR
Queue Stats
637W - 638L
1,455 MMR
Solo
Fenrir
Fenrir
Silver IV
SlicedThread23
Fenrir
Silver IV
Level 86
God Stats
0W - 2L
1,495 SR
Queue Stats
10W - 14L
1,458 MMR
Solo
Chaac
Chaac
Gold I
Supernovabtw
Chaac
Gold I
Level 102
God Stats
11W - 12L
1,693 SR
Queue Stats
145W - 136L
1,618 MMR
Party 2
Hachiman
Hachiman
Bronze III
vansort_
Hachiman
Bronze III
Level 83
God Stats
1W - 3L
1,789 SR
Queue Stats
61W - 76L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr_stylosnake
Discordia
16
6 / 2 / 3
10,777
567
11,326
10,437
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
O69 4 Life
Bastet
17
6 / 0 / 13
11,453
603
14,220
19,401
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
OmniCheeks
Heimdallr
18
10 / 4 / 6
11,827
622
17,448
14,049
6,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
aGreenTurnip
Aphrodite
15
3 / 1 / 13
10,670
562
6,814
14,878
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 7 / 2
11,831
623
8,465
16,211
15,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneCthulhuCu ChulainnDanzaburouPoseidon

VS

Bans
NemesisScyllaNu WaHadesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,760
461
9,682
10,371
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
KBxPiNGui
Sobek
12
2 / 7 / 2
8,483
446
3,881
19,361
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 4 / 3
10,860
572
11,346
16,175
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 4 / 6
9,321
491
14,620
21,602
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
vansort_
Hachiman
15
2 / 7 / 2
8,962
472
4,074
11,049
2,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
28
Kills
14
14
Deaths
28
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Sobek
KBxPiNGui
Sobek
2
7
2
0.43
W
Discordia
Mr_stylosnake
Discordia
6
2
3
3.75
W
Bastet
O69 4 Life
Bastet
6
0
13
12.5
W
Heimdallr
OmniCheeks
Heimdallr
10
4
6
3.25
L
8
4
3
2.38
L
2
4
6
1.25
W
Aphrodite
aGreenTurnip
Aphrodite
3
1
13
9.5
L
Hachiman
vansort_
Hachiman
2
7
2
0.43
W
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
43,603
74,976
Taken
78,558
46,315
Mitigated
43,785
38,927
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,682
522
0
213
10,371
3,452
0
3,914
6,135
50,997
0
L
Sobek
KBxPiNGui
Sobek
3,881
393
0
4,699
19,361
10,826
0
5,488
13,681
30,434
0
W
Discordia
Mr_stylosnake
Discordia
11,326
853
0
1,559
10,437
3,914
420
4,207
5,979
60,799
0
W
Bastet
O69 4 Life
Bastet
14,220
3,569
0
10,811
19,401
8,194
2,860
2,647
16,437
0
62,280
W
Heimdallr
OmniCheeks
Heimdallr
17,448
7,523
0
4,428
14,049
6,079
5,331
2,005
11,847
0
88,303
L
11,346
2,184
0
1,272
16,175
7,265
0
2,892
13,117
0
66,734
L
14,620
2,122
0
11,242
21,602
19,675
612
3,910
17,479
0
54,000
W
Aphrodite
aGreenTurnip
Aphrodite
6,814
1,110
6,573
12,072
14,878
12,810
1,305
3,762
10,838
37,495
0
L
Hachiman
vansort_
Hachiman
4,074
2,181
0
1,713
11,049
2,567
2,446
975
10,005
0
44,379
W
8,465
3,474
0
3,484
16,211
15,318
208
287
15,491
0
77,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,558
Gold Earned
46,386
563
Minions Killed
430
0
Camps Cleared
0
1,808,422
Distance Traveled
1,799,274
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,760
461
103
5
0
314,308
5
L
Sobek
8,483
446
46
2
0
378,833
4
W
Discordia
10,777
567
114
6
0
355,508
4
W
Bastet
11,453
603
93
5
0
429,070
4
W
Heimdallr
11,827
622
139
7
0
308,511
3
L
Fenrir
10,860
572
101
5
0
357,010
1
L
Chaac
9,321
491
91
5
0
349,706
3
W
Aphrodite
10,670
562
54
3
0
372,102
3
L
Hachiman
8,962
472
89
5
0
399,417
0
W
Bellona
11,831
623
163
9
0
343,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role